Player Matchup

Chiron
Chiron
Silver III
 
Chiron
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
Israelite_Judah
Sylvanus
Silver II
Level 97
God Stats
7W - 13L
1,461 SR
Queue Stats
130W - 173L
1,320 MMR
Party 2
Olorun
Olorun
Silver V
lJoshyBoyl
Olorun
Silver V
Level 125
God Stats
3W - 10L
1,367 SR
Queue Stats
181W - 247L
814 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,443 SR
1,211 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,647 SR
869 MMR
Hercules
Hercules
Silver III
DABHeadQuarters
Hercules
Silver III
Level 104
God Stats
9W - 3L
1,624 SR
Queue Stats
71W - 95L
899 MMR
Party 1
Tiamat
Tiamat
Silver V
LegacyBaller
Tiamat
Silver V
Level 44
God Stats
1W - 1L
1,685 SR
Queue Stats
6W - 15L
1,155 MMR
Solo
Artemis
Artemis
Silver V
Tezzy-san
Artemis
Silver V
Level 156
God Stats
10W - 5L
1,631 SR
Queue Stats
79W - 111L
553 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
8 / 5 / 3
12,714
706
24,340
20,253
8,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
17
1 / 2 / 11
12,501
695
12,043
22,066
34,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
lJoshyBoyl
Olorun
16
4 / 5 / 6
11,600
644
20,909
23,893
12,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Morgan Le FayGilgameshChaacAthenaHades

VS

Bans
ZeusNeithRaijinCthulhuAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
4 / 4 / 5
12,056
670
13,649
36,384
37,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
15
5 / 6 / 4
11,821
657
17,627
16,242
7,127
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Tezzy-san
Artemis
16
3 / 3 / 8
11,716
651
21,542
17,076
4,391
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
13
Kills
12
12
Deaths
13
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
5
3
1.9
L
Hercules
4
4
5
1.63
W
Sylvanus
1
2
11
3.25
L
Tiamat
5
6
4
1.17
L
Artemis
Tezzy-san
Artemis
3
3
8
2.33
W
Olorun
lJoshyBoyl
Olorun
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,292
Damage
52,818
66,212
Taken
69,702
55,803
Mitigated
49,361
35,025
Healing
19,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
24,340
10,925
618
6,861
20,253
8,663
1,486
6,817
13,392
0
76,753
L
Hercules
13,649
4,561
214
9,281
36,384
37,843
407
16,632
19,752
5
32,428
W
Sylvanus
12,043
4,016
4,438
8,508
22,066
34,868
486
4,799
17,267
23,989
0
L
Tiamat
17,627
1,650
53
4,072
16,242
7,127
0
7,335
8,907
45,795
0
L
Artemis
Tezzy-san
Artemis
21,542
8,104
0
6,077
17,076
4,391
1,508
8,985
8,091
0
60,823
W
Olorun
lJoshyBoyl
Olorun
20,909
11,913
1,880
12,720
23,893
12,272
1,435
6,016
17,877
49,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,815
Gold Earned
35,593
158
Minions Killed
207
0
Camps Cleared
0
850,533
Distance Traveled
951,488
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,714
706
85
5
0
286,831
1
L
Hercules
12,056
670
51
3
0
347,861
2
W
Sylvanus
12,501
695
16
1
0
286,048
4
L
Tiamat
11,821
657
55
3
0
288,387
1
L
Artemis
11,716
651
101
6
0
315,240
11
W
Olorun
11,600
644
57
3
0
277,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role