Player Matchup

Kuzenbo
Kuzenbo
EarthSpace30392
Kuzenbo
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 243L
1,443 Elo+
Solo
Kukulkan
Kukulkan
KittyCartel
Kukulkan
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 37L
1,310 Elo+
Party 1
Zhong Kui
Zhong Kui
SMC King 60
Zhong Kui
Level 82
God Stats
0W - 1L
1,845 SR
Queue Stats
22W - 20L
1,477 Elo+
Solo
Izanami
Izanami
TheSenateIam
Izanami
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,357 Elo+
Party 1
Fenrir
Fenrir
khaltech
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,398 Elo+
Solo
Team Averages
Level 120
1,569 SR
1,397 Elo+

VS

Team Averages
Level 122
1,525 SR
1,420 Elo+
Discordia
Discordia
BIG_AND_BEASTIE
Discordia
Level 104
God Stats
5W - 2L
1,584 SR
Queue Stats
248W - 211L
1,437 Elo+
Solo
Baba Yaga
Baba Yaga
Ciscofg123
Baba Yaga
Level 108
God Stats
5W - 8L
1,256 SR
Queue Stats
358W - 393L
1,411 Elo+
Solo
Da Ji
Da Ji
Frechstern
Da Ji
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 213L
1,394 Elo+
Solo
Ares
Ares
dayane04081977
Ares
Level 157
God Stats
12W - 8L
1,578 SR
Queue Stats
215W - 225L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
josehon600
Zhong Kui
Level 130
God Stats
2W - 0L
1,704 SR
Queue Stats
121W - 118L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 12
14,536
661
21,755
30,283
43,561
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
KittyCartel
Kukulkan
20
7 / 5 / 9
16,900
768
17,623
14,357
6,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
SMC King 60
Zhong Kui
20
11 / 8 / 13
14,699
668
29,174
30,006
40,701
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TheSenateIam
Izanami
19
2 / 10 / 12
13,264
603
15,360
21,863
8,465
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
khaltech
Fenrir
20
9 / 8 / 11
14,894
677
21,917
24,351
28,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BIG_AND_BEASTIE
Discordia
20
10 / 8 / 16
15,634
711
32,582
16,069
7,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baba Yaga
Ciscofg123
Baba Yaga
20
3 / 8 / 30
14,416
655
19,238
23,585
12,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
20
13 / 7 / 18
15,076
685
15,764
20,923
10,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
2 / 3 / 33
16,028
729
14,145
40,801
40,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
josehon600
Zhong Kui
20
12 / 8 / 21
17,370
790
28,017
30,750
22,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
158
34
Kills
40
40
Deaths
34
57
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Discordia
BIG_AND_BEASTIE
Discordia
10
8
16
2.25
W
Baba Yaga
Ciscofg123
Baba Yaga
3
8
30
2.25
L
5
9
12
1.22
W
Da Ji
13
7
18
3.14
L
Kukulkan
KittyCartel
Kukulkan
7
5
9
2.3
L
Zhong Kui
SMC King 60
Zhong Kui
11
8
13
2.19
L
Izanami
TheSenateIam
Izanami
2
10
12
0.8
W
2
3
33
6.17
W
Zhong Kui
josehon600
Zhong Kui
12
8
21
2.81
L
Fenrir
khaltech
Fenrir
9
8
11
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,829
Damage
109,746
120,860
Taken
132,128
127,334
Mitigated
93,346
37,473
Healing
54,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BIG_AND_BEASTIE
Discordia
32,582
2,284
2,128
2,135
16,069
7,499
493
11,121
4,948
61,112
0
W
Baba Yaga
Ciscofg123
Baba Yaga
19,238
1,546
1,861
7,972
23,585
12,397
908
14,170
9,415
47,560
0
L
21,755
3,790
1,973
4,881
30,283
43,561
40
22,511
7,772
44,793
0
W
Da Ji
15,764
3,681
2,462
4,520
20,923
10,771
484
12,217
8,706
0
27,134
L
Kukulkan
KittyCartel
Kukulkan
17,623
800
1,227
1,437
14,357
6,364
508
12,134
2,223
61,029
0
L
Zhong Kui
SMC King 60
Zhong Kui
29,174
1,266
1,754
10,625
30,006
40,701
1,256
22,187
7,819
36,854
0
L
Izanami
TheSenateIam
Izanami
15,360
10,097
2,230
4,125
21,863
8,465
623
17,731
4,132
0
42,989
W
14,145
541
1,925
17,405
40,801
40,356
767
16,887
23,914
30,445
0
W
Zhong Kui
josehon600
Zhong Kui
28,017
3,877
3,476
10,331
30,750
22,323
2,245
14,157
16,593
60,033
0
L
Fenrir
khaltech
Fenrir
21,917
5,631
3,976
5,245
24,351
28,243
896
19,419
4,932
0
30,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,293
Gold Earned
78,524
229
Minions Killed
251
0
Camps Cleared
0
1,821,126
Distance Traveled
1,980,440
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,634
711
57
3
0
384,288
0
W
Baba Yaga
14,416
655
54
2
0
386,217
2
L
Kuzenbo
14,536
661
30
1
0
320,883
0
W
Da Ji
15,076
685
31
1
0
403,277
1
L
Kukulkan
16,900
768
104
5
0
409,268
0
L
Zhong Kui
14,699
668
17
1
0
324,224
1
L
Izanami
13,264
603
61
3
0
351,320
1
W
Ares
16,028
729
21
1
0
452,810
1
W
Zhong Kui
17,370
790
88
4
0
353,848
2
L
Fenrir
14,894
677
17
1
0
415,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role