Player Matchup

Cu Chulainn
Cu Chulainn
ArbolTreeArbre
Cu Chulainn
Level 17
God Stats
9W - 4L
1,862 SR
Queue Stats
175W - 59L
1,751 Elo+
Party 3
Cabrakan
Cabrakan
GenjiSinManosT
Cabrakan
Level 14
God Stats
7W - 3L
1,500 SR
Queue Stats
82W - 29L
1,719 Elo+
Party 3
Merlin
Merlin
JorgeProZomber
Merlin
Level 98
God Stats
46W - 51L
1,576 SR
Queue Stats
279W - 283L
1,522 Elo+
Party 3
Medusa
Medusa
Nawa03_
Medusa
Level 66
God Stats
14W - 17L
1,510 SR
Queue Stats
240W - 162L
1,634 Elo+
Party 3
Pele
Pele
PharahSinManos
Pele
Level 20
God Stats
7W - 5L
1,848 SR
Queue Stats
284W - 108L
1,723 Elo+
Party 3
Team Averages
Level 43
1,659 SR
1,670 Elo+

VS

Team Averages
Level 21
1,588 SR
1,589 Elo+
Izanami
Izanami
Ismagic98
Izanami
Level 26
God Stats
71W - 38L
1,643 SR
Queue Stats
123W - 69L
1,586 Elo+
Party 1
Bakasura
Bakasura
SoilaCerdaRica
Bakasura
Level 15
God Stats
10W - 6L
1,725 SR
Queue Stats
56W - 58L
1,605 Elo+
Party 2
Chang'e
Chang'e
XxOGKUSH12xX
Chang'e
Level 28
God Stats
33W - 26L
1,574 SR
Queue Stats
117W - 75L
1,542 Elo+
Party 1
Ra
Ra
aksm008
Ra
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 7L
1,627 Elo+
Solo
Hun Batz
Hun Batz
imtrollsmite
Hun Batz
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 79L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArbolTreeArbre
Cu Chulainn
11
1 / 0 / 1
6,243
624
2,962
5,654
3,200
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
9
1 / 0 / 2
5,699
570
1,256
6,204
2,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 2 / 1
5,506
551
1,481
2,964
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Nawa03_
Medusa
9
1 / 2 / 1
5,679
568
2,241
4,672
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 1
5,864
586
3,736
8,787
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ismagic98
Izanami
11
3 / 1 / 0
6,214
621
3,869
4,459
1,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
9
0 / 4 / 2
5,339
534
1,442
6,344
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
XxOGKUSH12xX
Chang'e
10
0 / 1 / 0
5,562
556
3,659
5,822
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 0
6,863
686
3,401
2,763
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
imtrollsmite
Hun Batz
9
1 / 1 / 2
5,529
553
3,783
5,682
1,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
7
7
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ArbolTreeArbre
Cu Chulainn
1
0
1
1.5
L
Cabrakan
1
0
2
2
W
Izanami
Ismagic98
Izanami
3
1
0
3
L
2
2
1
1.25
L
Medusa
Nawa03_
Medusa
1
2
1
0.75
L
2
3
1
0.83
W
Bakasura
0
4
2
0.25
W
Chang'e
XxOGKUSH12xX
Chang'e
0
1
0
0
W
3
0
0
3
W
Hun Batz
imtrollsmite
Hun Batz
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,676
Damage
16,154
28,281
Taken
25,070
10,408
Mitigated
10,116
8,741
Healing
8,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ArbolTreeArbre
Cu Chulainn
2,962
634
0
2,120
5,654
3,200
0
2,885
2,769
0
36,422
L
Cabrakan
1,256
255
0
1,933
6,204
2,790
0
1,647
4,557
17,326
0
W
Izanami
Ismagic98
Izanami
3,869
2,169
0
830
4,459
1,275
113
392
4,067
0
35,432
L
1,481
42
0
511
2,964
846
0
552
2,412
24,807
0
L
Medusa
Nawa03_
Medusa
2,241
591
0
1,061
4,672
1,065
0
0
4,672
0
26,822
L
3,736
914
0
3,116
8,787
2,507
0
1,976
6,811
0
28,700
W
Bakasura
1,442
1,032
0
2,344
6,344
2,441
0
837
5,397
0
23,254
W
Chang'e
XxOGKUSH12xX
Chang'e
3,659
97
44
2,715
5,822
3,795
0
0
5,822
31,075
0
W
3,401
491
77
1,198
2,763
741
0
632
1,999
45,422
0
W
Hun Batz
imtrollsmite
Hun Batz
3,783
1,515
0
1,420
5,682
1,864
0
634
5,048
0
33,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,991
Gold Earned
29,507
287
Minions Killed
373
0
Camps Cleared
0
984,428
Distance Traveled
1,060,972
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,243
624
75
8
0
213,657
2
L
Cabrakan
5,699
570
28
3
0
186,899
4
W
Izanami
6,214
621
80
8
0
195,765
1
L
Merlin
5,506
551
59
6
0
159,899
1
L
Medusa
5,679
568
58
6
0
208,891
2
L
Pele
5,864
586
67
7
0
215,082
1
W
Bakasura
5,339
534
63
6
0
235,148
3
W
Chang'e
5,562
556
73
7
0
206,285
0
W
Ra
6,863
686
103
10
0
213,686
4
W
Hun Batz
5,529
553
54
5
0
210,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role