Player Matchup

Neith
Neith
Albañil
Neith
Level 149
God Stats
5W - 2L
1,828 SR
Queue Stats
46W - 45L
1,361 Elo+
Solo
Chang'e
Chang'e
SequelSQC
Chang'e
Level 62
God Stats
12W - 6L
1,816 SR
Queue Stats
146W - 119L
1,587 Elo+
Party 3
Ao Kuang
Ao Kuang
TheIronAsasin1
Ao Kuang
Level 87
God Stats
17W - 21L
1,416 SR
Queue Stats
368W - 364L
1,471 Elo+
Party 3
Achilles
Achilles
ThiccThighs978
Achilles
Level 63
God Stats
8W - 4L
1,585 SR
Queue Stats
204W - 232L
1,431 Elo+
Party 3
Hel
Hel
kratosbrpro
Hel
Level 127
God Stats
1W - 0L
1,285 SR
Queue Stats
52W - 62L
1,435 Elo+
Solo
Team Averages
Level 98
1,586 SR
1,457 Elo+

VS

Team Averages
Level 105
1,587 SR
1,478 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ChaoticFields
Janus
Level 106
God Stats
21W - 15L
1,487 SR
Queue Stats
394W - 395L
1,521 Elo+
Party 2
Chaac
Chaac
Leonidas10
Chaac
Level 140
God Stats
3W - 4L
1,876 SR
Queue Stats
44W - 42L
1,463 Elo+
Solo
Hun Batz
Hun Batz
MildMags
Hun Batz
Level 45
God Stats
5W - 2L
1,576 SR
Queue Stats
120W - 127L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
QueenAlliRose
Danzaburou
Level 116
God Stats
8W - 10L
1,498 SR
Queue Stats
280W - 294L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Albañil
Neith
16
7 / 1 / 6
9,110
569
9,044
11,493
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
SequelSQC
Chang'e
13
3 / 0 / 7
8,476
530
10,315
10,081
4,457
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
15
10 / 2 / 8
9,571
598
15,617
12,385
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
12
0 / 3 / 3
7,412
463
4,658
13,161
10,629
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 4 / 10
8,888
556
7,787
12,253
7,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 4 / 1
7,599
475
5,759
13,146
12,181
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 4
8,486
530
6,598
9,510
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
2 / 5 / 4
7,298
456
8,342
21,687
9,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
MildMags
Hun Batz
12
2 / 6 / 5
7,580
474
7,262
11,321
4,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
QueenAlliRose
Danzaburou
12
1 / 5 / 1
7,412
463
6,383
10,249
3,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
24
Kills
10
10
Deaths
24
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
1
0.63
W
Neith
Albañil
Neith
7
1
6
10
L
3
4
4
1.25
L
Chaac
2
5
4
0.8
L
Hun Batz
MildMags
Hun Batz
2
6
5
0.75
L
Danzaburou
QueenAlliRose
Danzaburou
1
5
1
0.3
W
Chang'e
SequelSQC
Chang'e
3
0
7
6.5
W
Ao Kuang
10
2
8
7
W
Achilles
0
3
3
0.5
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,421
Damage
34,344
59,373
Taken
65,913
31,295
Mitigated
32,656
27,628
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,759
258
89
2,889
13,146
12,181
0
5,177
7,969
44,947
0
W
Neith
Albañil
Neith
9,044
2,224
0
4,934
11,493
4,297
2,741
289
11,204
0
54,941
L
6,598
584
0
994
9,510
3,118
0
6,839
2,671
45,838
0
L
Chaac
8,342
1,798
0
6,157
21,687
9,665
0
12,304
9,383
0
35,455
L
Hun Batz
MildMags
Hun Batz
7,262
1,643
0
756
11,321
4,572
61
5,315
6,006
0
47,233
L
Danzaburou
QueenAlliRose
Danzaburou
6,383
2,552
0
2,427
10,249
3,120
330
4,236
6,013
0
40,588
W
Chang'e
SequelSQC
Chang'e
10,315
656
1,810
4,037
10,081
4,457
176
3,331
6,750
42,483
0
W
Ao Kuang
15,617
5,178
0
5,282
12,385
4,384
0
2,986
9,399
58,679
0
W
Achilles
4,658
1,584
0
4,330
13,161
10,629
196
4,374
8,787
0
38,831
W
7,787
1,164
2,827
4,408
12,253
7,528
0
1,447
10,806
33,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,457
Gold Earned
38,375
379
Minions Killed
402
0
Camps Cleared
0
1,436,711
Distance Traveled
1,448,313
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,599
475
83
5
0
286,273
6
W
Neith
9,110
569
86
5
0
260,212
3
L
Janus
8,486
530
99
6
0
307,645
5
L
Chaac
7,298
456
56
4
0
279,807
3
L
Hun Batz
7,580
474
81
5
0
315,179
5
L
Danzaburou
7,412
463
83
5
0
259,409
4
W
Chang'e
8,476
530
73
5
0
289,862
0
W
Ao Kuang
9,571
598
85
5
0
322,979
1
W
Achilles
7,412
463
81
5
0
289,130
1
W
Hel
8,888
556
54
3
0
274,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role