Player Matchup

Janus
Janus
BigOleJohnson47
Janus
Level 98
God Stats
15W - 13L
1,738 SR
Queue Stats
237W - 227L
1,510 Elo+
Party 2
Izanami
Izanami
SOG6Y
Izanami
Level 107
God Stats
1W - 7L
1,264 SR
Queue Stats
303W - 256L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
wetvillain
Cthulhu
Level 33
God Stats
15W - 13L
1,599 SR
Queue Stats
106W - 109L
1,424 Elo+
Party 2
Team Averages
Level 79
1,534 SR
1,493 Elo+

VS

Team Averages
Level 81
1,534 SR
1,376 Elo+
Izanami
Izanami
ScottyMac77
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,317 Elo+
Party 1
Hercules
Hercules
gary_winthorpe42
Hercules
Level 67
God Stats
8W - 6L
1,463 SR
Queue Stats
326W - 338L
1,446 Elo+
Solo
Kukulkan
Kukulkan
zlefty99
Kukulkan
Level 46
God Stats
1W - 0L
1,638 SR
Queue Stats
2W - 2L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 4
8,511
709
8,057
10,755
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
SOG6Y
Izanami
13
1 / 4 / 4
7,968
664
5,801
9,596
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
wetvillain
Cthulhu
12
3 / 4 / 4
8,584
715
7,412
13,965
9,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ScottyMac77
Izanami
13
5 / 4 / 7
9,368
781
12,137
9,827
3,386
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 10
8,930
744
5,264
11,634
6,372
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
zlefty99
Kukulkan
13
5 / 3 / 7
9,130
761
13,600
6,425
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
8
Kills
12
12
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
Izanami
SOG6Y
Izanami
1
4
4
0.75
W
Izanami
ScottyMac77
Izanami
5
4
7
2.13
W
2
1
10
7
L
Cthulhu
wetvillain
Cthulhu
3
4
4
1.25
W
Kukulkan
zlefty99
Kukulkan
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,270
Damage
31,001
34,316
Taken
27,886
17,328
Mitigated
12,110
7,861
Healing
6,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,057
542
428
1,558
10,755
3,808
0
4,203
6,552
29,194
0
L
Izanami
SOG6Y
Izanami
5,801
3,839
334
2,715
9,596
3,668
0
4,021
5,575
0
30,330
W
Izanami
ScottyMac77
Izanami
12,137
8,925
0
1,781
9,827
3,386
1,430
5,396
4,431
0
40,487
W
5,264
1,786
624
3,401
11,634
6,372
863
6,130
5,504
0
27,370
L
Cthulhu
wetvillain
Cthulhu
7,412
656
533
2,293
13,965
9,852
0
5,376
8,589
18,953
0
W
Kukulkan
zlefty99
Kukulkan
13,600
966
0
500
6,425
2,352
405
3,943
2,482
37,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,063
Gold Earned
27,428
120
Minions Killed
164
0
Camps Cleared
0
626,403
Distance Traveled
617,044
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,511
709
46
4
0
203,449
3
L
Izanami
7,968
664
55
5
0
202,189
3
W
Izanami
9,368
781
75
6
0
187,020
4
W
Hercules
8,930
744
35
3
0
205,143
3
L
Cthulhu
8,584
715
19
2
0
220,765
3
W
Kukulkan
9,130
761
54
5
0
224,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role