Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thoth
Thoth
AGoldenRyno
Thoth
Level 127
God Stats
3W - 2L
1,568 SR
Queue Stats
116W - 94L
1,677 Elo+
Solo
Bellona
Bellona
BeachLifeInDeath
Bellona
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 74L
1,573 Elo+
Party 1
Mercury
Mercury
CousinEddy4
Mercury
Level 129
God Stats
7W - 5L
1,581 SR
Queue Stats
302W - 233L
1,611 Elo+
Party 1
Team Averages
Level 138
1,530 SR
1,572 Elo+

VS

Team Averages
Level 121
1,621 SR
1,618 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Invertkiller
Artemis
Level 100
God Stats
4W - 5L
1,740 SR
Queue Stats
65W - 55L
1,640 Elo+
Party 3
Raijin
Raijin
Roukeez
Raijin
Level 153
God Stats
0W - 1L
1,753 SR
Queue Stats
11W - 10L
1,612 Elo+
Party 2
Arachne
Arachne
Starchaser98
Arachne
Level 160
God Stats
2W - 1L
1,669 SR
Queue Stats
89W - 73L
1,672 Elo+
Party 3
Hercules
Hercules
mazapanasesino
Hercules
Level 89
God Stats
3W - 2L
1,442 SR
Queue Stats
75W - 65L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 0 / 1
6,459
646
2,069
3,320
736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
 
Ares
8
2 / 2 / 5
5,710
571
2,336
4,831
1,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 1 / 4
7,106
711
7,089
3,516
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 1 / 2
6,800
680
3,161
4,428
2,761
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
CousinEddy4
Mercury
12
6 / 0 / 4
6,917
692
5,459
4,353
1,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 2 / 1
5,693
569
2,669
4,629
3,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Invertkiller
Artemis
11
1 / 1 / 2
5,993
599
2,451
2,701
596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Roukeez
Raijin
7
0 / 7 / 0
4,385
439
1,055
6,052
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Starchaser98
Arachne
9
2 / 2 / 0
5,411
541
2,756
7,295
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
7
0 / 4 / 1
4,517
452
1,079
8,826
3,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
4
4
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
1
1.5
W
Ares
 
Ares
2
2
5
2.25
L
Baron Samedi
 
Baron Samedi
1
2
1
0.75
W
6
1
4
8
W
1
1
2
2
W
Mercury
CousinEddy4
Mercury
6
0
4
8
L
Artemis
Invertkiller
Artemis
1
1
2
2
L
Raijin
Roukeez
Raijin
0
7
0
0
L
Arachne
Starchaser98
Arachne
2
2
0
1
L
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,114
Damage
10,010
20,448
Taken
29,503
7,742
Mitigated
12,022
5,463
Healing
9,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,069
1,595
0
1,845
3,320
736
0
59
3,261
0
48,580
W
Ares
 
Ares
2,336
65
0
500
4,831
1,965
0
611
4,220
9,053
0
L
Baron Samedi
 
Baron Samedi
2,669
456
0
1,373
4,629
3,743
0
84
4,545
28,819
0
W
7,089
571
0
1,144
3,516
1,120
0
844
2,672
46,024
0
W
3,161
696
0
1,849
4,428
2,761
360
2,127
2,301
0
30,122
W
Mercury
CousinEddy4
Mercury
5,459
3,088
0
125
4,353
1,160
0
142
4,211
0
39,065
L
Artemis
Invertkiller
Artemis
2,451
1,223
0
1,107
2,701
596
0
245
2,456
0
33,173
L
Raijin
Roukeez
Raijin
1,055
402
0
619
6,052
1,347
0
3,338
2,714
18,860
0
L
Arachne
Starchaser98
Arachne
2,756
1,623
0
3,324
7,295
2,988
0
1,383
5,797
0
31,146
L
Hercules
1,079
382
0
2,600
8,826
3,348
0
4,204
4,566
0
7,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,992
Gold Earned
25,999
379
Minions Killed
253
0
Camps Cleared
0
1,070,124
Distance Traveled
922,335
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,459
646
110
11
0
197,035
7
W
Ares
5,710
571
17
2
0
202,331
3
L
Baron Samedi
5,693
569
61
6
0
176,000
2
W
Thoth
7,106
711
94
9
0
187,512
3
W
Bellona
6,800
680
86
9
0
231,409
1
W
Mercury
6,917
692
72
7
0
251,837
0
L
Artemis
5,993
599
69
7
0
191,291
2
L
Raijin
4,385
439
44
4
0
145,240
0
L
Arachne
5,411
541
71
7
0
221,492
4
L
Hercules
4,517
452
8
1
0
188,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role