Player Matchup

Ravana
Ravana
InviteGonza
Ravana
Level 126
God Stats
3W - 2L
1,752 SR
Queue Stats
174W - 176L
1,556 Elo+
Solo
Thanatos
Thanatos
TheGoonLagoon
Thanatos
Level 125
God Stats
2W - 2L
1,509 SR
Queue Stats
25W - 20L
1,686 Elo+
Party 2
Agni
Agni
Wassassing
Agni
Level 108
God Stats
1W - 0L
1,718 SR
Queue Stats
43W - 39L
1,570 Elo+
Solo
Athena
Athena
What Diamonds
Athena
Level 66
God Stats
3W - 3L
1,714 SR
Queue Stats
30W - 41L
1,557 Elo+
Party 2
Neith
Neith
YournewDaddy123
Neith
Level 84
God Stats
6W - 2L
1,735 SR
Queue Stats
24W - 20L
1,671 Elo+
Party 2
Team Averages
Level 102
1,685 SR
1,608 Elo+

VS

Team Averages
Level 94
1,628 SR
1,552 Elo+
Achilles
Achilles
COD-SIC-MAN
Achilles
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 205L
1,595 Elo+
Party 1
Neith
Neith
GaminLion
Neith
Level 85
God Stats
2W - 3L
1,741 SR
Queue Stats
202W - 188L
1,530 Elo+
Solo
Scylla
Scylla
KiraYoshikageKK
Scylla
Level 80
God Stats
9W - 9L
1,602 SR
Queue Stats
351W - 321L
1,574 Elo+
Party 1
Mercury
Mercury
Methwolf91
Mercury
Level 129
God Stats
2W - 2L
1,734 SR
Queue Stats
325W - 286L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
Ravens-Wrath-ST
Baron Samedi
Level 109
God Stats
19W - 19L
1,562 SR
Queue Stats
204W - 175L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
6 / 0 / 2
10,438
614
10,834
7,946
6,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
TheGoonLagoon
Thanatos
16
11 / 3 / 8
10,281
605
14,315
17,207
7,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 3 / 7
10,286
605
8,392
10,361
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 11
8,781
517
4,514
14,668
14,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 3 / 10
9,008
530
7,559
10,370
3,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
COD-SIC-MAN
Achilles
15
2 / 6 / 0
8,692
511
6,957
17,902
19,207
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
GaminLion
Neith
15
3 / 3 / 1
8,573
504
9,376
8,348
2,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
0 / 10 / 2
6,905
406
7,414
9,756
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Methwolf91
Mercury
15
5 / 3 / 0
9,509
559
4,206
11,856
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Ravens-Wrath-ST
Baron Samedi
12
0 / 6 / 2
7,371
434
5,516
12,510
9,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
28
Kills
10
10
Deaths
28
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
COD-SIC-MAN
Achilles
2
6
0
0.33
L
Neith
GaminLion
Neith
3
3
1
1.17
W
Ravana
6
0
2
7
L
0
10
2
0.1
L
Mercury
Methwolf91
Mercury
5
3
0
1.67
L
Baron Samedi
Ravens-Wrath-ST
Baron Samedi
0
6
2
0.17
W
Thanatos
TheGoonLagoon
Thanatos
11
3
8
5
W
8
3
7
3.83
W
1
1
11
6.5
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,614
Damage
33,469
60,552
Taken
60,372
36,610
Mitigated
37,748
24,551
Healing
14,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
COD-SIC-MAN
Achilles
6,957
1,604
0
5,367
17,902
19,207
0
2,041
15,793
3,471
39,586
L
Neith
GaminLion
Neith
9,376
2,983
0
2,315
8,348
2,272
0
1,820
6,480
0
63,486
W
Ravana
10,834
3,147
0
3,986
7,946
6,928
1,267
305
6,930
158
66,252
L
7,414
630
0
290
9,756
1,831
0
2,840
6,690
33,431
0
L
Mercury
Methwolf91
Mercury
4,206
1,723
0
1,735
11,856
5,056
0
1,351
10,381
0
66,912
L
Baron Samedi
Ravens-Wrath-ST
Baron Samedi
5,516
789
365
4,179
12,510
9,382
0
4,446
7,868
21,677
0
W
Thanatos
TheGoonLagoon
Thanatos
14,315
4,288
0
13,576
17,207
7,083
0
3,794
13,158
0
58,625
W
8,392
1,080
469
2,594
10,361
4,095
1,234
3,587
6,368
55,824
0
W
4,514
1,502
0
1,678
14,668
14,770
637
3,794
10,535
21,694
0
W
7,559
2,022
0
2,248
10,370
3,734
119
1,321
9,017
0
60,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,794
Gold Earned
41,050
482
Minions Killed
409
0
Camps Cleared
0
1,734,098
Distance Traveled
1,633,858
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,692
511
86
5
0
318,287
6
L
Neith
8,573
504
114
7
0
298,961
4
W
Ravana
10,438
614
131
8
0
356,996
3
L
Scylla
6,905
406
61
4
0
296,664
4
L
Mercury
9,509
559
118
7
0
417,525
5
L
Baron Samedi
7,371
434
30
2
0
302,421
2
W
Thanatos
10,281
605
88
5
0
383,567
1
W
Agni
10,286
605
129
8
0
351,005
2
W
Athena
8,781
517
32
2
0
358,237
2
W
Neith
9,008
530
102
6
0
284,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role