Player Matchup

Thanatos
Thanatos
BobbaStet
Thanatos
Level 20
God Stats
10W - 10L
1,516 SR
Queue Stats
16W - 20L
1,401 Elo+
Solo
Tyr
Tyr
BobbyBoi1510
Tyr
Level 27
God Stats
3W - 1L
1,824 SR
Queue Stats
81W - 92L
1,278 Elo+
Solo
He Bo
He Bo
FilthyCasual79
He Bo
Level 24
God Stats
6W - 7L
1,324 SR
Queue Stats
27W - 27L
1,118 Elo+
Solo
Jing Wei
Jing Wei
LazerBroken
Jing Wei
Level 16
God Stats
2W - 5L
1,408 SR
Queue Stats
22W - 35L
1,115 Elo+
Solo
Arachne
Arachne
jackel14
Arachne
Level 24
God Stats
2W - 1L
1,579 SR
Queue Stats
2W - 6L
1,380 Elo+
Solo
Team Averages
Level 22
1,530 SR
1,258 Elo+

VS

Team Averages
Level 17
1,470 SR
1,375 Elo+
Ratatoskr
Ratatoskr
ArMyOpticz
Ratatoskr
Level 8
God Stats
2W - 1L
1,285 SR
Queue Stats
3W - 5L
1,313 Elo+
Party 1
Ymir
Ymir
JLSLAX
Ymir
Level 13
God Stats
9W - 6L
1,508 SR
Queue Stats
9W - 6L
1,470 Elo+
Solo
Chiron
Chiron
MidoryaPOWER
Chiron
Level 27
God Stats
9W - 10L
1,609 SR
Queue Stats
85W - 86L
1,419 Elo+
Solo
Discordia
Discordia
Reysinnombre316
Discordia
Level 31
God Stats
2W - 1L
1,227 SR
Queue Stats
39W - 59L
1,265 Elo+
Solo
Jormungandr
Jormungandr
dark-xenomorph29
Jormungandr
Level 8
God Stats
3W - 1L
1,720 SR
Queue Stats
3W - 4L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BobbaStet
Thanatos
11
2 / 2 / 1
7,527
418
4,195
9,744
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 1
7,419
412
3,201
15,697
7,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 3 / 1
9,521
529
11,434
11,735
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
LazerBroken
Jing Wei
12
1 / 8 / 1
7,613
423
6,116
13,985
3,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
jackel14
Arachne
13
5 / 10 / 0
8,200
456
10,439
17,977
6,745
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ArMyOpticz
Ratatoskr
14
4 / 7 / 5
8,428
468
7,834
11,946
4,879
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
JLSLAX
Ymir
16
2 / 1 / 12
10,682
593
7,175
10,297
8,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
16
12 / 1 / 2
10,397
578
17,353
8,502
3,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
Reysinnombre316
Discordia
13
2 / 4 / 0
8,170
454
3,019
8,107
2,499
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
dark-xenomorph29
Jormungandr
16
8 / 1 / 2
10,878
604
8,125
13,774
14,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
14
Kills
28
28
Deaths
14
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
ArMyOpticz
Ratatoskr
4
7
5
0.93
L
Thanatos
BobbaStet
Thanatos
2
2
1
1.25
L
0
5
1
0.1
L
6
3
1
2.17
W
Ymir
JLSLAX
Ymir
2
1
12
8
L
Jing Wei
LazerBroken
Jing Wei
1
8
1
0.19
W
Chiron
12
1
2
13
W
Discordia
Reysinnombre316
Discordia
2
4
0
0.5
W
Jormungandr
dark-xenomorph29
Jormungandr
8
1
2
9
L
Arachne
jackel14
Arachne
5
10
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,385
Damage
43,506
69,138
Taken
52,626
26,892
Mitigated
32,801
22,481
Healing
10,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
ArMyOpticz
Ratatoskr
7,834
3,037
0
2,707
11,946
4,879
1,273
1,336
10,484
0
27,627
L
Thanatos
BobbaStet
Thanatos
4,195
1,179
0
7,519
9,744
4,852
575
2,060
7,684
0
31,248
L
3,201
177
0
2,867
15,697
7,618
180
2,128
13,569
0
21,528
L
11,434
1,466
0
3,932
11,735
4,090
1,164
6,088
5,647
54,798
0
W
Ymir
JLSLAX
Ymir
7,175
1,656
0
0
10,297
8,281
372
835
9,376
38,197
0
L
Jing Wei
LazerBroken
Jing Wei
6,116
4,689
0
1,880
13,985
3,587
874
3,490
10,495
0
33,223
W
Chiron
17,353
9,680
1,241
5,721
8,502
3,054
2,503
1,011
7,431
0
59,736
W
Discordia
Reysinnombre316
Discordia
3,019
272
0
786
8,107
2,499
297
4,105
3,658
31,957
0
W
Jormungandr
dark-xenomorph29
Jormungandr
8,125
2,517
0
0
13,774
14,088
628
3,372
10,218
46,056
0
L
Arachne
jackel14
Arachne
10,439
7,903
39
6,244
17,977
6,745
119
4,553
13,424
0
37,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,280
Gold Earned
48,555
297
Minions Killed
311
0
Camps Cleared
0
1,498,078
Distance Traveled
1,624,813
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,428
468
41
2
0
342,775
5
L
Thanatos
7,527
418
51
3
0
333,001
0
L
Tyr
7,419
412
24
1
0
287,492
0
L
He Bo
9,521
529
101
6
0
296,478
0
W
Ymir
10,682
593
53
3
0
337,163
0
L
Jing Wei
7,613
423
65
4
0
277,327
0
W
Chiron
10,397
578
90
5
0
318,256
0
W
Discordia
8,170
454
51
3
0
310,892
0
W
Jormungandr
10,878
604
76
4
0
315,727
0
L
Arachne
8,200
456
56
3
0
303,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role