Player Matchup

Medusa
Medusa
Bronze III
Mistap
Medusa
Bronze III
Level 96
God Stats
0W - 1L
1,803 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Tiamat
Tiamat
Gold V
TheGovIsBees
Tiamat
Gold V
Level 139
God Stats
0W - 1L
1,484 SR
Queue Stats
1W - 3L
1,653 MMR
Party 1
Mulan
Mulan
Gold V
ZodiacPriest
Mulan
Gold V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,653 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,596 SR
1,568 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,445 SR
1,492 MMR
Hel
Hel
Gold I
 
Hel
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
larscifell
Cthulhu
Silver II
Level 153
God Stats
1W - 1L
1,336 SR
Queue Stats
11W - 20L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mistap
Medusa
13
6 / 3 / 5
9,719
748
10,413
9,426
3,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
12
3 / 5 / 5
8,439
649
6,364
8,864
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 7
8,892
684
11,496
12,945
11,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
GilgameshSobekAh PuchAthenaMorgan Le Fay

VS

Bans
ThothArtioAnhurSylvanusChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
8 / 2 / 3
10,526
810
10,257
11,947
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
 
Hou Yi
15
3 / 1 / 8
9,748
750
12,306
13,509
5,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
larscifell
Cthulhu
10
0 / 8 / 5
7,876
606
4,073
16,797
11,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
11
Kills
11
11
Deaths
11
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
2
3
4.75
W
Hou Yi
 
Hou Yi
3
1
8
7
L
Medusa
Mistap
Medusa
6
3
5
2.83
L
Tiamat
3
5
5
1.1
L
2
3
7
1.83
W
Cthulhu
larscifell
Cthulhu
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,273
Damage
26,636
31,235
Taken
42,253
19,296
Mitigated
22,163
6,040
Healing
16,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,257
287
5,124
6,514
11,947
5,713
381
1,110
10,617
40,572
0
W
Hou Yi
 
Hou Yi
12,306
6,363
0
4,385
13,509
5,266
1,829
3,624
9,632
0
40,999
L
Medusa
Mistap
Medusa
10,413
3,857
0
981
9,426
3,568
219
4,732
4,694
0
30,952
L
Tiamat
6,364
290
0
1,270
8,864
4,684
59
4,111
4,753
30,744
0
L
11,496
1,302
0
3,789
12,945
11,044
0
5,487
7,458
0
33,247
W
Cthulhu
larscifell
Cthulhu
4,073
373
168
250
16,797
11,184
492
1,630
14,739
16,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,050
Gold Earned
28,150
150
Minions Killed
157
0
Camps Cleared
0
715,387
Distance Traveled
698,264
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,526
810
71
5
0
238,953
0
W
Hou Yi
9,748
750
51
4
0
238,550
3
L
Medusa
9,719
748
57
4
0
257,569
0
L
Tiamat
8,439
649
56
4
0
231,480
1
L
Mulan
8,892
684
37
3
0
226,338
5
W
Cthulhu
7,876
606
35
3
0
220,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role