Player Matchup

Artemis
Artemis
DevBruhh
Artemis
Level 26
God Stats
68W - 87L
1,433 SR
Queue Stats
102W - 142L
1,274 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JcorreiaX
Morgan Le Fay
Level 27
God Stats
192W - 208L
1,433 SR
Queue Stats
290W - 339L
1,305 Elo+
Solo
Bakasura
Bakasura
Thermosss
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 23L
1,419 Elo+
Solo
Neith
Neith
bTw FRESH24
Neith
Level 11
God Stats
11W - 7L
1,651 SR
Queue Stats
49W - 56L
1,665 Elo+
Solo
Sol
Sol
stormfox13
Sol
Level 27
God Stats
51W - 43L
1,398 SR
Queue Stats
140W - 139L
1,329 Elo+
Solo
Team Averages
Level 24
1,483 SR
1,398 Elo+

VS

Team Averages
Level 19
1,327 SR
1,307 Elo+
Yemoja
Yemoja
BIGBEANSBLESSED
Yemoja
Level 8
God Stats
16W - 31L
1,323 SR
Queue Stats
31W - 57L
1,021 Elo+
Solo
Ravana
Ravana
Prisma123459806
Ravana
Level 26
God Stats
2W - 6L
1,338 SR
Queue Stats
17W - 16L
1,252 Elo+
Party 1
Hera
Hera
Ternias
Hera
Level 7
God Stats
3W - 5L
1,381 SR
Queue Stats
4W - 9L
1,362 Elo+
Solo
Izanami
Izanami
Y500MIGUELxx
Izanami
Level 27
God Stats
1W - 1L
1,465 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Artio
Artio
xSerephina
Artio
Level 27
God Stats
0W - 4L
1,129 SR
Queue Stats
108W - 97L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DevBruhh
Artemis
20
7 / 9 / 24
14,113
1,086
26,880
20,320
7,577
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
JcorreiaX
Morgan Le Fay
20
7 / 2 / 23
13,786
1,060
19,423
13,676
9,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Bakasura
Thermosss
Bakasura
20
15 / 6 / 9
14,343
1,103
23,414
19,361
8,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 6 / 30
13,478
1,037
16,363
15,533
5,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
10 / 3 / 18
14,112
1,086
16,542
14,585
4,781
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 14 / 13
12,167
936
2,120
27,126
12,440
19
9 / 19 / 6
13,491
1,038
20,991
29,768
14,877
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
Ternias
Hera
20
8 / 3 / 15
14,299
1,100
28,002
17,969
6,967
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Y500MIGUELxx
Izanami
19
5 / 4 / 7
12,819
986
13,109
13,194
6,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
20
3 / 2 / 18
14,239
1,095
13,215
25,446
24,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
85
42
Kills
26
26
Deaths
42
104
Assists
59
Player
Kills
Deaths
Assists
KDA
L
1
14
13
0.54
W
Artemis
DevBruhh
Artemis
7
9
24
2.11
W
Morgan Le Fay
JcorreiaX
Morgan Le Fay
7
2
23
9.25
L
9
19
6
0.63
L
Hera
Ternias
Hera
8
3
15
5.17
W
Bakasura
Thermosss
Bakasura
15
6
9
3.25
L
Izanami
Y500MIGUELxx
Izanami
5
4
7
2.13
W
3
6
30
3
W
10
3
18
6.33
L
Artio
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,622
Damage
77,437
83,475
Taken
113,503
36,685
Mitigated
64,850
7,950
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,120
564
2,158
88
27,126
12,440
0
8,832
18,184
22,990
0
W
Artemis
DevBruhh
Artemis
26,880
16,564
0
1,725
20,320
7,577
0
10,370
9,950
0
48,066
W
Morgan Le Fay
JcorreiaX
Morgan Le Fay
19,423
2,892
88
1,933
13,676
9,925
0
4,403
9,273
35,753
0
L
20,991
9,837
0
497
29,768
14,877
0
10,086
19,340
0
31,636
L
Hera
Ternias
Hera
28,002
7,513
0
314
17,969
6,967
0
4,718
12,606
45,919
0
W
Bakasura
Thermosss
Bakasura
23,414
16,431
0
918
19,361
8,554
0
10,783
8,578
0
38,722
L
Izanami
Y500MIGUELxx
Izanami
13,109
8,614
0
0
13,194
6,160
0
3,682
9,243
0
34,674
W
16,363
8,646
0
2,015
15,533
5,848
0
7,357
8,176
0
42,856
W
16,542
7,549
0
1,271
14,585
4,781
0
10,424
4,161
31,325
0
L
Artio
13,215
1,144
3,222
4,932
25,446
24,406
0
8,647
16,299
30,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,832
Gold Earned
67,015
211
Minions Killed
170
3
Camps Cleared
1
1,033,686
Distance Traveled
1,022,053
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,167
936
28
2
0
152,736
1
W
Artemis
14,113
1,086
28
2
1
164,000
1
W
Morgan Le Fay
13,786
1,060
31
2
0
217,270
0
L
Ravana
13,491
1,038
29
2
0
212,851
0
L
Hera
14,299
1,100
34
3
0
212,846
0
W
Bakasura
14,343
1,103
41
3
1
222,644
0
L
Izanami
12,819
986
43
3
0
176,569
0
W
Neith
13,478
1,037
72
6
0
201,041
3
W
Sol
14,112
1,086
39
3
1
228,731
0
L
Artio
14,239
1,095
36
3
1
267,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role