Player Matchup

Sylvanus
Sylvanus
Gold V
Cowbearsg1
Sylvanus
Gold V
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
238W - 235L
1,283 MMR
Party 1
Scylla
Scylla
Silver III
Hahafett276
Scylla
Silver III
Level 67
God Stats
64W - 54L
1,496 SR
Queue Stats
661W - 662L
906 MMR
Party 2
Apollo
Apollo
Bronze IV
UnknownTequila
Apollo
Bronze IV
Level 32
God Stats
4W - 13L
1,250 SR
Queue Stats
9W - 38L
1,169 MMR
Solo
Athena
Athena
Gold IV
poltergeist438
Athena
Gold IV
Level 88
God Stats
2W - 4L
1,367 SR
Queue Stats
366W - 354L
1,328 MMR
Party 2
Camazotz
Camazotz
Silver III
therealposeiden
Camazotz
Silver III
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 199L
960 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,423 SR
1,129 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,555 SR
1,130 MMR
Medusa
Medusa
Silver I
AD0NIS91
Medusa
Silver I
Level 107
God Stats
11W - 7L
1,582 SR
Queue Stats
61W - 68L
1,176 MMR
Solo
Arachne
Arachne
Silver I
Fr0styTree
Arachne
Silver I
Level 75
God Stats
57W - 40L
1,614 SR
Queue Stats
333W - 352L
1,117 MMR
Party 3
Ares
Ares
Silver I
Take2shots13
Ares
Silver I
Level 142
God Stats
12W - 10L
1,556 SR
Queue Stats
725W - 733L
1,094 MMR
Solo
Janus
Janus
Silver I
addydaddy456
Janus
Silver I
Level 105
God Stats
30W - 29L
1,523 SR
Queue Stats
603W - 605L
1,138 MMR
Solo
Bellona
Bellona
Silver I
ihumpmumz
Bellona
Silver I
Level 144
God Stats
14W - 18L
1,500 SR
Queue Stats
289W - 301L
1,123 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cowbearsg1
Sylvanus
14
1 / 8 / 0
9,170
459
9,233
21,902
21,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
15
1 / 7 / 0
9,483
474
3,689
11,621
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 10 / 3
8,208
410
4,007
13,409
4,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 8 / 5
9,500
475
7,575
21,561
24,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
15
5 / 11 / 0
10,315
516
10,451
20,555
8,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Morgan Le FaySolCabrakanLokiGilgamesh

VS

Bans
King ArthurTsukuyomiGuan YuTiamatYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AD0NIS91
Medusa
20
15 / 2 / 9
13,599
680
18,513
13,421
5,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Fr0styTree
Arachne
19
10 / 2 / 15
12,960
648
18,450
17,243
9,309
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 1 / 23
11,282
564
6,991
19,141
23,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
13 / 0 / 7
14,169
708
11,250
10,251
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ihumpmumz
Bellona
17
4 / 2 / 9
11,627
581
13,350
13,066
12,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
107
7
Kills
44
44
Deaths
7
8
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Medusa
AD0NIS91
Medusa
15
2
9
9.75
L
Sylvanus
Cowbearsg1
Sylvanus
1
8
0
0.13
W
Arachne
Fr0styTree
Arachne
10
2
15
8.75
L
Scylla
1
7
0
0.14
W
2
1
23
13.5
L
0
10
3
0.15
W
13
0
7
16.5
W
Bellona
ihumpmumz
Bellona
4
2
9
4.25
L
0
8
5
0.31
L
Camazotz
5
11
0
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,955
Damage
68,554
89,048
Taken
73,122
64,276
Mitigated
55,109
20,340
Healing
27,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AD0NIS91
Medusa
18,513
11,523
0
5,664
13,421
5,464
5,985
3,053
10,368
0
113,866
L
Sylvanus
Cowbearsg1
Sylvanus
9,233
2,978
730
6,503
21,902
21,626
1,670
2,688
19,156
44,127
11,600
W
Arachne
Fr0styTree
Arachne
18,450
13,923
0
10,286
17,243
9,309
2,645
5,779
11,464
0
89,301
L
Scylla
3,689
313
0
1,671
11,621
4,685
0
3,051
8,472
63,537
0
W
6,991
441
0
4,061
19,141
23,348
834
4,965
14,176
24,691
0
L
4,007
2,344
0
2,348
13,409
4,830
374
2,988
10,389
0
40,950
W
11,250
950
2
4,574
10,251
4,115
2,850
3,785
6,466
99,834
0
W
Bellona
ihumpmumz
Bellona
13,350
6,690
0
2,924
13,066
12,873
1,885
5,624
7,442
58
56,574
L
7,575
1,829
0
2,582
21,561
24,231
0
4,295
17,204
29,712
0
L
Camazotz
10,451
3,479
0
6,506
20,555
8,904
0
4,969
15,528
0
53,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,676
Gold Earned
63,637
470
Minions Killed
584
0
Camps Cleared
0
1,646,389
Distance Traveled
2,021,290
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,599
680
152
8
0
376,392
1
L
Sylvanus
9,170
459
117
6
0
246,198
2
W
Arachne
12,960
648
114
6
0
444,887
1
L
Scylla
9,483
474
140
7
0
345,134
2
W
Ares
11,282
564
27
1
0
388,361
5
L
Apollo
8,208
410
81
4
0
339,803
0
W
Janus
14,169
708
192
10
0
432,811
5
W
Bellona
11,627
581
99
5
0
378,839
2
L
Athena
9,500
475
46
2
0
383,238
4
L
Camazotz
10,315
516
86
4
0
332,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role