Player Matchup

Kukulkan
Kukulkan
Angel DKO
Kukulkan
Level 6
God Stats
0W - 1L
1,151 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
ArcTiiC x FLaSH
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,374 Elo+
Solo
Cthulhu
Cthulhu
CursedWarudo
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,362 Elo+
Solo
Nemesis
Nemesis
LuisGamer0406
Nemesis
Level 28
God Stats
31W - 20L
1,509 SR
Queue Stats
109W - 107L
1,303 Elo+
Solo
Neith
Neith
dark092111
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,080 Elo+
Solo
Team Averages
Level 17
1,432 SR
1,324 Elo+

VS

Team Averages
Level 37
1,467 SR
1,303 Elo+
Bellona
Bellona
Miles-of-Trials9
Bellona
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,319 Elo+
Party 1
Artemis
Artemis
NJORD IGY6
Artemis
Level 18
God Stats
10W - 6L
1,535 SR
Queue Stats
211W - 272L
1,249 Elo+
Party 1
Nemesis
Nemesis
ODIN IGY6
Nemesis
Level 23
God Stats
28W - 22L
1,618 SR
Queue Stats
196W - 234L
1,352 Elo+
Party 1
Medusa
Medusa
OG Pooptown
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,344 Elo+
Party 1
Hades
Hades
TheJoker_Bran
Hades
Level 29
God Stats
1W - 1L
1,182 SR
Queue Stats
9W - 6L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angel DKO
Kukulkan
4
0 / 1 / 0
3,146
524
427
1,276
285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
3,434
572
576
2,171
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
CursedWarudo
Cthulhu
4
0 / 3 / 0
3,093
516
877
3,532
1,062
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
4
0 / 1 / 0
3,365
561
734
3,211
571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
1
0 / 1 / 0
2,709
452
0
532
65

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 1
4,911
819
3,453
3,835
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
NJORD IGY6
Artemis
6
2 / 0 / 0
4,101
684
838
796
146
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
ODIN IGY6
Nemesis
3
1 / 2 / 0
3,501
584
79
2,686
446
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
5
0 / 0 / 0
3,685
614
0
1,894
350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 2
4,301
717
1,988
1,918
573
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
7
8
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Angel DKO
Kukulkan
0
1
0
0
L
0
2
0
0
L
Cthulhu
CursedWarudo
Cthulhu
0
3
0
0
L
Nemesis
0
1
0
0
W
3
0
1
3.5
W
Artemis
NJORD IGY6
Artemis
2
0
0
2
W
Nemesis
ODIN IGY6
Nemesis
1
2
0
0.5
W
Medusa
0
0
0
0
W
1
0
2
2
L
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,614
Damage
6,358
10,722
Taken
11,129
2,489
Mitigated
3,692
1,789
Healing
4,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Angel DKO
Kukulkan
427
0
0
0
1,276
285
268
470
806
8,349
0
L
576
314
0
500
2,171
506
201
1,067
1,104
6,942
0
L
Cthulhu
CursedWarudo
Cthulhu
877
512
0
0
3,532
1,062
25
355
3,177
5,254
0
L
Nemesis
734
314
148
1,141
3,211
571
253
96
3,115
0
10,157
W
3,453
1,922
0
2,766
3,835
2,177
0
791
3,044
0
22,737
W
Artemis
NJORD IGY6
Artemis
838
174
0
298
796
146
1,180
0
796
0
10,710
W
Nemesis
ODIN IGY6
Nemesis
79
0
0
562
2,686
446
0
0
2,686
0
7,852
W
Medusa
0
0
0
192
1,894
350
230
240
1,654
0
8,223
W
1,988
348
40
1,023
1,918
573
0
769
1,069
11,541
0
L
Neith
0
0
0
0
532
65
0
0
532
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,747
Gold Earned
20,499
75
Minions Killed
133
0
Camps Cleared
0
442,386
Distance Traveled
533,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,146
524
14
2
0
107,205
0
L
Scylla
3,434
572
20
3
0
96,117
0
L
Cthulhu
3,093
516
15
3
0
121,527
0
L
Nemesis
3,365
561
26
4
0
104,975
0
W
Bellona
4,911
819
54
9
0
124,841
0
W
Artemis
4,101
684
23
4
0
115,141
0
W
Nemesis
3,501
584
13
2
0
94,129
0
W
Medusa
3,685
614
17
3
0
91,542
0
W
Hades
4,301
717
26
4
0
108,072
0
L
Neith
2,709
452
0
0
0
12,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role