Player Matchup

Sylvanus
Sylvanus
Clearlylaughable
Sylvanus
Level 27
God Stats
16W - 13L
1,571 SR
Queue Stats
205W - 210L
1,491 Elo+
Party 1
Osiris
Osiris
ImpeachBillGates
Osiris
Level 26
God Stats
8W - 2L
1,850 SR
Queue Stats
122W - 49L
1,712 Elo+
Solo
Sol
Sol
NeonRhythm
Sol
Level 14
God Stats
3W - 1L
1,282 SR
Queue Stats
91W - 81L
1,519 Elo+
Party 1
Nemesis
Nemesis
Price_Zuko
Nemesis
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,576 Elo+
Solo
Artemis
Artemis
ghostkid197
Artemis
Level 29
God Stats
4W - 1L
1,917 SR
Queue Stats
132W - 97L
1,665 Elo+
Solo
Team Averages
Level 21
1,624 SR
1,593 Elo+

VS

Team Averages
Level 20
1,518 SR
1,496 Elo+
Cupid
Cupid
 
Cupid
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Adoptedboy
Ra
Level 26
God Stats
12W - 10L
1,590 SR
Queue Stats
82W - 55L
1,561 Elo+
Party 2
Bakasura
Bakasura
KillBill3350
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 127L
1,660 Elo+
Solo
Gilgamesh
Gilgamesh
Pellinal
Gilgamesh
Level 9
God Stats
8W - 8L
1,500 SR
Queue Stats
59W - 80L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 9
9,490
499
7,164
14,842
10,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
14 / 0 / 7
12,416
653
16,786
16,650
19,786
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

17
3 / 3 / 10
10,675
562
13,000
15,615
6,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Price_Zuko
Nemesis
12
1 / 9 / 6
8,224
433
4,519
13,699
4,456
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
ghostkid197
Artemis
18
13 / 4 / 6
11,644
613
19,838
15,889
6,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
6 / 9 / 5
10,598
558
17,008
18,163
5,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
 
Bacchus
12
1 / 3 / 11
8,448
445
7,902
14,316
13,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
10 / 9 / 2
10,386
547
14,117
16,988
6,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
KillBill3350
Bakasura
15
4 / 8 / 3
9,574
504
8,128
16,481
6,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Pellinal
Gilgamesh
11
0 / 5 / 4
7,600
400
4,128
11,767
8,977
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
46
34
Kills
21
21
Deaths
34
38
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
6
9
5
0.94
L
Bacchus
 
Bacchus
1
3
11
2.17
L
10
9
2
1.22
W
3
5
9
1.5
W
14
0
7
17.5
L
Bakasura
KillBill3350
Bakasura
4
8
3
0.69
W
3
3
10
2.67
L
Gilgamesh
Pellinal
Gilgamesh
0
5
4
0.4
W
Nemesis
Price_Zuko
Nemesis
1
9
6
0.44
W
Artemis
ghostkid197
Artemis
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,307
Damage
51,283
76,695
Taken
77,715
47,855
Mitigated
41,316
25,385
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
17,008
8,935
0
3,867
18,163
5,970
0
3,597
14,507
0
75,725
L
Bacchus
 
Bacchus
7,902
950
0
3,364
14,316
13,588
0
4,911
9,405
26,321
0
L
14,117
1,774
1,446
3,462
16,988
6,712
0
6,223
10,595
48,961
0
W
7,164
2,048
1,204
3,786
14,842
10,695
658
3,553
11,289
32,296
7,040
W
16,786
4,144
0
3,184
16,650
19,786
20
4,719
11,897
16,647
56,951
L
Bakasura
KillBill3350
Bakasura
8,128
6,070
0
2,053
16,481
6,069
1,284
4,667
11,758
0
55,454
W
13,000
3,164
0
9,230
15,615
6,637
3,878
4,746
10,635
78,850
6,565
L
Gilgamesh
Pellinal
Gilgamesh
4,128
422
0
126
11,767
8,977
0
3,018
8,649
0
28,388
W
Nemesis
Price_Zuko
Nemesis
4,519
2,059
0
1,677
13,699
4,456
0
3,675
9,734
0
24,917
W
Artemis
ghostkid197
Artemis
19,838
11,346
0
6,304
15,889
6,281
393
5,455
10,434
0
97,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,449
Gold Earned
46,606
522
Minions Killed
393
0
Camps Cleared
0
1,769,162
Distance Traveled
1,829,213
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,598
558
144
8
0
331,083
4
L
Bacchus
8,448
445
16
1
0
368,766
4
L
Ra
10,386
547
68
4
0
353,334
2
W
Sylvanus
9,490
499
60
3
0
320,198
3
W
Osiris
12,416
653
137
7
0
425,682
2
L
Bakasura
9,574
504
107
6
0
396,277
0
W
Sol
10,675
562
150
8
0
357,532
7
L
Gilgamesh
7,600
400
58
3
0
379,753
0
W
Nemesis
8,224
433
46
2
0
335,545
0
W
Artemis
11,644
613
129
7
0
330,205
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role