Player Matchup

Gilgamesh
Gilgamesh
Jaicub
Gilgamesh
Level 17
God Stats
3W - 1L
1,835 SR
Queue Stats
63W - 65L
1,504 Elo+
Party 1
Izanami
Izanami
LawDogLoper
Izanami
Level 14
God Stats
7W - 1L
1,655 SR
Queue Stats
38W - 28L
1,585 Elo+
Party 1
Hel
Hel
Myreliana
Hel
Level 23
God Stats
17W - 20L
1,561 SR
Queue Stats
66W - 72L
1,459 Elo+
Solo
Nemesis
Nemesis
Thedude120
Nemesis
Level 24
God Stats
4W - 5L
1,422 SR
Queue Stats
45W - 48L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
rribbit
Cthulhu
Level 37
God Stats
2W - 0L
1,338 SR
Queue Stats
26W - 36L
1,438 Elo+
Party 1
Team Averages
Level 23
1,562 SR
1,505 Elo+

VS

Team Averages
Level 19
1,416 SR
1,349 Elo+
Hun Batz
Hun Batz
Blazer5544
Hun Batz
Level 29
God Stats
7W - 7L
1,633 SR
Queue Stats
174W - 186L
1,432 Elo+
Solo
Neith
Neith
GhosthDark77
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 2
Sun Wukong
Sun Wukong
TrainLeChoo
Sun Wukong
Level 26
God Stats
0W - 2L
1,236 SR
Queue Stats
2W - 5L
1,168 Elo+
Solo
Cthulhu
Cthulhu
aMbreeZiE
Cthulhu
Level 18
God Stats
0W - 3L
1,212 SR
Queue Stats
58W - 70L
1,401 Elo+
Solo
Anubis
Anubis
gEORGe98712
Anubis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jaicub
Gilgamesh
14
4 / 2 / 9
8,530
569
8,329
10,402
8,716
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
LawDogLoper
Izanami
13
5 / 2 / 6
8,337
556
9,631
11,648
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 7
8,333
556
8,004
10,960
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Thedude120
Nemesis
13
7 / 3 / 6
8,195
546
7,447
9,226
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
rribbit
Cthulhu
12
6 / 0 / 8
8,720
581
5,220
11,247
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blazer5544
Hun Batz
12
5 / 7 / 2
7,656
510
11,676
13,100
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 6 / 0
5,353
357
5,936
8,038
1,579
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
TrainLeChoo
Sun Wukong
10
1 / 6 / 3
6,129
409
9,625
12,565
4,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
aMbreeZiE
Cthulhu
11
3 / 2 / 1
7,663
511
6,230
9,474
5,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
7
0 / 5 / 2
5,298
353
1,730
5,611
2,250
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
26
Kills
9
9
Deaths
26
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Blazer5544
Hun Batz
5
7
2
0.86
L
0
6
0
0
W
Gilgamesh
Jaicub
Gilgamesh
4
2
9
4.25
W
Izanami
LawDogLoper
Izanami
5
2
6
4
W
4
2
7
3.75
W
Nemesis
Thedude120
Nemesis
7
3
6
3.33
L
Sun Wukong
TrainLeChoo
Sun Wukong
1
6
3
0.42
L
Cthulhu
aMbreeZiE
Cthulhu
3
2
1
1.75
L
Anubis
0
5
2
0.2
W
Cthulhu
rribbit
Cthulhu
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,631
Damage
35,197
53,483
Taken
48,788
27,063
Mitigated
18,105
17,497
Healing
7,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Blazer5544
Hun Batz
11,676
5,625
0
789
13,100
3,645
271
2,035
11,065
0
46,721
L
5,936
2,292
0
960
8,038
1,579
844
2,528
5,510
0
17,788
W
Gilgamesh
Jaicub
Gilgamesh
8,329
1,616
0
904
10,402
8,716
1,890
616
9,786
0
47,339
W
Izanami
LawDogLoper
Izanami
9,631
5,598
294
3,227
11,648
3,688
2,134
2,931
8,605
0
49,948
W
8,004
948
3,986
5,978
10,960
3,237
1,264
1,561
9,399
47,256
0
W
Nemesis
Thedude120
Nemesis
7,447
3,825
0
708
9,226
2,804
1,219
1,299
7,927
0
40,800
L
Sun Wukong
TrainLeChoo
Sun Wukong
9,625
2,523
0
3,267
12,565
4,660
158
3,013
9,552
0
26,513
L
Cthulhu
aMbreeZiE
Cthulhu
6,230
627
234
1,831
9,474
5,971
0
3,827
5,647
23,108
0
L
Anubis
1,730
206
0
88
5,611
2,250
0
1,821
3,790
9,475
0
W
Cthulhu
rribbit
Cthulhu
5,220
773
207
2,193
11,247
8,618
1,089
1,553
9,694
25,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,115
Gold Earned
32,099
373
Minions Killed
186
0
Camps Cleared
0
1,450,036
Distance Traveled
1,278,777
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,656
510
74
5
0
282,770
1
L
Neith
5,353
357
24
2
0
228,563
0
W
Gilgamesh
8,530
569
90
6
0
271,417
0
W
Izanami
8,337
556
93
6
0
269,777
1
W
Hel
8,333
556
95
6
0
275,772
0
W
Nemesis
8,195
546
65
4
0
321,113
0
L
Sun Wukong
6,129
409
34
2
0
276,058
2
L
Cthulhu
7,663
511
37
2
0
283,319
0
L
Anubis
5,298
353
17
1
0
208,067
0
W
Cthulhu
8,720
581
30
2
0
311,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role