Player Matchup

Morgan Le Fay
Morgan Le Fay
Audiofinger
Morgan Le Fay
Level 8
God Stats
2W - 3L
1,438 SR
Queue Stats
5W - 16L
1,149 Elo+
Solo
Olorun
Olorun
BlackGiraffe1
Olorun
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,210 Elo+
Party 2
Guan Yu
Guan Yu
Isaac9568
Guan Yu
Level 8
God Stats
2W - 1L
1,551 SR
Queue Stats
4W - 12L
1,176 Elo+
Solo
Kali
Kali
KIT_Of_Diamonds
Kali
Level 18
God Stats
1W - 2L
1,568 SR
Queue Stats
120W - 127L
1,160 Elo+
Solo
Cernunnos
Cernunnos
Supersteve559
Cernunnos
Level 27
God Stats
51W - 31L
1,572 SR
Queue Stats
156W - 130L
1,376 Elo+
Party 2
Team Averages
Level 14
1,526 SR
1,214 Elo+

VS

Team Averages
Level 22
1,466 SR
1,356 Elo+
Amaterasu
Amaterasu
EmperorThriller
Amaterasu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 62L
1,313 Elo+
Party 1
Zeus
Zeus
Frankyatt21
Zeus
Level 29
God Stats
131W - 97L
1,709 SR
Queue Stats
423W - 453L
1,359 Elo+
Solo
Izanami
Izanami
RiasEwe
Izanami
Level 27
God Stats
5W - 4L
1,557 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Merlin
Merlin
TheAnnhilatorr
Merlin
Level 12
God Stats
3W - 8L
1,349 SR
Queue Stats
14W - 21L
1,316 Elo+
Party 1
Pele
Pele
obsida
Pele
Level 17
God Stats
38W - 62L
1,216 SR
Queue Stats
85W - 110L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Audiofinger
Morgan Le Fay
18
0 / 14 / 11
10,817
901
4,682
21,210
6,605
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

19
3 / 5 / 11
12,647
1,054
13,039
22,767
7,468
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Isaac9568
Guan Yu
18
0 / 7 / 8
10,760
897
3,580
22,345
23,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 11 / 8
12,932
1,078
13,216
24,014
9,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Supersteve559
Cernunnos
18
9 / 12 / 6
14,065
1,172
33,149
25,043
8,454
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EmperorThriller
Amaterasu
20
5 / 1 / 14
12,340
1,028
7,396
14,062
8,671
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
20 / 3 / 16
16,338
1,362
42,258
10,866
3,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
RiasEwe
Izanami
20
1 / 3 / 25
12,907
1,076
17,181
13,051
5,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 2 / 16
13,066
1,089
12,874
11,475
4,620
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
obsida
Pele
20
16 / 8 / 17
14,314
1,193
26,491
22,372
9,809
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
137
17
Kills
49
49
Deaths
17
44
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Audiofinger
Morgan Le Fay
0
14
11
0.39
L
3
5
11
1.7
W
Amaterasu
EmperorThriller
Amaterasu
5
1
14
12
W
20
3
16
9.33
L
Guan Yu
Isaac9568
Guan Yu
0
7
8
0.57
L
5
11
8
0.82
W
Izanami
RiasEwe
Izanami
1
3
25
4.5
L
Cernunnos
Supersteve559
Cernunnos
9
12
6
1
W
7
2
16
7.5
W
Pele
obsida
Pele
16
8
17
3.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,666
Damage
106,200
115,379
Taken
71,826
55,546
Mitigated
32,554
13,400
Healing
9,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Audiofinger
Morgan Le Fay
4,682
1,422
0
228
21,210
6,605
0
10,322
10,888
19,892
0
L
13,039
6,771
941
5,598
22,767
7,468
0
11,376
11,391
42,266
0
W
Amaterasu
EmperorThriller
Amaterasu
7,396
2,193
0
2,037
14,062
8,671
0
2,827
11,235
0
15,659
W
42,258
3,545
0
1,348
10,866
3,914
0
2,681
8,185
73,437
0
L
Guan Yu
Isaac9568
Guan Yu
3,580
504
872
1,501
22,345
23,573
0
11,151
11,194
428
21,067
L
13,216
7,295
0
2,297
24,014
9,446
0
11,356
12,658
0
26,709
W
Izanami
RiasEwe
Izanami
17,181
9,514
0
3,567
13,051
5,540
0
3,201
9,850
0
38,829
L
Cernunnos
Supersteve559
Cernunnos
33,149
21,366
930
1,033
25,043
8,454
0
10,927
14,116
0
66,083
W
12,874
2,098
0
786
11,475
4,620
0
2,171
9,304
34,285
0
W
Pele
obsida
Pele
26,491
6,766
0
1,734
22,372
9,809
0
7,269
15,103
0
38,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,221
Gold Earned
68,965
204
Minions Killed
242
5
Camps Cleared
6
1,048,288
Distance Traveled
1,052,633
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,817
901
31
3
0
170,535
2
L
Olorun
12,647
1,054
58
5
0
208,108
0
W
Amaterasu
12,340
1,028
26
2
0
223,815
0
W
Zeus
16,338
1,362
86
7
0
215,051
3
L
Guan Yu
10,760
897
32
3
2
241,560
0
L
Kali
12,932
1,078
21
2
0
228,630
0
W
Izanami
12,907
1,076
53
4
4
177,292
0
L
Cernunnos
14,065
1,172
62
5
3
199,455
2
W
Merlin
13,066
1,089
48
4
0
210,891
1
W
Pele
14,314
1,193
29
2
2
225,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role