Player Matchup

Tsukuyomi
Tsukuyomi
AktLikeYouKnowMe
Tsukuyomi
Level 28
God Stats
10W - 4L
1,565 SR
Queue Stats
101W - 81L
1,468 Elo+
Party 2
Ra
Ra
Charli1430
Ra
Level 4
God Stats
1W - 0L
1,664 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chaac
Chaac
omg_itskevin
Chaac
Level 16
God Stats
18W - 15L
1,629 SR
Queue Stats
30W - 28L
1,393 Elo+
Party 2
Team Averages
Level 16
1,619 SR
1,454 Elo+

VS

Team Averages
Level 16
1,500 SR
1,435 Elo+
Bakasura
Bakasura
Blaster Dark JB
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
ElPadreDevyn
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hel
Hel
ItzBradDad
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
23 / 4 / 5
14,844
873
32,726
17,679
8,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 8 / 3
8,817
519
483
5,543
1,436
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 3 / 21
13,168
775
17,767
17,471
25,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
7 / 11 / 2
12,741
749
6,430
19,681
6,963
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 12 / 4
9,904
583
6,642
19,646
10,488
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
5 / 5 / 8
12,179
716
6,937
18,875
8,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
28
Kills
13
15
Deaths
28
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
23
4
5
6.38
L
Bakasura
7
11
2
0.73
W
0
8
3
0.19
L
1
12
4
0.25
L
5
5
8
1.8
W
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,976
Damage
20,009
40,693
Taken
58,202
35,012
Mitigated
26,246
13,009
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
32,726
11,596
0
6,640
17,679
8,505
1,912
1,712
15,804
0
94,604
L
Bakasura
6,430
3,938
0
2,295
19,681
6,963
732
366
18,712
0
15,196
W
483
204
0
0
5,543
1,436
0
2,122
3,249
954
0
L
6,642
2,654
0
979
19,646
10,488
735
0
19,198
0
25,168
L
6,937
735
4,164
7,098
18,875
8,795
1,163
117
18,275
43,242
0
W
17,767
2,482
827
5,542
17,471
25,071
1,228
3,103
13,858
0
54,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,829
Gold Earned
34,824
173
Minions Killed
138
0
Camps Cleared
0
854,819
Distance Traveled
819,909
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,844
873
109
6
0
347,173
2
L
Bakasura
12,741
749
38
2
0
274,300
0
W
Ra
8,817
519
2
0
0
179,641
0
L
Chaac
9,904
583
39
2
0
272,364
0
L
Hel
12,179
716
61
4
0
273,245
3
W
Chaac
13,168
775
62
4
0
328,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role