Player Matchup

Sylvanus
Sylvanus
BP Comrade
Sylvanus
Level 28
God Stats
5W - 5L
1,555 SR
Queue Stats
59W - 58L
1,413 Elo+
Party 2
Loki
Loki
BigPappaKam
Loki
Level 28
God Stats
10W - 6L
1,577 SR
Queue Stats
119W - 128L
1,481 Elo+
Party 2
Artemis
Artemis
CaptainBocc
Artemis
Level 29
God Stats
3W - 3L
1,608 SR
Queue Stats
42W - 35L
1,573 Elo+
Solo
Sol
Sol
MachadoPower
Sol
Level 8
God Stats
4W - 4L
1,307 SR
Queue Stats
61W - 71L
1,410 Elo+
Solo
Bellona
Bellona
Toph9218
Bellona
Level 8
God Stats
6W - 6L
1,441 SR
Queue Stats
32W - 42L
1,301 Elo+
Party 2
Team Averages
Level 20
1,497 SR
1,436 Elo+

VS

Team Averages
Level 4
1,701 SR
1,622 Elo+
Nemesis
Nemesis
BruhKraazzy
Nemesis
Level 8
God Stats
2W - 2L
1,906 SR
Queue Stats
3W - 3L
1,710 Elo+
Party 1
Ares
Ares
Gabrielleburch
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Pele
Pele
Nuclearmango24
Pele
Level 2
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 2L
1,700 Elo+
Party 3
Olorun
Olorun
PrEyNightHat
Olorun
Level 6
God Stats
0W - 1L
1,671 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
SunSwan24
Yemoja
Level 3
God Stats
1W - 5L
1,715 SR
Queue Stats
1W - 5L
1,700 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BP Comrade
Sylvanus
11
4 / 0 / 12
7,625
587
3,422
7,647
6,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
7 / 1 / 8
7,406
570
4,901
7,225
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
CaptainBocc
Artemis
12
5 / 0 / 8
7,571
582
7,220
4,130
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
8 / 3 / 6
7,654
589
6,638
8,733
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Toph9218
Bellona
10
3 / 2 / 9
6,708
516
7,367
9,802
6,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BruhKraazzy
Nemesis
9
1 / 4 / 1
5,917
455
2,311
8,138
3,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 7 / 1
5,403
416
507
9,396
4,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
4 / 6 / 0
6,728
518
10,138
11,610
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
8
1 / 4 / 3
5,708
439
5,339
6,913
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
SunSwan24
Yemoja
8
0 / 8 / 1
5,661
435
2,734
11,780
7,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
27
Kills
6
6
Deaths
29
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BP Comrade
Sylvanus
4
0
12
10
W
7
1
8
11
L
Nemesis
BruhKraazzy
Nemesis
1
4
1
0.38
W
Artemis
CaptainBocc
Artemis
5
0
8
9
L
0
7
1
0.07
W
8
3
6
3.67
L
4
6
0
0.67
L
Olorun
1
4
3
0.63
L
Yemoja
SunSwan24
Yemoja
0
8
1
0.06
W
Bellona
Toph9218
Bellona
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,548
Damage
21,029
37,537
Taken
47,837
19,773
Mitigated
21,339
12,892
Healing
4,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BP Comrade
Sylvanus
3,422
1,956
2,330
2,875
7,647
6,051
906
2,280
5,367
19,982
0
W
4,901
1,885
0
2,322
7,225
2,498
1,384
1,261
5,964
0
35,726
L
Nemesis
BruhKraazzy
Nemesis
2,311
911
0
450
8,138
3,676
303
2,355
5,563
0
16,178
W
Artemis
CaptainBocc
Artemis
7,220
4,328
0
1,586
4,130
1,535
1,645
848
3,282
0
37,724
L
507
507
0
0
9,396
4,435
39
1,503
7,771
3,801
0
W
6,638
2,164
0
2,891
8,733
2,788
234
2,051
6,682
26,540
0
L
10,138
1,818
0
1,957
11,610
3,627
250
1,348
10,188
0
31,598
L
Olorun
5,339
2,414
278
1,825
6,913
1,984
198
1,481
5,314
20,208
0
L
Yemoja
SunSwan24
Yemoja
2,734
554
262
24
11,780
7,617
0
2,797
8,941
16,501
0
W
Bellona
Toph9218
Bellona
7,367
3,192
0
888
9,802
6,901
337
2,140
7,662
0
20,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,964
Gold Earned
29,417
244
Minions Killed
141
0
Camps Cleared
0
1,243,773
Distance Traveled
1,163,899
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,625
587
32
2
0
221,036
1
W
Loki
7,406
570
61
5
0
277,845
0
L
Nemesis
5,917
455
33
3
0
272,544
3
W
Artemis
7,571
582
65
5
0
231,485
3
L
Ares
5,403
416
5
0
0
211,314
0
W
Sol
7,654
589
51
4
0
239,146
0
L
Pele
6,728
518
49
4
0
219,159
0
L
Olorun
5,708
439
36
3
0
235,097
0
L
Yemoja
5,661
435
18
1
0
225,785
0
W
Bellona
6,708
516
35
3
0
274,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role