Player Matchup

Odin
Odin
Diamond IV
Louly
Odin
Diamond IV
Level 157
God Stats
3W - 1L
1,597 SR
Queue Stats
54W - 13L
2,257 MMR
Party 1
Tiamat
Tiamat
Diamond II
Onivle
Tiamat
Diamond II
Level 145
God Stats
11W - 1L
1,740 SR
Queue Stats
106W - 54L
2,184 MMR
Party 1
Hades
Hades
Diamond IV
Schattigalice
Hades
Diamond IV
Level 126
God Stats
3W - 1L
1,960 SR
Queue Stats
54W - 14L
2,257 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,766 SR
2,233 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,647 SR
1,808 MMR
Ullr
Ullr
Platinum III
Borniax
Ullr
Platinum III
Level 139
God Stats
3W - 4L
1,718 SR
Queue Stats
157W - 119L
1,778 MMR
Party 2
Raijin
Raijin
Platinum I
Shipi9
Raijin
Platinum I
Level 149
God Stats
19W - 9L
1,678 SR
Queue Stats
317W - 238L
1,859 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum V
WIZARDofSRBIJA
Kuzenbo
Platinum V
Level 129
God Stats
2W - 2L
1,545 SR
Queue Stats
10W - 14L
1,787 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Louly
Odin
14
5 / 0 / 9
9,880
706
8,627
11,285
8,399
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Onivle
Tiamat
15
7 / 0 / 6
10,263
733
11,480
6,018
4,134
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 0 / 11
9,404
672
4,978
6,545
4,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
SolThothHou YiMorgan Le FaySobek

VS

Bans
GilgameshOsirisMedusaCupidChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Borniax
Ullr
13
0 / 3 / 0
7,913
565
3,562
7,102
2,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Shipi9
Raijin
11
0 / 5 / 0
7,559
540
5,914
8,389
3,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 0
7,708
551
3,974
12,596
15,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
14
Kills
0
0
Deaths
14
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
Borniax
Ullr
0
3
0
0
W
Odin
Louly
Odin
5
0
9
9.5
W
Tiamat
Onivle
Tiamat
7
0
6
10
W
2
0
11
7.5
L
Raijin
Shipi9
Raijin
0
5
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,085
Damage
13,450
23,848
Taken
28,087
17,380
Mitigated
21,689
10,265
Healing
2,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Borniax
Ullr
3,562
543
0
326
7,102
2,420
210
4,331
2,771
0
36,104
W
Odin
Louly
Odin
8,627
2,076
0
113
11,285
8,399
678
3,224
8,061
7,551
31,268
W
Tiamat
Onivle
Tiamat
11,480
873
0
3,299
6,018
4,134
1,065
2,876
3,142
47,319
0
W
4,978
845
2,633
4,220
6,545
4,847
521
3,788
2,757
31,734
0
L
Raijin
Shipi9
Raijin
5,914
431
0
1,686
8,389
3,611
0
5,790
2,599
23,499
0
L
3,974
1,601
0
982
12,596
15,658
0
7,422
5,094
10,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,547
Gold Earned
23,180
192
Minions Killed
158
0
Camps Cleared
0
853,570
Distance Traveled
719,984
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,913
565
87
6
0
250,210
2
W
Odin
9,880
706
48
3
0
297,114
3
W
Tiamat
10,263
733
67
5
0
274,302
3
W
Hades
9,404
672
77
6
0
282,154
4
L
Raijin
7,559
540
54
4
0
234,411
4
L
Kuzenbo
7,708
551
17
1
0
235,363
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role