Player Matchup

Morgan Le Fay
Morgan Le Fay
FireAntelope471
Morgan Le Fay
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Lesnaer
Bakasura
Level 17
God Stats
4W - 5L
1,378 SR
Queue Stats
17W - 20L
1,209 Elo+
Solo
Ymir
Ymir
NewVegasWander13
Ymir
Level 17
God Stats
1W - 1L
1,232 SR
Queue Stats
20W - 18L
1,283 Elo+
Solo
Team Averages
Level 33
1,370 SR
1,331 Elo+

VS

Team Averages
Level 46
1,421 SR
1,248 Elo+
Zhong Kui
Zhong Kui
Good Vibes 1537
Zhong Kui
Level 29
God Stats
0W - 2L
1,264 SR
Queue Stats
40W - 82L
1,281 Elo+
Party 1
Apollo
Apollo
Vexingorc6000
Apollo
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 94L
1,255 Elo+
Party 1
Achilles
Achilles
masteofdeath111
Achilles
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FireAntelope471
Morgan Le Fay
15
7 / 4 / 6
11,975
748
12,244
10,363
4,775
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bakasura
Lesnaer
Bakasura
18
10 / 2 / 6
13,716
857
14,734
16,423
9,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 7 / 9
11,434
715
8,922
19,064
19,892
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Good Vibes 1537
Zhong Kui
15
9 / 7 / 1
12,113
757
18,981
19,968
11,034
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 10 / 5
11,610
726
11,183
21,937
7,239
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
6
0 / 3 / 1
8,201
513
129
2,644
1,051

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
20
Kills
13
13
Deaths
20
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FireAntelope471
Morgan Le Fay
7
4
6
2.5
L
Zhong Kui
Good Vibes 1537
Zhong Kui
9
7
1
1.36
W
Bakasura
Lesnaer
Bakasura
10
2
6
6.5
W
3
7
9
1.07
L
4
10
5
0.65
L
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,900
Damage
30,293
45,850
Taken
44,549
34,396
Mitigated
19,324
7,263
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FireAntelope471
Morgan Le Fay
12,244
1,913
855
1,866
10,363
4,775
1,025
4,444
5,919
42,172
0
L
Zhong Kui
Good Vibes 1537
Zhong Kui
18,981
4,554
0
3,577
19,968
11,034
23
7,312
10,981
49,478
0
W
Bakasura
Lesnaer
Bakasura
14,734
10,611
0
4,542
16,423
9,729
649
4,752
11,671
0
56,839
W
8,922
808
0
0
19,064
19,892
960
9,935
9,129
28,042
0
L
11,183
6,559
0
5,900
21,937
7,239
875
12,752
8,705
166
42,990
L
Achilles
129
129
0
0
2,644
1,051
0
1,102
1,442
0
324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,125
Gold Earned
31,924
184
Minions Killed
114
0
Camps Cleared
0
796,989
Distance Traveled
519,335
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,975
748
43
3
0
248,048
0
L
Zhong Kui
12,113
757
51
3
0
231,251
0
W
Bakasura
13,716
857
101
6
0
331,428
8
W
Ymir
11,434
715
40
3
0
217,513
4
L
Apollo
11,610
726
63
4
0
246,448
0
L
Achilles
8,201
513
0
0
0
41,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role