Player Matchup

Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
CrippledCookies
Scylla
Level 93
God Stats
4W - 1L
1,718 SR
Queue Stats
102W - 75L
1,737 Elo+
Party 2
Osiris
Osiris
JuanJohnSIlvers
Osiris
Level 66
God Stats
4W - 3L
1,543 SR
Queue Stats
176W - 131L
1,647 Elo+
Party 2
Team Averages
Level 75
1,587 SR
1,628 Elo+

VS

Team Averages
Level 59
1,516 SR
1,647 Elo+
Zeus
Zeus
BaconStrapOne
Zeus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,633 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Comor678
Cu Chulainn
Level 67
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
MrVortex12
Neith
Level 69
God Stats
0W - 2L
1,764 SR
Queue Stats
4W - 6L
1,809 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
10 / 1 / 3
8,509
851
8,208
6,546
1,943
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
3 / 1 / 6
7,273
727
4,217
5,617
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 12
6,922
692
4,505
5,812
4,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,731
673
3,808
5,665
1,846
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Comor678
Cu Chulainn
9
0 / 5 / 1
6,049
605
5,206
7,393
3,573
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
9
1 / 3 / 1
6,315
632
4,045
5,967
1,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
2
2
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
1
3
11.5
L
1
5
0
0.2
L
Cu Chulainn
Comor678
Cu Chulainn
0
5
1
0.1
W
3
1
6
6
W
0
0
12
6
L
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,930
Damage
13,059
17,975
Taken
19,025
7,683
Mitigated
7,354
5,382
Healing
2,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,208
2,515
0
2,456
6,546
1,943
1,251
1,187
5,233
29,998
0
L
3,808
141
0
700
5,665
1,846
0
2,608
2,691
27,464
0
L
Cu Chulainn
Comor678
Cu Chulainn
5,206
911
0
416
7,393
3,573
0
4,873
2,198
0
15,729
W
4,217
301
0
1,250
5,617
1,321
414
1,089
4,485
22,609
0
W
4,505
765
351
1,325
5,812
4,419
130
1,532
4,114
0
6,005
L
Neith
4,045
1,433
241
1,271
5,967
1,935
0
4,472
1,049
0
13,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,704
Gold Earned
19,095
105
Minions Killed
102
0
Camps Cleared
0
551,184
Distance Traveled
506,537
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,509
851
70
7
0
186,243
1
L
Zeus
6,731
673
49
5
0
149,127
1
L
Cu Chulainn
6,049
605
25
3
0
181,704
0
W
Scylla
7,273
727
33
3
0
185,286
2
W
Osiris
6,922
692
2
0
0
179,655
1
L
Neith
6,315
632
28
3
0
175,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role