Player Matchup

Sol
Sol
Ace9343
Sol
Level 64
God Stats
1W - 0L
1,570 SR
Queue Stats
13W - 4L
1,769 Elo+
Party 2
Neith
Neith
KnownAsE-Tap
Neith
Level 17
God Stats
41W - 69L
1,399 SR
Queue Stats
41W - 69L
1,274 Elo+
Solo
Artemis
Artemis
TCG Perfect
Artemis
Level 16
God Stats
2W - 0L
1,761 SR
Queue Stats
16W - 11L
1,728 Elo+
Party 2
Team Averages
Level 32
1,577 SR
1,590 Elo+

VS

Team Averages
Level 53
1,437 SR
1,533 Elo+
Morgan Le Fay
Morgan Le Fay
ButtSabbinPanda
Morgan Le Fay
Level 30
God Stats
0W - 3L
1,377 SR
Queue Stats
10W - 33L
1,500 Elo+
Solo
Terra
Terra
GayestHanzo
Terra
Level 125
God Stats
3W - 4L
1,433 SR
Queue Stats
192W - 165L
1,505 Elo+
Party 1
King Arthur
King Arthur
SupremeSellOut78
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
4 / 2 / 5
10,043
773
22,007
11,594
4,638
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 2 / 5
9,173
706
2,703
5,428
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
TCG Perfect
Artemis
13
2 / 5 / 7
9,163
705
6,422
8,966
2,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ButtSabbinPanda
Morgan Le Fay
14
6 / 2 / 2
9,702
746
8,706
11,655
3,812
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 7
9,107
701
6,379
14,387
15,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
SupremeSellOut78
King Arthur
12
2 / 3 / 6
8,673
667
6,294
12,009
8,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
9
Kills
9
9
Deaths
9
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
4
2
5
3.25
L
Morgan Le Fay
ButtSabbinPanda
Morgan Le Fay
6
2
2
3.5
L
1
4
7
1.13
W
3
2
5
2.75
L
King Arthur
SupremeSellOut78
King Arthur
2
3
6
1.67
W
Artemis
TCG Perfect
Artemis
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,132
Damage
21,379
25,988
Taken
38,051
9,067
Mitigated
27,580
11,280
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
22,007
6,782
0
7,396
11,594
4,638
1,690
5,411
5,918
61,959
0
L
Morgan Le Fay
ButtSabbinPanda
Morgan Le Fay
8,706
539
85
1,485
11,655
3,812
806
8,133
3,522
36,558
0
L
6,379
686
3,159
4,679
14,387
15,130
0
7,191
7,196
24,325
0
W
2,703
929
277
2,550
5,428
1,670
87
3,426
1,800
0
15,803
L
King Arthur
SupremeSellOut78
King Arthur
6,294
749
0
2,270
12,009
8,638
471
6,683
5,326
0
26,688
W
Artemis
TCG Perfect
Artemis
6,422
3,248
0
1,057
8,966
2,759
880
6,248
2,589
0
31,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,379
Gold Earned
27,482
161
Minions Killed
117
0
Camps Cleared
0
667,611
Distance Traveled
712,530
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,043
773
81
6
0
229,980
3
L
Morgan Le Fay
9,702
746
65
5
0
230,394
1
L
Terra
9,107
701
19
1
0
232,399
1
W
Neith
9,173
706
30
2
0
221,854
2
L
King Arthur
8,673
667
33
3
0
249,737
4
W
Artemis
9,163
705
50
4
0
215,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role