Player Matchup

Thanatos
Thanatos
Jolaz7170
Thanatos
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 108L
1,484 Elo+
Party 1
Chernobog
Chernobog
Läuw
Chernobog
Level 136
God Stats
24W - 30L
1,518 SR
Queue Stats
1,533W - 1,473L
1,542 Elo+
Solo
Cthulhu
Cthulhu
SheIIings
Cthulhu
Level 69
God Stats
6W - 5L
1,792 SR
Queue Stats
234W - 195L
1,592 Elo+
Party 2
Sylvanus
Sylvanus
SkeIe--
Sylvanus
Level 145
God Stats
1W - 3L
1,584 SR
Queue Stats
290W - 292L
1,574 Elo+
Party 2
The Morrigan
The Morrigan
antisif71
The Morrigan
Level 158
God Stats
12W - 9L
1,812 SR
Queue Stats
928W - 900L
1,502 Elo+
Party 1
Team Averages
Level 107
1,641 SR
1,539 Elo+

VS

Team Averages
Level 71
1,510 SR
1,486 Elo+
Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Austher
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,405 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xx-AtomiiK-59
Ah Muzen Cab
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,446 Elo+
Solo
Agni
Agni
don_sabandija
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,567 Elo+
Solo
Chiron
Chiron
muffin monkey96
Chiron
Level 102
God Stats
16W - 11L
1,549 SR
Queue Stats
898W - 915L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jolaz7170
Thanatos
16
7 / 6 / 2
8,902
809
8,727
13,063
4,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
Läuw
Chernobog
18
2 / 6 / 8
10,112
919
9,440
12,874
5,573
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
SheIIings
Cthulhu
8
0 / 2 / 0
6,278
571
4,557
4,813
4,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
SkeIe--
Sylvanus
8
0 / 0 / 0
7,125
648
1,175
2,114
1,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
antisif71
The Morrigan
17
6 / 6 / 6
9,209
837
12,156
8,738
3,552
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
4 / 3 / 11
9,174
834
5,187
9,676
3,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
Austher
Kukulkan
16
1 / 2 / 12
9,608
873
7,103
9,347
3,877
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
Xx-AtomiiK-59
Ah Muzen Cab
14
3 / 3 / 6
9,013
819
4,234
9,390
4,097
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 6 / 9
9,551
868
5,856
11,380
3,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 1 / 10
11,715
1,065
14,434
11,106
5,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
15
Kills
20
20
Deaths
15
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
3
11
3.17
W
Kukulkan
Austher
Kukulkan
1
2
12
3.5
L
Thanatos
Jolaz7170
Thanatos
7
6
2
1.33
L
Chernobog
Läuw
Chernobog
2
6
8
1
L
Cthulhu
SheIIings
Cthulhu
0
2
0
0
L
Sylvanus
SkeIe--
Sylvanus
0
0
0
0
W
Ah Muzen Cab
Xx-AtomiiK-59
Ah Muzen Cab
3
3
6
2
L
The Morrigan
antisif71
The Morrigan
6
6
6
1.5
W
3
6
9
1.25
W
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,055
Damage
36,814
41,602
Taken
50,899
19,014
Mitigated
19,914
13,785
Healing
25,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,187
150
10,716
4,329
9,676
3,497
285
3,339
6,337
11,866
0
W
Kukulkan
Austher
Kukulkan
7,103
1,241
186
883
9,347
3,877
1,570
3,543
5,804
28,674
0
L
Thanatos
Jolaz7170
Thanatos
8,727
878
1,005
5,896
13,063
4,747
0
3,949
8,949
0
14,879
L
Chernobog
Läuw
Chernobog
9,440
5,052
1,556
1,465
12,874
5,573
0
6,669
6,126
0
31,538
L
Cthulhu
SheIIings
Cthulhu
4,557
69
0
464
4,813
4,044
0
2,040
2,773
6,942
0
L
Sylvanus
SkeIe--
Sylvanus
1,175
177
413
1,234
2,114
1,098
0
493
1,621
1,402
0
W
Ah Muzen Cab
Xx-AtomiiK-59
Ah Muzen Cab
4,234
1,264
463
1,428
9,390
4,097
1,286
3,032
6,358
0
23,476
L
The Morrigan
antisif71
The Morrigan
12,156
1,048
558
1,194
8,738
3,552
0
4,656
3,987
17,838
1,820
W
5,856
84
443
566
11,380
3,325
111
4,844
6,536
13,591
0
W
14,434
5,043
2,168
4,317
11,106
5,118
1,631
1,310
9,796
0
35,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,626
Gold Earned
49,061
88
Minions Killed
130
0
Camps Cleared
0
652,726
Distance Traveled
1,014,593
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,174
834
10
1
0
209,487
0
W
Kukulkan
9,608
873
38
3
0
191,201
1
L
Thanatos
8,902
809
13
1
0
195,804
1
L
Chernobog
10,112
919
59
5
0
164,666
0
L
Cthulhu
6,278
571
3
0
0
63,980
0
L
Sylvanus
7,125
648
0
0
0
45,473
0
W
Ah Muzen Cab
9,013
819
25
2
0
199,519
0
L
The Morrigan
9,209
837
13
1
0
182,803
0
W
Agni
9,551
868
13
1
0
202,527
2
W
Chiron
11,715
1,065
44
4
0
211,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role