Player Matchup

Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Gold IV
BryNz
Poseidon
Gold IV
Level 133
God Stats
7W - 5L
1,647 SR
Queue Stats
55W - 51L
1,517 MMR
Solo
Artemis
Artemis
Bronze III
Deafpony
Artemis
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,501 MMR
Party 2
Ares
Ares
Gold IV
Hailtius
Ares
Gold IV
Level 108
God Stats
12W - 12L
1,561 SR
Queue Stats
81W - 82L
1,484 MMR
Solo
King Arthur
King Arthur
Gold V
XaPHaN130
King Arthur
Gold V
Level 147
God Stats
1W - 1L
1,738 SR
Queue Stats
112W - 115L
1,486 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,589 SR
1,497 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,589 SR
1,493 MMR
Agni
Agni
Gold I
 
Agni
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
ELTRIAXPE
Baron Samedi
Gold IV
Level 127
God Stats
4W - 3L
1,665 SR
Queue Stats
329W - 347L
1,450 MMR
Solo
Hun Batz
Hun Batz
Bronze III
Riuggett
Hun Batz
Bronze III
Level 122
God Stats
1W - 0L
1,528 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum IV
coolkidsrus
Cu Chulainn
Platinum IV
Level 127
God Stats
12W - 8L
1,685 SR
Queue Stats
310W - 288L
1,515 MMR
Solo
Jing Wei
Jing Wei
Bronze III
elmatahebo
Jing Wei
Bronze III
Level 103
God Stats
1W - 0L
1,565 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
12 / 7 / 4
12,023
523
12,123
18,492
10,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
BryNz
Poseidon
17
2 / 5 / 8
11,025
479
13,813
15,609
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Deafpony
Artemis
18
5 / 5 / 1
11,333
493
18,509
16,648
7,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
15
2 / 3 / 8
10,859
472
8,215
20,177
20,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
XaPHaN130
King Arthur
16
1 / 10 / 2
10,185
443
5,730
23,133
18,852
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
Morgan Le FaySetGilgameshTiamatTsukuyomi

VS

Bans
AthenaLokiKumbhakarnaAwilixNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
7 / 7 / 9
13,847
602
19,285
16,133
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
ELTRIAXPE
Baron Samedi
18
2 / 5 / 15
13,391
582
8,943
20,898
26,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
Riuggett
Hun Batz
19
6 / 5 / 8
12,743
554
11,460
20,085
8,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cu Chulainn
coolkidsrus
Cu Chulainn
20
12 / 2 / 11
14,540
632
24,347
23,911
29,821
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
elmatahebo
Jing Wei
20
3 / 3 / 8
13,408
583
9,635
15,313
5,230
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
81
22
Kills
30
30
Deaths
22
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
12
7
4
2
W
Agni
 
Agni
7
7
9
1.64
L
Poseidon
BryNz
Poseidon
2
5
8
1.2
L
Artemis
Deafpony
Artemis
5
5
1
1.1
W
Baron Samedi
ELTRIAXPE
Baron Samedi
2
5
15
1.9
L
Ares
2
3
8
2
W
Hun Batz
Riuggett
Hun Batz
6
5
8
2
L
King Arthur
XaPHaN130
King Arthur
1
10
2
0.2
W
Cu Chulainn
coolkidsrus
Cu Chulainn
12
2
11
8.75
W
Jing Wei
elmatahebo
Jing Wei
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,390
Damage
73,670
94,059
Taken
96,340
62,037
Mitigated
75,322
16,639
Healing
31,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,123
3,457
0
4,188
18,492
10,982
0
7,403
10,931
0
66,327
W
Agni
 
Agni
19,285
1,156
136
4,126
16,133
6,032
930
5,670
10,083
97,806
0
L
Poseidon
BryNz
Poseidon
13,813
1,305
0
1,182
15,609
4,979
87
5,525
9,787
87,782
0
L
Artemis
Deafpony
Artemis
18,509
11,191
0
5,344
16,648
7,143
1,205
4,378
12,065
0
98,795
W
Baron Samedi
ELTRIAXPE
Baron Samedi
8,943
886
1,587
5,785
20,898
26,042
1,063
6,100
14,559
37,190
0
L
Ares
8,215
215
0
3,501
20,177
20,081
0
10,191
9,445
30,631
0
W
Hun Batz
Riuggett
Hun Batz
11,460
2,062
0
5,909
20,085
8,197
1,925
3,894
16,073
0
83,123
L
King Arthur
XaPHaN130
King Arthur
5,730
462
0
2,424
23,133
18,852
0
4,941
16,932
0
61,190
W
Cu Chulainn
coolkidsrus
Cu Chulainn
24,347
4,008
0
7,281
23,911
29,821
521
5,231
18,522
17,459
80,018
W
Jing Wei
elmatahebo
Jing Wei
9,635
8,426
0
6,463
15,313
5,230
7,153
2,830
12,391
0
100,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,425
Gold Earned
67,929
560
Minions Killed
632
0
Camps Cleared
0
2,120,113
Distance Traveled
2,277,473
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,023
523
94
4
0
433,290
4
W
Agni
13,847
602
147
6
0
418,470
4
L
Poseidon
11,025
479
158
7
0
439,308
9
L
Artemis
11,333
493
152
7
0
418,216
3
W
Baron Samedi
13,391
582
51
2
0
436,417
8
L
Ares
10,859
472
37
2
0
449,110
8
W
Hun Batz
12,743
554
110
5
0
487,698
2
L
King Arthur
10,185
443
119
5
0
380,189
0
W
Cu Chulainn
14,540
632
159
7
0
481,284
1
W
Jing Wei
13,408
583
165
7
0
453,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role