Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DominaDiaboli
Nu Wa
Level 87
God Stats
99W - 96L
1,463 SR
Queue Stats
190W - 208L
1,377 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MapfiosV
Ah Muzen Cab
Level 65
God Stats
5W - 4L
1,604 SR
Queue Stats
193W - 186L
1,482 Elo+
Party 1
Bakasura
Bakasura
Murdock727
Bakasura
Level 77
God Stats
1W - 1L
1,490 SR
Queue Stats
54W - 75L
1,370 Elo+
Solo
Kumbhakarna
Kumbhakarna
OTALDOALAN
Kumbhakarna
Level 62
God Stats
8W - 11L
1,316 SR
Queue Stats
240W - 244L
1,485 Elo+
Party 1
Team Averages
Level 87
1,474 SR
1,443 Elo+

VS

Team Averages
Level 81
1,451 SR
1,400 Elo+
Ganesha
Ganesha
 
Ganesha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JoaoSantos5828
Morgan Le Fay
Level 68
God Stats
9W - 7L
1,553 SR
Queue Stats
59W - 63L
1,415 Elo+
Solo
Bastet
Bastet
LealFogao1995
Bastet
Level 83
God Stats
51W - 54L
1,501 SR
Queue Stats
570W - 683L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
rnldcsr
Cthulhu
Level 79
God Stats
2W - 4L
1,203 SR
Queue Stats
128W - 113L
1,426 Elo+
Party 2
Heimdallr
Heimdallr
xXlAnndylXx
Heimdallr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
4 / 5 / 4
11,586
579
11,004
15,496
7,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 6
10,994
550
12,878
5,761
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
MapfiosV
Ah Muzen Cab
17
2 / 1 / 5
11,160
558
9,509
9,665
4,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Murdock727
Bakasura
19
8 / 1 / 3
12,107
605
8,658
12,198
6,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
OTALDOALAN
Kumbhakarna
14
1 / 1 / 5
9,692
485
3,705
15,969
17,605
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 3 / 6
7,714
386
4,745
14,295
13,186
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
JoaoSantos5828
Morgan Le Fay
15
1 / 2 / 1
8,414
421
6,180
9,166
3,727
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 3
8,941
447
6,747
12,695
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
rnldcsr
Cthulhu
15
3 / 6 / 4
9,115
456
7,391
16,663
14,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
xXlAnndylXx
Heimdallr
16
2 / 4 / 2
9,474
474
5,637
10,291
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
18
Kills
8
8
Deaths
18
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
5
4
1.2
L
Ganesha
 
Ganesha
0
3
6
1
W
3
0
6
6
L
Morgan Le Fay
JoaoSantos5828
Morgan Le Fay
1
2
1
0.75
L
2
3
3
1.17
W
Ah Muzen Cab
MapfiosV
Ah Muzen Cab
2
1
5
4.5
W
Bakasura
Murdock727
Bakasura
8
1
3
9.5
W
Kumbhakarna
OTALDOALAN
Kumbhakarna
1
1
5
3.5
L
Cthulhu
rnldcsr
Cthulhu
3
6
4
0.83
L
Heimdallr
xXlAnndylXx
Heimdallr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,754
Damage
30,700
59,089
Taken
63,110
37,965
Mitigated
39,189
17,777
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,004
1,424
135
6,252
15,496
7,887
2,216
7,360
8,136
75,425
0
L
Ganesha
 
Ganesha
4,745
337
0
1,496
14,295
13,186
199
6,483
7,398
24,214
0
W
12,878
2,601
128
1,891
5,761
2,113
1,844
2,701
3,060
61,011
0
L
Morgan Le Fay
JoaoSantos5828
Morgan Le Fay
6,180
675
0
2,526
9,166
3,727
168
3,649
4,855
56,151
0
L
6,747
1,453
0
419
12,695
4,140
0
2,954
9,224
0
59,483
W
Ah Muzen Cab
MapfiosV
Ah Muzen Cab
9,509
3,314
0
1,562
9,665
4,180
6,257
1,996
7,669
0
83,338
W
Bakasura
Murdock727
Bakasura
8,658
5,805
0
6,146
12,198
6,180
2,471
2,480
9,718
0
68,262
W
Kumbhakarna
OTALDOALAN
Kumbhakarna
3,705
167
103
1,560
15,969
17,605
552
3,779
12,190
32,332
0
L
Cthulhu
rnldcsr
Cthulhu
7,391
639
491
2,688
16,663
14,567
123
10,089
6,200
47,103
0
L
Heimdallr
xXlAnndylXx
Heimdallr
5,637
2,750
0
740
10,291
3,569
0
3,296
6,757
0
54,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,539
Gold Earned
43,658
582
Minions Killed
433
0
Camps Cleared
0
1,936,681
Distance Traveled
1,829,036
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,586
579
135
7
0
260,132
2
L
Ganesha
7,714
386
7
0
0
376,285
1
W
Nu Wa
10,994
550
116
6
0
382,076
8
L
Morgan Le Fay
8,414
421
118
6
0
348,644
6
L
Bastet
8,941
447
110
6
0
405,410
2
W
Ah Muzen Cab
11,160
558
151
8
0
387,116
4
W
Bakasura
12,107
605
132
7
0
470,694
7
W
Kumbhakarna
9,692
485
48
2
0
436,663
6
L
Cthulhu
9,115
456
88
4
0
345,639
4
L
Heimdallr
9,474
474
110
6
0
353,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role