Player Matchup

Tiamat
Tiamat
Elsycldarosahdro
Tiamat
Level 116
God Stats
22W - 14L
1,634 SR
Queue Stats
136W - 139L
1,483 Elo+
Solo
Aphrodite
Aphrodite
HecateWitch
Aphrodite
Level 120
God Stats
1W - 2L
1,891 SR
Queue Stats
334W - 364L
1,478 Elo+
Party 1
Chang'e
Chang'e
Jowel86
Chang'e
Level 104
God Stats
0W - 3L
1,249 SR
Queue Stats
202W - 230L
1,500 Elo+
Party 1
Susano
Susano
Vikentiy25
Susano
Level 83
God Stats
2W - 4L
1,319 SR
Queue Stats
19W - 19L
1,579 Elo+
Solo
Danzaburou
Danzaburou
drSatanSD13
Danzaburou
Level 102
God Stats
160W - 184L
1,467 SR
Queue Stats
576W - 726L
1,462 Elo+
Solo
Team Averages
Level 105
1,512 SR
1,500 Elo+

VS

Team Averages
Level 97
1,495 SR
1,515 Elo+
Izanami
Izanami
 
Izanami
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KHANred
Loki
Level 76
God Stats
30W - 13L
1,621 SR
Queue Stats
164W - 159L
1,461 Elo+
Solo
Sol
Sol
QuatraHunter
Sol
Level 121
God Stats
54W - 21L
1,500 SR
Queue Stats
320W - 300L
1,694 Elo+
Solo
Thoth
Thoth
Sennarios
Thoth
Level 69
God Stats
37W - 38L
1,352 SR
Queue Stats
146W - 179L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 1
9,730
463
10,061
16,940
14,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
HecateWitch
Aphrodite
16
2 / 3 / 6
10,774
513
4,380
11,801
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Jowel86
Chang'e
16
4 / 4 / 2
10,158
484
6,959
14,592
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Vikentiy25
Susano
13
1 / 8 / 4
8,545
407
6,950
16,990
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
drSatanSD13
Danzaburou
17
4 / 6 / 2
10,864
517
7,464
18,072
6,145
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
8 / 5 / 2
11,937
568
15,132
14,710
5,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
 
Cu Chulainn
16
9 / 2 / 3
10,865
517
12,749
16,026
12,926
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
KHANred
Loki
18
6 / 1 / 7
11,419
544
9,610
13,294
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 2 / 7
10,699
509
11,038
10,338
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
Sennarios
Thoth
16
2 / 3 / 2
10,696
509
4,493
6,997
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
13
Kills
27
28
Deaths
13
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
5
2
1.8
W
Cu Chulainn
 
Cu Chulainn
9
2
3
5.25
L
2
7
1
0.36
L
Aphrodite
HecateWitch
Aphrodite
2
3
6
1.67
L
Chang'e
Jowel86
Chang'e
4
4
2
1.25
W
Loki
KHANred
Loki
6
1
7
9.5
W
2
2
7
2.75
W
Thoth
Sennarios
Thoth
2
3
2
1
L
Susano
Vikentiy25
Susano
1
8
4
0.38
L
Danzaburou
drSatanSD13
Danzaburou
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,814
Damage
53,022
78,395
Taken
61,365
40,649
Mitigated
27,594
31,154
Healing
15,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,132
10,663
0
4,762
14,710
5,021
461
2,709
11,961
0
112,610
W
Cu Chulainn
 
Cu Chulainn
12,749
3,630
0
2,591
16,026
12,926
119
8,530
6,814
0
46,192
L
10,061
899
0
5,156
16,940
14,975
56
3,393
13,416
48,947
0
L
Aphrodite
HecateWitch
Aphrodite
4,380
356
2,325
5,744
11,801
9,550
0
2,056
9,541
42,131
0
L
Chang'e
Jowel86
Chang'e
6,959
1,108
1,455
4,771
14,592
4,717
0
3,859
10,389
67,497
0
W
Loki
KHANred
Loki
9,610
1,722
0
417
13,294
4,688
240
3,620
9,586
0
88,818
W
11,038
2,112
0
5,566
10,338
2,690
765
2,576
7,267
61,677
0
W
Thoth
Sennarios
Thoth
4,493
81
0
1,786
6,997
2,269
797
2,902
4,023
61,145
0
L
Susano
Vikentiy25
Susano
6,950
2,216
0
3,462
16,990
5,262
0
2,122
14,710
0
45,123
L
Danzaburou
drSatanSD13
Danzaburou
7,464
3,790
110
8,131
18,072
6,145
1,168
3,039
14,753
0
70,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,071
Gold Earned
55,616
526
Minions Killed
608
0
Camps Cleared
0
1,761,491
Distance Traveled
1,982,198
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,937
568
175
8
0
371,665
2
W
Cu Chulainn
10,865
517
80
4
0
369,592
0
L
Tiamat
9,730
463
100
5
0
316,313
0
L
Aphrodite
10,774
513
66
3
0
369,879
10
L
Chang'e
10,158
484
143
7
0
391,760
6
W
Loki
11,419
544
119
6
0
439,904
4
W
Sol
10,699
509
100
5
0
417,247
0
W
Thoth
10,696
509
134
6
0
383,790
7
L
Susano
8,545
407
73
3
0
340,945
5
L
Danzaburou
10,864
517
144
7
0
342,594
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role