Player Matchup

King Arthur
King Arthur
XxLabioAguirrexX
King Arthur
Level 87
God Stats
2W - 1L
1,396 SR
Queue Stats
25W - 39L
1,303 Elo+
Solo
Hera
Hera
irishman1n
Hera
Level 110
God Stats
12W - 10L
1,441 SR
Queue Stats
243W - 255L
1,314 Elo+
Solo
Ao Kuang
Ao Kuang
sidewayzLV
Ao Kuang
Level 60
God Stats
9W - 7L
1,478 SR
Queue Stats
49W - 55L
1,374 Elo+
Solo
Artemis
Artemis
xFavibaby
Artemis
Level 64
God Stats
5W - 4L
1,577 SR
Queue Stats
7W - 9L
1,314 Elo+
Solo
Chaac
Chaac
xFrozenInfernox
Chaac
Level 41
God Stats
2W - 2L
1,465 SR
Queue Stats
64W - 94L
1,286 Elo+
Solo
Team Averages
Level 72
1,471 SR
1,318 Elo+

VS

Team Averages
Level 69
1,471 SR
1,276 Elo+
Gilgamesh
Gilgamesh
Doctor Bonzai
Gilgamesh
Level 86
God Stats
4W - 6L
1,427 SR
Queue Stats
56W - 90L
1,234 Elo+
Party 1
Horus
Horus
DoctorDrew713
Horus
Level 28
God Stats
4W - 11L
1,548 SR
Queue Stats
38W - 71L
1,241 Elo+
Party 1
Bakasura
Bakasura
God is to Blame
Bakasura
Level 69
God Stats
4W - 8L
1,384 SR
Queue Stats
31W - 53L
1,277 Elo+
Party 1
Apollo
Apollo
NookBonzai
Apollo
Level 80
God Stats
0W - 2L
1,414 SR
Queue Stats
66W - 99L
1,262 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bamaphenix
Morgan Le Fay
Level 84
God Stats
2W - 1L
1,579 SR
Queue Stats
12W - 11L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
XxLabioAguirrexX
King Arthur
13
5 / 0 / 5
8,104
540
5,975
8,181
5,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 2 / 3
8,820
588
5,903
7,736
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
sidewayzLV
Ao Kuang
14
5 / 4 / 2
8,799
587
8,588
13,368
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
xFavibaby
Artemis
13
5 / 2 / 6
8,171
545
10,903
7,639
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 0 / 0
8,629
575
4,429
7,243
5,596
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Doctor Bonzai
Gilgamesh
12
0 / 1 / 2
6,962
464
2,752
7,045
5,736
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 6 / 2
5,755
384
2,573
11,940
8,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
15
6 / 4 / 0
9,016
601
8,763
11,407
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
NookBonzai
Apollo
11
1 / 4 / 0
6,770
451
5,214
11,274
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
bamaphenix
Morgan Le Fay
12
1 / 4 / 2
7,213
481
4,352
8,612
3,024
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
19
Kills
8
8
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Doctor Bonzai
Gilgamesh
0
1
2
1
L
0
6
2
0.17
L
Bakasura
6
4
0
1.5
L
Apollo
NookBonzai
Apollo
1
4
0
0.25
W
King Arthur
XxLabioAguirrexX
King Arthur
5
0
5
7.5
L
Morgan Le Fay
bamaphenix
Morgan Le Fay
1
4
2
0.5
W
2
2
3
1.75
W
Ao Kuang
sidewayzLV
Ao Kuang
5
4
2
1.5
W
Artemis
xFavibaby
Artemis
5
2
6
4
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,798
Damage
23,654
44,167
Taken
50,278
20,539
Mitigated
24,490
16,968
Healing
11,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Doctor Bonzai
Gilgamesh
2,752
634
0
971
7,045
5,736
240
1,319
5,726
0
24,529
L
2,573
1,121
961
2,492
11,940
8,004
0
940
10,421
0
9,567
L
Bakasura
8,763
5,638
0
1,881
11,407
4,446
780
4,121
7,234
0
50,379
L
Apollo
NookBonzai
Apollo
5,214
3,596
0
4,105
11,274
3,280
0
1,139
9,901
0
41,751
W
King Arthur
XxLabioAguirrexX
King Arthur
5,975
928
0
3,149
8,181
5,705
157
0
8,181
0
33,505
L
Morgan Le Fay
bamaphenix
Morgan Le Fay
4,352
354
0
1,176
8,612
3,024
438
7,055
1,431
32,524
0
W
5,903
1,702
0
1,238
7,736
2,351
1,440
2,362
5,097
66,929
0
W
Ao Kuang
sidewayzLV
Ao Kuang
8,588
2,976
0
4,140
13,368
4,393
0
1,990
10,878
51,586
0
W
Artemis
xFavibaby
Artemis
10,903
5,748
419
4,237
7,639
2,494
1,878
0
7,499
0
48,584
W
4,429
802
0
3,785
7,243
5,596
433
0
6,578
0
41,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,523
Gold Earned
35,716
452
Minions Killed
309
0
Camps Cleared
0
1,392,201
Distance Traveled
1,321,431
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,962
464
48
3
0
267,316
2
L
Horus
5,755
384
13
1
0
244,786
3
L
Bakasura
9,016
601
107
7
0
321,198
1
L
Apollo
6,770
451
80
5
0
237,632
1
W
King Arthur
8,104
540
54
4
0
297,093
2
L
Morgan Le Fay
7,213
481
61
4
0
250,499
2
W
Hera
8,820
588
128
9
0
285,199
1
W
Ao Kuang
8,799
587
84
6
0
302,909
0
W
Artemis
8,171
545
74
5
0
252,837
5
W
Chaac
8,629
575
112
7
0
254,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role