Player Matchup

Hera
Hera
Vymero
Hera
Level 49
God Stats
6W - 9L
1,670 SR
Queue Stats
390W - 388L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
Yazandj
Sun Wukong
Level 108
God Stats
37W - 36L
1,560 SR
Queue Stats
270W - 272L
1,479 Elo+
Party 1
Yemoja
Yemoja
bluesliter
Yemoja
Level 142
God Stats
2W - 2L
1,302 SR
Queue Stats
461W - 435L
1,500 Elo+
Party 1
Thanatos
Thanatos
safa777
Thanatos
Level 81
God Stats
56W - 69L
1,439 SR
Queue Stats
725W - 716L
1,498 Elo+
Party 1
Rama
Rama
vinkonge
Rama
Level 89
God Stats
5W - 6L
1,565 SR
Queue Stats
40W - 41L
1,543 Elo+
Solo
Team Averages
Level 94
1,507 SR
1,504 Elo+

VS

Team Averages
Level 106
1,510 SR
1,453 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
CallMeRado
Cthulhu
Level 75
God Stats
2W - 2L
1,579 SR
Queue Stats
33W - 48L
1,373 Elo+
Party 2
Izanami
Izanami
Fatallucker
Izanami
Level 45
God Stats
4W - 8L
1,647 SR
Queue Stats
15W - 19L
1,529 Elo+
Solo
Hel
Hel
Kenshiro17x
Hel
Level 144
God Stats
3W - 6L
1,643 SR
Queue Stats
352W - 363L
1,481 Elo+
Party 3
Hou Yi
Hou Yi
Quintanilla
Hou Yi
Level 117
God Stats
0W - 3L
1,179 SR
Queue Stats
95W - 112L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Vymero
Hera
14
2 / 2 / 3
8,070
538
4,441
5,051
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Yazandj
Sun Wukong
14
0 / 0 / 3
8,321
555
3,396
9,669
4,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
bluesliter
Yemoja
12
1 / 0 / 9
8,148
543
3,730
6,770
3,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
safa777
Thanatos
15
8 / 0 / 2
9,060
604
9,498
11,210
4,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
14
7 / 0 / 3
8,929
595
7,079
6,233
2,090
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
0 / 4 / 1
7,372
491
2,942
10,217
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
CallMeRado
Cthulhu
8
0 / 4 / 0
5,596
373
2,138
6,554
2,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Fatallucker
Izanami
14
0 / 2 / 0
8,269
551
6,939
7,094
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 1
7,468
498
2,014
6,186
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
7
0 / 6 / 0
5,243
350
2,896
8,366
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
18
Kills
1
2
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
4
1
0.13
L
Cthulhu
CallMeRado
Cthulhu
0
4
0
0
L
Izanami
Fatallucker
Izanami
0
2
0
0
L
1
2
1
0.75
L
Hou Yi
0
6
0
0
W
Hera
Vymero
Hera
2
2
3
1.75
W
Sun Wukong
Yazandj
Sun Wukong
0
0
3
1.5
W
Yemoja
bluesliter
Yemoja
1
0
9
5.5
W
Thanatos
safa777
Thanatos
8
0
2
9
W
Rama
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,144
Damage
16,929
38,933
Taken
38,417
16,526
Mitigated
10,583
24,341
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,942
1,285
0
2,772
10,217
2,610
0
1,924
8,293
54,113
0
L
Cthulhu
CallMeRado
Cthulhu
2,138
340
0
706
6,554
2,550
0
1,469
5,085
16,490
0
L
Izanami
Fatallucker
Izanami
6,939
3,726
0
3,749
7,094
2,140
192
0
7,094
0
64,364
L
2,014
44
235
3,704
6,186
1,535
0
3,074
3,112
44,030
0
L
Hou Yi
2,896
1,185
0
1,470
8,366
1,748
0
1,943
6,423
0
18,526
W
Hera
Vymero
Hera
4,441
1,182
0
1,340
5,051
1,777
204
1,816
3,235
49,254
0
W
Sun Wukong
Yazandj
Sun Wukong
3,396
509
0
4,458
9,669
4,822
186
376
9,293
0
49,514
W
Yemoja
bluesliter
Yemoja
3,730
1,160
613
1,758
6,770
3,807
0
1,101
5,669
21,689
0
W
Thanatos
safa777
Thanatos
9,498
2,700
0
11,580
11,210
4,030
372
2,818
8,392
0
62,353
W
Rama
7,079
5,992
0
4,592
6,233
2,090
5,770
983
5,250
0
52,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,528
Gold Earned
33,948
433
Minions Killed
410
0
Camps Cleared
0
1,448,298
Distance Traveled
1,254,382
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,372
491
103
7
0
290,150
2
L
Cthulhu
5,596
373
35
2
0
224,274
4
L
Izanami
8,269
551
143
10
0
255,742
5
L
Hel
7,468
498
99
7
0
294,493
1
L
Hou Yi
5,243
350
30
2
0
189,723
1
W
Hera
8,070
538
90
6
0
283,374
9
W
Sun Wukong
8,321
555
105
7
0
309,717
4
W
Yemoja
8,148
543
29
2
0
286,625
4
W
Thanatos
9,060
604
112
7
0
328,584
5
W
Rama
8,929
595
97
6
0
239,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role