Player Matchup

Sun Wukong
Sun Wukong
Adam_mo3107
Sun Wukong
Level 18
God Stats
6W - 6L
1,495 SR
Queue Stats
32W - 27L
1,453 Elo+
Party 1
Ao Kuang
Ao Kuang
Habybi
Ao Kuang
Level 29
God Stats
7W - 9L
1,514 SR
Queue Stats
93W - 91L
1,432 Elo+
Party 1
Nemesis
Nemesis
HolomSayed
Nemesis
Level 21
God Stats
24W - 18L
1,547 SR
Queue Stats
44W - 33L
1,526 Elo+
Solo
Anhur
Anhur
SorryBroPaLobby
Anhur
Level 21
God Stats
3W - 0L
1,771 SR
Queue Stats
37W - 48L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
sufy205
Baron Samedi
Level 29
God Stats
4W - 0L
1,841 SR
Queue Stats
85W - 80L
1,443 Elo+
Party 1
Team Averages
Level 24
1,634 SR
1,446 Elo+

VS

Team Averages
Level 13
1,520 SR
1,499 Elo+
Tsukuyomi
Tsukuyomi
FivePointJunior
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,729 Elo+
Party 3
Olorun
Olorun
GARGAMEL80440
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,701 Elo+
Party 3
Ymir
Ymir
KINDERDEMARS
Ymir
Level 27
God Stats
50W - 58L
1,533 SR
Queue Stats
205W - 266L
1,429 Elo+
Party 2
Ares
Ares
Nego_Escanor
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,191 Elo+
Solo
Danzaburou
Danzaburou
Samledindinho13
Danzaburou
Level 28
God Stats
90W - 94L
1,567 SR
Queue Stats
177W - 224L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adam_mo3107
Sun Wukong
15
3 / 1 / 4
9,464
557
6,325
11,767
5,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Habybi
Ao Kuang
16
11 / 2 / 5
9,902
582
18,559
15,632
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
HolomSayed
Nemesis
13
3 / 2 / 4
8,363
492
5,115
8,915
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 6 / 2
6,869
404
3,579
10,934
3,226
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
sufy205
Baron Samedi
16
7 / 0 / 3
9,766
574
11,202
7,550
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FivePointJunior
Tsukuyomi
12
0 / 6 / 0
7,022
413
6,010
11,891
4,113
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 6 / 0
7,908
465
7,142
10,693
4,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 3 / 6
7,459
439
5,923
11,451
9,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
0 / 7 / 3
6,106
359
6,613
13,970
11,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Samledindinho13
Danzaburou
11
6 / 4 / 3
7,818
460
9,659
11,265
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
26
Kills
11
11
Deaths
26
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Adam_mo3107
Sun Wukong
3
1
4
5
L
Tsukuyomi
FivePointJunior
Tsukuyomi
0
6
0
0
L
2
6
0
0.33
W
Ao Kuang
Habybi
Ao Kuang
11
2
5
6.75
W
Nemesis
HolomSayed
Nemesis
3
2
4
2.5
L
3
3
6
2
L
0
7
3
0.21
L
Danzaburou
Samledindinho13
Danzaburou
6
4
3
1.88
W
2
6
2
0.5
W
Baron Samedi
sufy205
Baron Samedi
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,780
Damage
35,347
54,798
Taken
59,270
23,595
Mitigated
32,521
24,811
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Adam_mo3107
Sun Wukong
6,325
318
0
4,930
11,767
5,934
472
2,799
8,968
0
55,172
L
Tsukuyomi
FivePointJunior
Tsukuyomi
6,010
1,544
0
557
11,891
4,113
0
3,135
8,756
0
39,864
L
7,142
3,539
0
2,435
10,693
4,126
350
7,381
3,312
45,150
4,078
W
Ao Kuang
Habybi
Ao Kuang
18,559
7,196
0
9,217
15,632
7,033
0
4,596
11,036
59,555
15,398
W
Nemesis
HolomSayed
Nemesis
5,115
2,544
0
3,549
8,915
3,584
0
2,993
5,922
0
35,371
L
5,923
1,450
733
1,874
11,451
9,055
96
6,625
4,826
18,917
0
L
6,613
449
0
238
13,970
11,962
111
6,635
7,335
21,125
0
L
Danzaburou
Samledindinho13
Danzaburou
9,659
3,788
221
2,786
11,265
3,265
487
4,563
6,702
0
34,643
W
3,579
2,080
193
3,103
10,934
3,226
217
3,896
7,038
0
22,699
W
Baron Samedi
sufy205
Baron Samedi
11,202
1,424
481
3,338
7,550
3,818
220
4,579
2,971
62,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,364
Gold Earned
36,313
457
Minions Killed
278
0
Camps Cleared
0
1,608,831
Distance Traveled
1,425,997
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,464
557
120
7
0
319,050
0
L
Tsukuyomi
7,022
413
77
5
0
284,785
0
L
Olorun
7,908
465
93
5
0
265,550
0
W
Ao Kuang
9,902
582
99
6
0
351,313
2
W
Nemesis
8,363
492
70
4
0
339,411
3
L
Ymir
7,459
439
31
2
0
317,466
3
L
Ares
6,106
359
25
1
0
270,760
0
L
Danzaburou
7,818
460
52
3
0
287,436
3
W
Anhur
6,869
404
45
3
0
292,164
5
W
Baron Samedi
9,766
574
123
7
0
306,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role