Player Matchup

Nemesis
Nemesis
T-aVAda_keDAVra-
Nemesis
Level 22
God Stats
9W - 4L
1,739 SR
Queue Stats
23W - 18L
1,505 Elo+
Party 1
Bacchus
Bacchus
TerroR_23-5_
Bacchus
Level 45
God Stats
17W - 12L
1,667 SR
Queue Stats
21W - 19L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
sciop23
Gilgamesh
Level 138
God Stats
8W - 8L
1,421 SR
Queue Stats
25W - 25L
1,410 Elo+
Party 1
Team Averages
Level 68
1,609 SR
1,474 Elo+

VS

Team Averages
Level 30
1,417 SR
1,159 Elo+
Baron Samedi
Baron Samedi
G0LDEN G00SE
Baron Samedi
Level 13
God Stats
3W - 12L
1,098 SR
Queue Stats
7W - 16L
1,034 Elo+
Party 2
Loki
Loki
VOID Shadow4045
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,053 Elo+
Party 2
Aphrodite
Aphrodite
patopakato34
Aphrodite
Level 67
God Stats
3W - 2L
1,655 SR
Queue Stats
14W - 14L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 14
12,213
679
9,297
15,414
5,275
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
TerroR_23-5_
Bacchus
15
2 / 3 / 20
11,867
659
12,142
19,453
16,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
sciop23
Gilgamesh
17
19 / 1 / 4
13,806
767
18,670
21,012
12,410
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
G0LDEN G00SE
Baron Samedi
13
1 / 11 / 3
10,578
588
6,485
13,879
5,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 14 / 3
10,258
570
8,880
23,251
8,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
patopakato34
Aphrodite
17
2 / 3 / 3
12,539
697
17,952
16,654
9,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
28
Kills
5
8
Deaths
28
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
G0LDEN G00SE
Baron Samedi
1
11
3
0.23
W
7
4
14
3.5
W
Bacchus
TerroR_23-5_
Bacchus
2
3
20
4
L
2
14
3
0.25
L
Aphrodite
patopakato34
Aphrodite
2
3
3
1.17
W
Gilgamesh
sciop23
Gilgamesh
19
1
4
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,109
Damage
33,317
55,879
Taken
53,784
33,727
Mitigated
23,371
14,262
Healing
12,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
G0LDEN G00SE
Baron Samedi
6,485
1,268
508
807
13,879
5,604
297
3,272
10,607
22,995
0
W
9,297
5,496
0
131
15,414
5,275
1,097
7,459
7,955
0
21,113
W
Bacchus
TerroR_23-5_
Bacchus
12,142
1,408
769
5,829
19,453
16,042
616
7,313
12,140
34,297
0
L
8,880
1,828
0
1,344
23,251
8,466
315
6,751
16,500
0
25,823
L
Aphrodite
patopakato34
Aphrodite
17,952
2,529
2,802
7,321
16,654
9,301
133
2,222
14,432
73,554
0
W
Gilgamesh
sciop23
Gilgamesh
18,670
6,007
265
7,268
21,012
12,410
1,713
9,665
11,347
220
51,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,886
Gold Earned
33,375
101
Minions Killed
152
0
Camps Cleared
0
1,057,878
Distance Traveled
753,793
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,578
588
19
1
0
195,773
4
W
Nemesis
12,213
679
17
1
0
335,353
0
W
Bacchus
11,867
659
27
2
0
366,660
6
L
Loki
10,258
570
20
1
0
269,819
0
L
Aphrodite
12,539
697
113
6
0
288,201
6
W
Gilgamesh
13,806
767
57
3
0
355,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role