Player Matchup

Medusa
Medusa
Silver IV
BigBlackJankie
Medusa
Silver IV
Level 128
God Stats
0W - 2L
1,533 SR
Queue Stats
20W - 23L
1,305 MMR
Party 1
Fenrir
Fenrir
Silver IV
CheapSpartan117
Fenrir
Silver IV
Level 128
God Stats
8W - 8L
1,585 SR
Queue Stats
21W - 21L
1,305 MMR
Party 1
Scylla
Scylla
Silver II
Midasyohighness
Scylla
Silver II
Level 126
God Stats
1W - 1L
1,840 SR
Queue Stats
10W - 12L
1,406 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,653 SR
1,339 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,528 SR
1,257 MMR
Izanami
Izanami
Silver III
LxrdReign
Izanami
Silver III
Level 49
God Stats
5W - 5L
1,444 SR
Queue Stats
29W - 54L
1,233 MMR
Solo
Ah Puch
Ah Puch
Gold IV
SkumBagStone
Ah Puch
Gold IV
Level 160
God Stats
10W - 4L
1,640 SR
Queue Stats
82W - 95L
1,269 MMR
Party 2
Cerberus
Cerberus
Gold IV
Tez__300
Cerberus
Gold IV
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 95L
1,269 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 11 / 7
16,059
618
20,649
26,131
8,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 4 / 7
16,778
645
14,283
21,212
15,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 5 / 10
15,364
591
13,345
18,198
6,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CabrakanMorgan Le FayAphroditeAthenaZeus

VS

Bans
GilgameshDanzaburouKumbhakarnaArtemisCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LxrdReign
Izanami
19
3 / 7 / 5
15,519
597
11,113
16,559
4,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
SkumBagStone
Ah Puch
20
10 / 8 / 7
18,389
707
29,035
21,206
7,187
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Tez__300
Cerberus
20
7 / 3 / 10
16,928
651
12,221
20,427
25,797
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
42
18
Kills
20
20
Deaths
18
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
11
7
0.86
L
10
4
7
3.38
W
Izanami
LxrdReign
Izanami
3
7
5
0.79
L
2
5
10
1.4
W
Ah Puch
SkumBagStone
Ah Puch
10
8
7
1.69
W
Cerberus
Tez__300
Cerberus
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,277
Damage
52,369
65,541
Taken
58,192
31,161
Mitigated
37,338
10,616
Healing
12,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,649
6,322
0
3,188
26,131
8,568
1,200
15,219
10,912
0
88,641
L
14,283
3,354
0
2,423
21,212
15,974
0
12,601
8,611
0
48,830
W
Izanami
LxrdReign
Izanami
11,113
8,659
0
2,345
16,559
4,354
2,015
3,129
13,430
0
62,382
L
13,345
884
0
5,005
18,198
6,619
0
13,436
4,762
84,336
0
W
Ah Puch
SkumBagStone
Ah Puch
29,035
719
616
7,213
21,206
7,187
291
3,598
17,608
122,474
0
W
Cerberus
Tez__300
Cerberus
12,221
1,384
0
2,611
20,427
25,797
406
6,618
13,809
37,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,201
Gold Earned
50,836
312
Minions Killed
317
0
Camps Cleared
0
1,272,115
Distance Traveled
1,262,479
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,059
618
127
5
0
405,126
2
L
Fenrir
16,778
645
63
2
0
435,440
3
W
Izanami
15,519
597
109
4
0
387,479
2
L
Scylla
15,364
591
122
5
0
431,549
2
W
Ah Puch
18,389
707
157
6
0
433,417
6
W
Cerberus
16,928
651
51
2
0
441,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role