Player Matchup

Thor
Thor
Gold V
BuyAnotherGame
Thor
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,663 MMR
Solo
Anhur
Anhur
Gold II
Literal4idz
Anhur
Gold II
Level 126
God Stats
1W - 1L
1,713 SR
Queue Stats
75W - 60L
1,765 MMR
Solo
Odin
Odin
Platinum IV
NandoGamgee
Odin
Platinum IV
Level 156
God Stats
8W - 6L
1,634 SR
Queue Stats
246W - 238L
1,638 MMR
Party 1
Olorun
Olorun
Gold IV
ZakKingdong
Olorun
Gold IV
Level 67
God Stats
0W - 2L
1,338 SR
Queue Stats
14W - 11L
1,725 MMR
Solo
Artio
Artio
Gold I
iDunedain
Artio
Gold I
Level 145
God Stats
0W - 1L
1,735 SR
Queue Stats
168W - 168L
1,609 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,584 SR
1,680 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,720 SR
1,672 MMR
Guan Yu
Guan Yu
Gold I
Cornhubpremium
Guan Yu
Gold I
Level 153
God Stats
3W - 2L
1,834 SR
Queue Stats
56W - 44L
1,759 MMR
Party 2
Izanami
Izanami
Gold III
Darckshado99
Izanami
Gold III
Level 129
God Stats
7W - 2L
1,823 SR
Queue Stats
244W - 226L
1,594 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
FragNDragon
Tsukuyomi
Gold V
Level 58
God Stats
2W - 0L
1,694 SR
Queue Stats
22W - 23L
1,593 MMR
Solo
Fafnir
Fafnir
Gold II
FrostFaII
Fafnir
Gold II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,678 MMR
Solo
Zeus
Zeus
Gold III
NotTweeja
Zeus
Gold III
Level 32
God Stats
1W - 0L
1,751 SR
Queue Stats
32W - 22L
1,738 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
10,414
473
9,143
17,364
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 4 / 1
11,676
531
10,265
20,074
7,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 4 / 10
10,426
474
5,679
24,049
22,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
18
7 / 5 / 3
11,695
532
16,210
18,361
7,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
iDunedain
Artio
15
3 / 7 / 2
10,145
461
9,778
26,283
30,237
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AthenaTiamatMorgan Le FaySet

VS

Bans
GilgameshSobekYmirKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 14
12,790
581
12,096
21,278
22,640
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Darckshado99
Izanami
19
4 / 3 / 1
13,013
592
18,341
16,345
5,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
FragNDragon
Tsukuyomi
19
5 / 6 / 7
13,018
592
11,363
16,152
7,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
FrostFaII
Fafnir
17
3 / 2 / 14
13,026
592
9,246
22,697
29,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
20
11 / 3 / 7
14,082
640
28,348
15,316
6,985
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
16
Kills
25
25
Deaths
16
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
2
2
14
4.5
W
Izanami
Darckshado99
Izanami
4
3
1
1.5
W
Tsukuyomi
FragNDragon
Tsukuyomi
5
6
7
1.42
W
Fafnir
FrostFaII
Fafnir
3
2
14
5
L
3
4
1
0.88
L
0
4
10
1.25
W
Zeus
11
3
7
4.83
L
Olorun
7
5
3
1.7
L
Artio
iDunedain
Artio
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,075
Damage
79,394
106,131
Taken
91,788
73,681
Mitigated
72,390
30,188
Healing
30,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,143
1,966
0
5,519
17,364
6,058
0
4,457
12,857
0
71,651
W
12,096
2,384
2,255
7,903
21,278
22,640
1,510
8,373
12,905
2,012
72,152
W
Izanami
Darckshado99
Izanami
18,341
11,108
0
6,877
16,345
5,465
6,905
1,307
15,038
0
122,495
W
Tsukuyomi
FragNDragon
Tsukuyomi
11,363
2,596
0
2,072
16,152
7,791
1,272
5,130
11,022
0
88,370
W
Fafnir
FrostFaII
Fafnir
9,246
2,709
0
6,081
22,697
29,509
779
6,665
16,032
26,881
0
L
10,265
6,265
0
6,757
20,074
7,256
479
3,430
16,451
0
85,616
L
5,679
1,336
0
2,695
24,049
22,885
216
11,012
12,611
0
33,813
W
Zeus
28,348
6,393
0
5,608
15,316
6,985
4,615
7,812
7,504
123,739
0
L
Olorun
16,210
7,565
2,049
6,144
18,361
7,245
2,012
8,929
9,219
102,185
0
L
Artio
iDunedain
Artio
9,778
815
1,115
5,909
26,283
30,237
0
9,769
16,331
47,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,356
Gold Earned
65,929
568
Minions Killed
680
0
Camps Cleared
0
1,964,717
Distance Traveled
2,064,401
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,414
473
116
5
0
402,136
4
W
Guan Yu
12,790
581
143
7
0
406,118
2
W
Izanami
13,013
592
202
9
0
395,468
3
W
Tsukuyomi
13,018
592
118
5
0
446,172
7
W
Fafnir
13,026
592
32
1
0
435,046
6
L
Anhur
11,676
531
159
7
0
375,013
6
L
Odin
10,426
474
55
3
0
430,534
9
W
Zeus
14,082
640
185
8
0
381,597
6
L
Olorun
11,695
532
159
7
0
367,413
5
L
Artio
10,145
461
79
4
0
389,621
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role