Player Matchup

Tiamat
Tiamat
Marbelizer
Tiamat
Level 108
God Stats
2W - 6L
1,494 SR
Queue Stats
97W - 101L
1,583 Elo+
Solo
Artemis
Artemis
MonacuhL
Artemis
Level 94
God Stats
5W - 3L
1,576 SR
Queue Stats
90W - 81L
1,550 Elo+
Party 3
Susano
Susano
Perostus
Susano
Level 105
God Stats
1W - 3L
1,148 SR
Queue Stats
666W - 617L
1,558 Elo+
Solo
Neith
Neith
Relkyy
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,539 Elo+
Party 3
Guan Yu
Guan Yu
gatytow
Guan Yu
Level 140
God Stats
0W - 1L
1,538 SR
Queue Stats
38W - 33L
1,560 Elo+
Solo
Team Averages
Level 111
1,451 SR
1,558 Elo+

VS

Team Averages
Level 141
1,635 SR
1,550 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AGoldenRyno
Medusa
Level 127
God Stats
4W - 2L
1,782 SR
Queue Stats
143W - 121L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
AndresCDJ
Baron Samedi
Level 148
God Stats
35W - 19L
1,728 SR
Queue Stats
135W - 118L
1,596 Elo+
Party 1
Odin
Odin
Bishop2450
Odin
Level 154
God Stats
1W - 1L
1,451 SR
Queue Stats
72W - 75L
1,566 Elo+
Party 2
Sol
Sol
MyNameIsOmally
Sol
Level 155
God Stats
9W - 7L
1,715 SR
Queue Stats
135W - 135L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Marbelizer
Tiamat
16
1 / 2 / 4
9,420
942
10,643
13,965
9,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
MonacuhL
Artemis
15
0 / 2 / 2
8,517
852
5,595
6,665
2,658
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Perostus
Susano
15
3 / 4 / 3
10,045
1,005
7,976
10,908
4,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Relkyy
Neith
15
2 / 8 / 1
9,760
976
9,671
16,319
6,406
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
gatytow
Guan Yu
16
0 / 11 / 5
9,826
983
6,701
24,519
16,658
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

91

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
4 / 0 / 14
9,952
995
6,124
7,171
7,519
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
18
4 / 1 / 19
10,921
1,092
20,817
9,540
3,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
AndresCDJ
Baron Samedi
17
8 / 2 / 14
11,176
1,118
11,288
7,607
3,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 2 / 19
9,655
966
10,340
11,282
9,469
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
11 / 1 / 10
12,051
1,205
20,128
8,788
2,469
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
103
6
Kills
27
27
Deaths
6
15
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
0
14
11
W
Medusa
4
1
19
13.5
W
Baron Samedi
AndresCDJ
Baron Samedi
8
2
14
7.5
W
0
2
19
4.75
L
Tiamat
Marbelizer
Tiamat
1
2
4
1.5
L
Artemis
MonacuhL
Artemis
0
2
2
0.5
W
11
1
10
16
L
Susano
Perostus
Susano
3
4
3
1.13
L
Neith
Relkyy
Neith
2
8
1
0.31
L
Guan Yu
gatytow
Guan Yu
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,586
Damage
68,697
72,376
Taken
44,388
39,091
Mitigated
26,375
7,798
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,124
498
0
0
7,171
7,519
0
1,010
6,161
16,076
0
W
Medusa
20,817
9,988
0
2,824
9,540
3,641
0
2,085
7,455
0
49,509
W
Baron Samedi
AndresCDJ
Baron Samedi
11,288
136
3,642
2,069
7,607
3,277
0
1,482
6,125
31,809
0
W
10,340
1,291
0
0
11,282
9,469
0
3,735
7,547
0
20,025
L
Tiamat
Marbelizer
Tiamat
10,643
314
0
1,290
13,965
9,065
0
5,948
7,959
28,707
0
L
Artemis
MonacuhL
Artemis
5,595
2,176
0
239
6,665
2,658
0
3,119
3,514
0
11,521
W
20,128
7,411
0
2,374
8,788
2,469
0
2,331
6,457
45,500
0
L
Susano
Perostus
Susano
7,976
359
0
0
10,908
4,304
0
6,965
3,841
0
20,952
L
Neith
Relkyy
Neith
9,671
4,973
0
2,116
16,319
6,406
0
11,177
5,020
0
36,345
L
Guan Yu
gatytow
Guan Yu
6,701
884
345
3,808
24,519
16,658
0
9,931
14,502
0
25,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,568
Gold Earned
53,755
185
Minions Killed
234
9
Camps Cleared
8
901,301
Distance Traveled
1,001,186
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,952
995
15
2
0
192,273
1
W
Medusa
10,921
1,092
86
9
6
205,023
2
W
Baron Samedi
11,176
1,118
42
4
1
180,997
0
W
Odin
9,655
966
22
2
0
220,943
0
L
Tiamat
9,420
942
28
3
2
190,980
0
L
Artemis
8,517
852
19
2
1
175,453
0
W
Sol
12,051
1,205
69
7
1
201,950
2
L
Susano
10,045
1,005
24
2
0
183,339
0
L
Neith
9,760
976
72
7
1
172,635
0
L
Guan Yu
9,826
983
42
4
5
178,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role