Player Matchup

Kuzenbo
Kuzenbo
DoItDirty804
Kuzenbo
Level 26
God Stats
44W - 34L
1,500 SR
Queue Stats
83W - 71L
1,256 Elo+
Solo
Sol
Sol
KillerFalconPKC
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Kirbo9001
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Loki
Loki
krazykraze15
Loki
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 47L
1,500 Elo+
Solo
Vamana
Vamana
raptorshadow4
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,451 Elo+

VS

Team Averages
Level 30
1,456 SR
1,325 Elo+
Anhur
Anhur
KINGNUTZ1335
Anhur
Level 9
God Stats
3W - 0L
1,381 SR
Queue Stats
6W - 4L
1,654 Elo+
Party 1
Olorun
Olorun
Kushiimitsu
Olorun
Level 5
God Stats
2W - 0L
1,726 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Arachne
Arachne
bertmcgirt78
Arachne
Level 20
God Stats
36W - 29L
1,341 SR
Queue Stats
85W - 98L
1,251 Elo+
Party 1
Cupid
Cupid
smoggysnog
Cupid
Level 27
God Stats
7W - 7L
1,466 SR
Queue Stats
42W - 63L
982 Elo+
Party 1
Hades
Hades
smoggysnog89
Hades
Level 89
God Stats
51W - 51L
1,367 SR
Queue Stats
95W - 113L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DoItDirty804
Kuzenbo
14
1 / 0 / 3
8,860
521
6,282
9,916
11,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
0 / 9 / 3
6,349
373
4,305
10,259
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Kirbo9001
Kukulkan
8
0 / 7 / 1
5,974
351
1,514
5,919
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
15 / 5 / 1
10,224
601
16,033
10,395
5,418
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 8 / 2
6,826
402
1,330
12,987
7,180
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 3
8,971
528
7,135
6,408
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
12
2 / 6 / 4
7,580
446
4,703
10,599
3,495
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
bertmcgirt78
Arachne
15
7 / 2 / 3
9,505
559
6,258
8,362
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
14
5 / 1 / 1
9,146
538
4,842
8,967
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 6 / 3
8,129
478
6,022
12,039
5,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
16
Kills
26
29
Deaths
16
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DoItDirty804
Kuzenbo
1
0
3
2.5
W
7
1
3
8.5
L
0
9
3
0.17
L
Kukulkan
Kirbo9001
Kukulkan
0
7
1
0.07
W
Olorun
2
6
4
0.67
W
Arachne
bertmcgirt78
Arachne
7
2
3
4.25
L
15
5
1
3.1
L
0
8
2
0.13
W
Cupid
5
1
1
5.5
W
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,464
Damage
28,960
49,476
Taken
46,375
28,483
Mitigated
20,658
6,220
Healing
13,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DoItDirty804
Kuzenbo
6,282
2,914
0
650
9,916
11,939
0
3,688
6,228
29,704
0
W
7,135
4,483
0
227
6,408
4,706
546
1,498
4,752
0
29,796
L
4,305
1,400
103
1,871
10,259
2,083
104
2,708
7,551
20,977
0
L
Kukulkan
Kirbo9001
Kukulkan
1,514
193
0
0
5,919
1,863
146
978
4,941
17,802
0
W
Olorun
4,703
2,330
340
3,202
10,599
3,495
704
2,019
8,580
35,000
0
W
Arachne
bertmcgirt78
Arachne
6,258
4,809
0
3,191
8,362
4,131
575
677
7,577
0
58,056
L
16,033
5,745
0
1,438
10,395
5,418
0
2,339
8,056
0
61,020
L
1,330
658
0
2,158
12,987
7,180
450
1,012
11,975
0
19,547
W
Cupid
4,842
3,138
67
2,981
8,967
3,146
2,063
4,679
4,224
0
47,838
W
6,022
948
62
3,586
12,039
5,180
114
2,830
9,069
31,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,233
Gold Earned
43,331
249
Minions Killed
370
0
Camps Cleared
0
1,409,396
Distance Traveled
1,564,087
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,860
521
46
3
0
334,033
1
W
Anhur
8,971
528
54
3
0
308,849
1
L
Sol
6,349
373
33
2
0
266,110
0
L
Kukulkan
5,974
351
33
2
0
239,337
0
W
Olorun
7,580
446
58
3
0
299,994
0
W
Arachne
9,505
559
99
6
0
388,139
2
L
Loki
10,224
601
89
5
0
290,470
1
L
Vamana
6,826
402
48
3
0
279,446
0
W
Cupid
9,146
538
103
6
0
308,751
2
W
Hades
8,129
478
56
3
0
258,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role