Player Matchup

Arachne
Arachne
BarrelxRider
Arachne
Level 83
God Stats
11W - 7L
1,665 SR
Queue Stats
328W - 204L
1,582 Elo+
Party 1
Janus
Janus
Froloff789
Janus
Level 32
God Stats
5W - 3L
1,760 SR
Queue Stats
200W - 107L
1,589 Elo+
Party 1
Izanami
Izanami
HmmDM
Izanami
Level 48
God Stats
12W - 8L
1,814 SR
Queue Stats
42W - 45L
1,701 Elo+
Party 3
Neith
Neith
Kruler
Neith
Level 102
God Stats
199W - 205L
1,467 SR
Queue Stats
268W - 270L
1,355 Elo+
Solo
Khepri
Khepri
groovyguy763
Khepri
Level 75
God Stats
20W - 10L
1,719 SR
Queue Stats
135W - 120L
1,565 Elo+
Party 3
Team Averages
Level 68
1,685 SR
1,558 Elo+

VS

Team Averages
Level 44
1,615 SR
1,546 Elo+
Bacchus
Bacchus
 
Bacchus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Puddin957232
Ra
Level 64
God Stats
11W - 6L
1,646 SR
Queue Stats
85W - 54L
1,582 Elo+
Party 4
Cu Chulainn
Cu Chulainn
PutHercules7925
Cu Chulainn
Level 26
God Stats
6W - 2L
1,830 SR
Queue Stats
531W - 468L
1,568 Elo+
Party 4
Horus
Horus
SlothUp
Horus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,555 Elo+
Party 2
Chernobog
Chernobog
Thekoooz
Chernobog
Level 48
God Stats
26W - 19L
1,597 SR
Queue Stats
66W - 60L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BarrelxRider
Arachne
12
3 / 2 / 4
7,073
589
4,497
10,556
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
12
6 / 2 / 1
7,492
624
7,375
5,614
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
HmmDM
Izanami
9
3 / 2 / 2
6,139
512
4,621
5,603
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Kruler
Neith
13
0 / 1 / 1
7,463
622
2,744
5,172
1,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
9
0 / 0 / 7
6,079
507
3,014
3,650
2,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 2 / 3
5,960
497
3,927
9,310
8,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 3 / 0
5,989
499
2,880
6,155
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
PutHercules7925
Cu Chulainn
12
3 / 4 / 1
7,077
590
4,880
8,870
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
SlothUp
Horus
9
0 / 0 / 1
5,273
439
2,575
5,440
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
Thekoooz
Chernobog
10
3 / 3 / 0
6,187
516
3,950
5,977
1,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
12
Kills
7
7
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
3
1.25
W
Arachne
BarrelxRider
Arachne
3
2
4
2.5
W
Janus
6
2
1
3.25
W
Izanami
HmmDM
Izanami
3
2
2
2
W
Neith
Kruler
Neith
0
1
1
0.5
L
0
3
0
0
L
Cu Chulainn
PutHercules7925
Cu Chulainn
3
4
1
0.88
L
Horus
SlothUp
Horus
0
0
1
0.5
L
Chernobog
Thekoooz
Chernobog
3
3
0
1
W
Khepri
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,251
Damage
18,212
30,595
Taken
35,752
10,409
Mitigated
19,342
9,087
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,927
768
0
2,084
9,310
8,298
0
2,743
6,504
18,039
0
W
Arachne
BarrelxRider
Arachne
4,497
3,278
0
4,997
10,556
3,544
0
2,397
8,159
0
34,689
W
Janus
7,375
1,004
0
750
5,614
1,588
0
1,756
3,858
39,895
0
W
Izanami
HmmDM
Izanami
4,621
3,543
0
1,145
5,603
1,536
498
1,734
3,869
0
29,995
W
Neith
Kruler
Neith
2,744
383
0
1,735
5,172
1,612
925
346
4,826
0
49,553
L
2,880
250
344
2,170
6,155
1,998
62
3,460
2,507
37,120
0
L
Cu Chulainn
PutHercules7925
Cu Chulainn
4,880
501
0
580
8,870
3,603
0
1,585
7,209
0
41,912
L
Horus
SlothUp
Horus
2,575
1,260
154
725
5,440
3,811
0
631
4,777
0
21,037
L
Chernobog
Thekoooz
Chernobog
3,950
1,986
0
932
5,977
1,632
252
1,791
4,150
0
33,077
W
Khepri
3,014
512
0
460
3,650
2,129
260
574
3,076
13,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,246
Gold Earned
30,486
361
Minions Killed
293
0
Camps Cleared
0
1,119,442
Distance Traveled
1,067,844
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,960
497
21
2
0
213,788
4
W
Arachne
7,073
589
74
6
0
221,952
3
W
Janus
7,492
624
95
8
0
236,243
1
W
Izanami
6,139
512
64
5
0
211,367
4
W
Neith
7,463
622
117
10
0
200,847
2
L
Ra
5,989
499
77
6
0
207,894
5
L
Cu Chulainn
7,077
590
88
7
0
212,712
1
L
Horus
5,273
439
41
3
0
230,252
5
L
Chernobog
6,187
516
66
6
0
203,198
5
W
Khepri
6,079
507
11
1
0
249,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role