Player Matchup

King Arthur
King Arthur
ASTROLONEZ
King Arthur
Level 47
God Stats
0W - 5L
1,142 SR
Queue Stats
66W - 137L
1,211 Elo+
Party 2
Yemoja
Yemoja
OSO 2 LEGIT
Yemoja
Level 26
God Stats
0W - 3L
1,130 SR
Queue Stats
23W - 65L
1,153 Elo+
Party 2
Sol
Sol
QBoogie11
Sol
Level 57
God Stats
88W - 89L
1,407 SR
Queue Stats
111W - 165L
1,269 Elo+
Party 2
Arachne
Arachne
WyattBeQuiet
Arachne
Level 61
God Stats
7W - 10L
1,427 SR
Queue Stats
120W - 190L
1,293 Elo+
Party 2
Zhong Kui
Zhong Kui
melonsauruz
Zhong Kui
Level 44
God Stats
1W - 8L
1,147 SR
Queue Stats
74W - 117L
1,371 Elo+
Party 2
Team Averages
Level 47
1,250 SR
1,259 Elo+

VS

Team Averages
Level 67
1,550 SR
1,432 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
BraedonB1
Bacchus
Level 48
God Stats
11W - 8L
1,447 SR
Queue Stats
234W - 228L
1,412 Elo+
Party 3
Merlin
Merlin
CinnaToastBalls
Merlin
Level 69
God Stats
11W - 10L
1,505 SR
Queue Stats
404W - 467L
1,423 Elo+
Party 1
Loki
Loki
Elzbieta
Loki
Level 28
God Stats
29W - 14L
1,681 SR
Queue Stats
112W - 102L
1,450 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bbnotop
Ah Muzen Cab
Level 108
God Stats
5W - 6L
1,616 SR
Queue Stats
301W - 344L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASTROLONEZ
King Arthur
8
0 / 3 / 0
4,806
481
1,602
8,443
2,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
7
0 / 2 / 1
4,172
417
953
3,682
2,580
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
1 / 4 / 0
4,924
492
1,588
5,069
982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
WyattBeQuiet
Arachne
7
0 / 4 / 0
4,649
465
739
6,810
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
melonsauruz
Zhong Kui
8
0 / 6 / 0
5,017
502
4,598
7,059
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
10 / 0 / 2
7,347
735
4,903
5,877
1,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
BraedonB1
Bacchus
8
1 / 0 / 6
5,701
570
2,399
4,362
2,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 0 / 4
6,723
672
4,232
3,845
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
11
3 / 0 / 1
6,510
651
4,479
3,786
1,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
bbnotop
Ah Muzen Cab
10
3 / 1 / 4
5,852
585
5,237
3,915
1,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
19
19
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
10
0
2
11
L
King Arthur
ASTROLONEZ
King Arthur
0
3
0
0
W
Bacchus
BraedonB1
Bacchus
1
0
6
4
W
2
0
4
4
W
Loki
3
0
1
3.5
L
Yemoja
0
2
1
0.25
L
1
4
0
0.25
L
Arachne
WyattBeQuiet
Arachne
0
4
0
0
W
Ah Muzen Cab
bbnotop
Ah Muzen Cab
3
1
4
5
L
Zhong Kui
melonsauruz
Zhong Kui
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,480
Damage
21,250
31,063
Taken
21,785
11,311
Mitigated
8,244
2,676
Healing
3,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,903
1,828
0
581
5,877
1,802
0
1,965
3,706
0
36,753
L
King Arthur
ASTROLONEZ
King Arthur
1,602
135
0
710
8,443
2,548
0
942
7,006
0
19,432
W
Bacchus
BraedonB1
Bacchus
2,399
431
0
623
4,362
2,140
0
1,225
3,099
9,788
0
W
4,232
341
0
250
3,845
1,100
386
1,474
2,281
40,268
0
W
Loki
4,479
1,012
0
1,293
3,786
1,958
0
0
3,786
0
37,085
L
Yemoja
953
500
343
6
3,682
2,580
0
1,132
2,550
6,681
0
L
1,588
271
0
377
5,069
982
0
688
4,381
19,260
0
L
Arachne
WyattBeQuiet
Arachne
739
591
0
328
6,810
1,728
0
1,042
5,684
0
25,049
W
Ah Muzen Cab
bbnotop
Ah Muzen Cab
5,237
1,906
0
929
3,915
1,244
624
2,099
1,774
0
36,211
L
Zhong Kui
melonsauruz
Zhong Kui
4,598
1,123
0
912
7,059
3,473
0
2,827
4,232
23,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,568
Gold Earned
32,133
213
Minions Killed
312
0
Camps Cleared
0
898,795
Distance Traveled
1,031,805
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,347
735
76
8
0
237,667
3
L
King Arthur
4,806
481
49
5
0
189,812
1
W
Bacchus
5,701
570
16
2
0
208,530
0
W
Merlin
6,723
672
80
8
0
197,489
2
W
Loki
6,510
651
86
9
0
194,957
1
L
Yemoja
4,172
417
11
1
0
154,882
1
L
Sol
4,924
492
50
5
0
174,313
2
L
Arachne
4,649
465
49
5
0
208,883
0
W
Ah Muzen Cab
5,852
585
54
5
0
193,162
0
L
Zhong Kui
5,017
502
54
5
0
170,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role