Player Matchup

Danzaburou
Danzaburou
MrMan29
Danzaburou
Level 11
God Stats
3W - 11L
1,161 SR
Queue Stats
13W - 21L
1,352 Elo+
Solo
Cthulhu
Cthulhu
RSG L3xxiiQueen
Cthulhu
Level 85
God Stats
0W - 1L
1,821 SR
Queue Stats
64W - 73L
1,423 Elo+
Party 3
Ares
Ares
Reapz eN
Ares
Level 4
God Stats
1W - 2L
1,457 SR
Queue Stats
1W - 2L
1,447 Elo+
Party 3
Cernunnos
Cernunnos
blinding_knuckle
Cernunnos
Level 25
God Stats
5W - 13L
1,353 SR
Queue Stats
33W - 73L
1,260 Elo+
Solo
Scylla
Scylla
crin_aluvial
Scylla
Level 12
God Stats
1W - 1L
1,210 SR
Queue Stats
25W - 28L
1,307 Elo+
Solo
Team Averages
Level 27
1,400 SR
1,358 Elo+

VS

Team Averages
Level 23
1,272 SR
1,197 Elo+
Ne Zha
Ne Zha
ChillCloud25
Ne Zha
Level 15
God Stats
3W - 3L
1,112 SR
Queue Stats
12W - 18L
1,026 Elo+
Party 2
Thoth
Thoth
Chilldawg123
Thoth
Level 7
God Stats
5W - 4L
1,207 SR
Queue Stats
5W - 8L
971 Elo+
Party 2
Sun Wukong
Sun Wukong
SGT FLAN
Sun Wukong
Level 24
God Stats
6W - 6L
1,447 SR
Queue Stats
55W - 72L
1,402 Elo+
Party 1
Hachiman
Hachiman
SGT HOTCAKES
Hachiman
Level 67
God Stats
6W - 8L
1,435 SR
Queue Stats
180W - 235L
1,354 Elo+
Party 1
Kukulkan
Kukulkan
SGT PAPITAS
Kukulkan
Level 3
God Stats
1W - 2L
1,160 SR
Queue Stats
2W - 4L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrMan29
Danzaburou
20
2 / 5 / 12
15,769
928
22,714
24,360
10,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 7 / 12
15,461
909
18,248
37,333
43,869
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
20
0 / 11 / 7
15,476
910
4,388
24,552
14,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
20
9 / 14 / 10
17,466
1,027
34,602
32,603
14,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
20
9 / 6 / 7
16,090
946
18,138
18,507
7,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
6 / 12 / 16
16,835
990
26,378
26,511
11,823
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 8 / 7
14,279
840
8,440
16,542
5,417
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
SGT FLAN
Sun Wukong
20
11 / 0 / 17
17,682
1,040
27,376
29,109
40,421
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
SGT HOTCAKES
Hachiman
20
24 / 4 / 11
21,731
1,278
66,612
34,027
13,327
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
SGT PAPITAS
Kukulkan
19
0 / 0 / 0
11,970
704
0
0
0

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
94
24
Kills
43
43
Deaths
24
48
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
6
12
16
1.17
W
2
8
7
0.69
L
Danzaburou
MrMan29
Danzaburou
2
5
12
1.6
L
4
7
12
1.43
L
Ares
0
11
7
0.32
W
Sun Wukong
SGT FLAN
Sun Wukong
11
0
17
19.5
W
Hachiman
SGT HOTCAKES
Hachiman
24
4
11
7.38
W
Kukulkan
SGT PAPITAS
Kukulkan
0
0
0
0
L
Cernunnos
9
14
10
1
L
Scylla
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,090
Damage
128,806
137,355
Taken
106,189
90,079
Mitigated
70,988
13,843
Healing
21,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
26,378
7,198
0
1,789
26,511
11,823
0
8,335
18,176
0
56,385
W
8,440
1,500
0
0
16,542
5,417
0
7,529
9,013
20,934
0
L
Danzaburou
MrMan29
Danzaburou
22,714
7,457
0
2,828
24,360
10,658
0
833
23,340
0
71,372
L
18,248
1,663
1,051
5,419
37,333
43,869
0
2,281
33,449
39,327
0
L
Ares
4,388
913
0
231
24,552
14,309
0
2,841
21,153
16,725
0
W
Sun Wukong
SGT FLAN
Sun Wukong
27,376
6,434
0
3,826
29,109
40,421
0
12,019
17,090
0
32,091
W
Hachiman
SGT HOTCAKES
Hachiman
66,612
46,176
0
15,505
34,027
13,327
0
12,891
21,136
0
106,090
W
Kukulkan
SGT PAPITAS
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
34,602
18,724
132
2,877
32,603
14,053
0
1,053
30,979
0
53,340
L
Scylla
18,138
2,779
0
1,305
18,507
7,190
0
1,432
16,827
34,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,262
Gold Earned
82,497
256
Minions Killed
191
11
Camps Cleared
2
1,334,961
Distance Traveled
1,123,071
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
16,835
990
53
3
0
276,743
0
W
Thoth
14,279
840
29
2
1
187,743
0
L
Danzaburou
15,769
928
109
6
0
300,482
0
L
Cthulhu
15,461
909
50
3
0
279,824
0
L
Ares
15,476
910
22
1
5
216,948
4
W
Sun Wukong
17,682
1,040
20
1
0
364,375
0
W
Hachiman
21,731
1,278
89
5
1
294,210
0
W
Kukulkan
11,970
704
0
0
0
0
0
L
Cernunnos
17,466
1,027
36
2
5
252,697
0
L
Scylla
16,090
946
39
2
1
285,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role