Player Matchup

Hou Yi
Hou Yi
Platinum III
Borniax
Hou Yi
Platinum III
Level 139
God Stats
12W - 9L
1,644 SR
Queue Stats
157W - 119L
1,787 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum I
Shipi9
Morgan Le Fay
Platinum I
Level 149
God Stats
13W - 6L
1,850 SR
Queue Stats
317W - 238L
1,868 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum V
WIZARDofSRBIJA
Kuzenbo
Platinum V
Level 129
God Stats
2W - 2L
1,468 SR
Queue Stats
10W - 14L
1,796 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,654 SR
1,817 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,500 SR
1,492 MMR
Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Platinum V
 
Sol
Platinum V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Bronze III
isekream
Chiron
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Borniax
Hou Yi
17
5 / 1 / 3
12,246
645
15,143
11,869
3,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Shipi9
Morgan Le Fay
19
6 / 1 / 4
13,164
693
20,217
14,462
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 5 / 7
11,632
612
8,752
22,181
27,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
GilgameshThothRaijinTiamatAphrodite

VS

Bans
AthenaMedusaCupidUllrAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 4 / 3
11,789
620
13,006
20,439
17,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
 
Sol
16
2 / 3 / 5
11,695
616
14,039
15,721
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
isekream
Chiron
16
2 / 4 / 4
11,708
616
8,366
15,109
5,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
11
Kills
7
7
Deaths
11
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
4
3
1.13
L
Sol
 
Sol
2
3
5
1.5
W
Hou Yi
Borniax
Hou Yi
5
1
3
6.5
W
Morgan Le Fay
Shipi9
Morgan Le Fay
6
1
4
8
W
0
5
7
0.7
L
Chiron
isekream
Chiron
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,112
Damage
35,411
48,512
Taken
51,269
36,638
Mitigated
28,513
6,778
Healing
20,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
13,006
2,951
3,157
5,753
20,439
17,285
205
9,793
10,646
33,228
6,091
L
Sol
 
Sol
14,039
3,020
0
5,297
15,721
5,561
1,044
9,319
6,402
60,151
0
W
Hou Yi
Borniax
Hou Yi
15,143
4,763
0
2,240
11,869
3,843
1,335
6,903
4,966
0
57,195
W
Morgan Le Fay
Shipi9
Morgan Le Fay
20,217
511
0
3,267
14,462
4,804
1,204
8,288
6,174
93,609
0
W
8,752
2,916
0
1,271
22,181
27,991
198
11,021
11,160
28,264
0
L
Chiron
isekream
Chiron
8,366
1,105
1,441
5,050
15,109
5,667
666
9,857
5,252
0
51,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,042
Gold Earned
35,192
244
Minions Killed
238
0
Camps Cleared
0
1,068,086
Distance Traveled
1,003,442
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,789
620
58
3
0
308,567
5
L
Sol
11,695
616
91
5
0
341,030
4
W
Hou Yi
12,246
645
90
5
0
353,661
2
W
Morgan Le Fay
13,164
693
118
6
0
399,167
3
W
Kuzenbo
11,632
612
36
2
0
315,258
8
L
Chiron
11,708
616
89
5
0
353,845
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role