Player Matchup

Ra
Ra
DevilzOmen
Ra
Level 158
God Stats
1W - 3L
1,591 SR
Queue Stats
135W - 119L
1,640 Elo+
Party 2
Artemis
Artemis
ImSenoe
Artemis
Level 126
God Stats
13W - 18L
1,604 SR
Queue Stats
238W - 212L
1,611 Elo+
Party 2
Fenrir
Fenrir
KiraSpaZ
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 14L
1,724 Elo+
Party 2
Achilles
Achilles
SirPlat69
Achilles
Level 153
God Stats
5W - 8L
1,540 SR
Queue Stats
120W - 87L
1,671 Elo+
Party 2
Thor
Thor
sceper3
Thor
Level 158
God Stats
4W - 11L
1,401 SR
Queue Stats
346W - 287L
1,644 Elo+
Party 2
Team Averages
Level 144
1,527 SR
1,658 Elo+

VS

Team Averages
Level 125
1,407 SR
1,602 Elo+
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Aprillis
Heimdallr
Level 127
God Stats
1W - 1L
1,255 SR
Queue Stats
365W - 290L
1,659 Elo+
Solo
Osiris
Osiris
Bxnnett
Osiris
Level 112
God Stats
8W - 5L
1,645 SR
Queue Stats
246W - 233L
1,615 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
IllusiveTruth
Morgan Le Fay
Level 103
God Stats
5W - 7L
1,348 SR
Queue Stats
291W - 232L
1,605 Elo+
Party 1
Bakasura
Bakasura
Taηgєrinє
Bakasura
Level 157
God Stats
1W - 2L
1,288 SR
Queue Stats
496W - 477L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 7
10,285
605
7,642
10,269
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
ImSenoe
Artemis
16
6 / 4 / 9
10,070
592
13,193
10,660
3,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
KiraSpaZ
Fenrir
15
4 / 3 / 13
10,469
616
8,352
18,112
14,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
SirPlat69
Achilles
17
6 / 1 / 3
11,063
651
12,461
14,126
10,281
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
sceper3
Thor
16
8 / 6 / 5
10,294
606
6,828
13,652
4,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 7 / 9
8,150
479
4,669
15,715
11,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Aprillis
Heimdallr
14
2 / 4 / 11
8,964
527
7,905
11,181
3,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Bxnnett
Osiris
15
0 / 6 / 2
8,787
517
6,789
14,635
11,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
IllusiveTruth
Morgan Le Fay
16
8 / 4 / 6
10,503
618
15,727
9,318
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Taηgєrinє
Bakasura
16
7 / 5 / 7
10,029
590
11,577
15,201
6,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
53
26
Kills
18
18
Deaths
26
37
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
7
9
0.79
W
Heimdallr
Aprillis
Heimdallr
2
4
11
1.88
W
Osiris
Bxnnett
Osiris
0
6
2
0.17
L
2
4
7
1.38
W
Morgan Le Fay
IllusiveTruth
Morgan Le Fay
8
4
6
2.75
L
Artemis
ImSenoe
Artemis
6
4
9
2.63
L
Fenrir
KiraSpaZ
Fenrir
4
3
13
3.5
L
Achilles
SirPlat69
Achilles
6
1
3
7.5
W
Bakasura
Taηgєrinє
Bakasura
7
5
7
2.1
L
Thor
sceper3
Thor
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,476
Damage
46,667
66,819
Taken
66,050
36,660
Mitigated
37,295
15,624
Healing
15,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,669
959
0
2,875
15,715
11,503
0
2,131
13,095
16,181
0
W
Heimdallr
Aprillis
Heimdallr
7,905
3,372
0
3,655
11,181
3,949
0
2,645
8,347
0
57,231
W
Osiris
Bxnnett
Osiris
6,789
2,639
0
3,402
14,635
11,118
321
1,011
13,203
3,377
53,870
L
7,642
671
1,238
2,577
10,269
3,278
0
5,597
4,588
73,356
0
W
Morgan Le Fay
IllusiveTruth
Morgan Le Fay
15,727
1,042
0
1,363
9,318
3,979
0
2,117
7,069
68,760
0
L
Artemis
ImSenoe
Artemis
13,193
5,796
0
2,515
10,660
3,917
0
4,092
6,148
0
72,661
L
Fenrir
KiraSpaZ
Fenrir
8,352
3,001
0
2,919
18,112
14,676
0
6,907
10,428
182
22,632
L
Achilles
SirPlat69
Achilles
12,461
4,883
0
5,832
14,126
10,281
0
943
12,903
7,395
70,219
W
Bakasura
Taηgєrinє
Bakasura
11,577
7,772
0
3,954
15,201
6,746
646
1,361
13,523
0
62,375
L
Thor
sceper3
Thor
6,828
2,044
0
543
13,652
4,508
0
3,522
9,341
0
57,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,181
Gold Earned
46,433
542
Minions Killed
484
0
Camps Cleared
0
1,724,050
Distance Traveled
1,617,209
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,150
479
10
1
0
313,947
1
W
Heimdallr
8,964
527
111
7
0
278,745
3
W
Osiris
8,787
517
122
7
0
317,015
1
L
Ra
10,285
605
155
9
0
329,542
2
W
Morgan Le Fay
10,503
618
118
7
0
331,183
6
L
Artemis
10,070
592
110
6
0
291,865
6
L
Fenrir
10,469
616
30
2
0
359,606
0
L
Achilles
11,063
651
150
9
0
413,156
8
W
Bakasura
10,029
590
123
7
0
376,319
3
L
Thor
10,294
606
97
6
0
329,881
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role