Player Matchup

Nox
Nox
BlaqAstroBoy74
Nox
Level 25
God Stats
18W - 24L
1,468 SR
Queue Stats
99W - 120L
1,365 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ElitePenguin117
Morgan Le Fay
Level 27
God Stats
1W - 3L
1,113 SR
Queue Stats
108W - 125L
1,407 Elo+
Solo
Artemis
Artemis
Mariachi Jr
Artemis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,133 Elo+
Solo
Thor
Thor
Player589018221
Thor
Level 17
God Stats
1W - 1L
1,290 SR
Queue Stats
21W - 44L
1,188 Elo+
Solo
Arachne
Arachne
trleite2
Arachne
Level 14
God Stats
8W - 7L
1,477 SR
Queue Stats
35W - 46L
1,357 Elo+
Solo
Team Averages
Level 20
1,370 SR
1,290 Elo+

VS

Team Averages
Level 15
1,378 SR
1,277 Elo+
Cthulhu
Cthulhu
FedeVoorhees
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,386 Elo+
Solo
Discordia
Discordia
Sparkplug20
Discordia
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 21L
1,455 Elo+
Solo
Jormungandr
Jormungandr
amaridragon_25
Jormungandr
Level 15
God Stats
2W - 4L
1,376 SR
Queue Stats
18W - 38L
1,200 Elo+
Party 1
Fenrir
Fenrir
champ10n_hunt3r5
Fenrir
Level 15
God Stats
12W - 22L
1,268 SR
Queue Stats
43W - 72L
1,194 Elo+
Party 1
Chernobog
Chernobog
jasn12081980
Chernobog
Level 13
God Stats
3W - 8L
1,245 SR
Queue Stats
12W - 37L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 15
17,043
1,136
11,696
17,282
16,146
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
ElitePenguin117
Morgan Le Fay
20
9 / 9 / 20
17,890
1,193
32,437
27,703
13,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Mariachi Jr
Artemis
19
0 / 2 / 7
11,880
792
1,883
2,738
893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 13 / 16
15,023
1,002
11,132
24,681
11,447
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
trleite2
Arachne
20
21 / 4 / 13
19,422
1,295
38,417
24,317
11,838
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FedeVoorhees
Cthulhu
20
6 / 13 / 16
15,745
1,050
20,741
27,996
40,126
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Sparkplug20
Discordia
20
12 / 3 / 15
18,098
1,207
33,798
10,325
3,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
amaridragon_25
Jormungandr
20
5 / 12 / 10
14,629
975
17,902
31,207
34,555
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 9 / 7
14,149
943
10,985
23,741
14,021
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
jasn12081980
Chernobog
19
1 / 7 / 9
12,176
812
2,915
11,357
3,971
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
88
43
Kills
31
31
Deaths
44
71
Assists
57
Player
Kills
Deaths
Assists
KDA
W
9
3
15
5.5
W
Morgan Le Fay
ElitePenguin117
Morgan Le Fay
9
9
20
2.11
L
Cthulhu
FedeVoorhees
Cthulhu
6
13
16
1.08
W
Artemis
Mariachi Jr
Artemis
0
2
7
1.75
W
4
13
16
0.92
L
Discordia
Sparkplug20
Discordia
12
3
15
6.5
L
Jormungandr
amaridragon_25
Jormungandr
5
12
10
0.83
L
7
9
7
1.17
L
Chernobog
jasn12081980
Chernobog
1
7
9
0.79
W
Arachne
trleite2
Arachne
21
4
13
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,565
Damage
86,341
96,721
Taken
104,626
54,210
Mitigated
96,442
20,197
Healing
2,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,696
4,946
56
1,951
17,282
16,146
0
10,756
6,526
28,590
0
W
Morgan Le Fay
ElitePenguin117
Morgan Le Fay
32,437
10,064
1,203
6,601
27,703
13,886
0
21,409
6,294
77,402
0
L
Cthulhu
FedeVoorhees
Cthulhu
20,741
2,775
1,034
0
27,996
40,126
0
13,438
14,558
50,439
0
W
Artemis
Mariachi Jr
Artemis
1,883
904
0
120
2,738
893
0
1,972
766
0
3,203
W
11,132
3,755
0
0
24,681
11,447
0
19,905
4,776
0
24,859
L
Discordia
Sparkplug20
Discordia
33,798
5,269
0
335
10,325
3,769
0
4,776
5,549
67,181
0
L
Jormungandr
amaridragon_25
Jormungandr
17,902
3,793
0
0
31,207
34,555
0
13,264
17,943
49,889
0
L
10,985
2,075
0
750
23,741
14,021
0
8,310
15,431
0
26,199
L
Chernobog
jasn12081980
Chernobog
2,915
1,812
0
122
11,357
3,971
0
4,345
5,673
0
7,944
W
Arachne
trleite2
Arachne
38,417
28,900
72
10,194
24,317
11,838
0
18,399
5,918
0
53,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,258
Gold Earned
74,797
215
Minions Killed
271
9
Camps Cleared
3
1,147,098
Distance Traveled
1,152,739
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
17,043
1,136
29
2
2
279,529
0
W
Morgan Le Fay
17,890
1,193
115
8
5
245,975
0
L
Cthulhu
15,745
1,050
64
4
0
280,062
2
W
Artemis
11,880
792
3
0
0
64,631
1
W
Thor
15,023
1,002
38
3
1
258,454
0
L
Discordia
18,098
1,207
94
6
0
259,343
0
L
Jormungandr
14,629
975
79
5
0
257,288
0
L
Fenrir
14,149
943
31
2
3
214,011
0
L
Chernobog
12,176
812
3
0
0
142,035
0
W
Arachne
19,422
1,295
30
2
1
298,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role