Player Matchup

Anhur
Anhur
CaptainQc717
Anhur
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Neith
Neith
Darkoutlawttv
Neith
Level 7
God Stats
1W - 2L
1,449 SR
Queue Stats
3W - 4L
1,028 Elo+
Solo
Kukulkan
Kukulkan
Silliath
Kukulkan
Level 24
God Stats
1W - 2L
1,322 SR
Queue Stats
6W - 11L
1,331 Elo+
Party 2
Cthulhu
Cthulhu
nineyescat
Cthulhu
Level 7
God Stats
3W - 3L
1,475 SR
Queue Stats
4W - 6L
1,334 Elo+
Party 2
Ganesha
Ganesha
winningCheif737
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,223 Elo+
Solo
Team Averages
Level 13
1,449 SR
1,283 Elo+

VS

Team Averages
Level 32
1,542 SR
1,473 Elo+
Apollo
Apollo
 
Apollo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
MIZZY925ETX21
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
SavageVaporeon
Odin
Level 4
God Stats
1W - 3L
1,708 SR
Queue Stats
1W - 4L
1,637 Elo+
Party 1
Xing Tian
Xing Tian
WhoD3anie
Xing Tian
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,381 Elo+
Solo
Ah Puch
Ah Puch
gotem45
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 208L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 14
12,443
957
8,935
12,578
5,336
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
11 / 3 / 13
13,888
1,068
15,755
7,966
3,419
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kukulkan
Silliath
Kukulkan
20
16 / 1 / 12
15,693
1,207
35,776
8,075
4,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
nineyescat
Cthulhu
20
3 / 5 / 20
12,913
993
12,177
19,834
19,109
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
0 / 3 / 23
13,073
1,006
8,323
18,371
23,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
9 / 4 / 4
14,676
1,129
26,545
13,231
3,973
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
17
0 / 13 / 3
10,311
793
1,509
19,805
9,449
18
0 / 7 / 9
11,556
889
8,199
16,404
7,281
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
WhoD3anie
Xing Tian
19
1 / 3 / 8
12,229
941
5,766
25,175
26,219
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
gotem45
Ah Puch
19
3 / 7 / 9
13,088
1,007
18,251
14,571
5,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
46
34
Kills
13
13
Deaths
34
82
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
9
4
4
2.75
W
4
1
14
11
W
11
3
13
5.83
L
Bacchus
0
13
3
0.12
L
0
7
9
0.64
W
Kukulkan
Silliath
Kukulkan
16
1
12
22
L
Xing Tian
WhoD3anie
Xing Tian
1
3
8
1.67
L
Ah Puch
gotem45
Ah Puch
3
7
9
1.07
W
Cthulhu
nineyescat
Cthulhu
3
5
20
2.6
W
0
3
23
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,966
Damage
60,270
66,824
Taken
89,186
55,111
Mitigated
51,935
5,346
Healing
1,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
26,545
19,287
0
151
13,231
3,973
0
9,993
3,238
0
55,631
W
8,935
4,605
0
245
12,578
5,336
0
5,032
7,546
0
14,994
W
15,755
8,361
0
2,287
7,966
3,419
0
3,487
4,479
0
28,034
L
Bacchus
1,509
89
0
0
19,805
9,449
0
10,491
8,639
5,918
0
L
8,199
3,716
0
848
16,404
7,281
0
9,497
6,907
0
20,276
W
Kukulkan
Silliath
Kukulkan
35,776
5,724
0
1,568
8,075
4,234
0
2,382
5,693
81,545
0
L
Xing Tian
WhoD3anie
Xing Tian
5,766
978
0
0
25,175
26,219
0
16,251
8,924
24,575
0
L
Ah Puch
gotem45
Ah Puch
18,251
1,962
0
810
14,571
5,013
0
10,044
4,201
53,374
0
W
Cthulhu
nineyescat
Cthulhu
12,177
1,966
75
0
19,834
19,109
0
8,428
11,406
28,012
0
W
8,323
1,643
0
1,171
18,371
23,013
0
6,197
12,174
20,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,010
Gold Earned
61,860
275
Minions Killed
206
4
Camps Cleared
6
1,133,232
Distance Traveled
1,100,559
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
14,676
1,129
77
6
3
230,414
0
W
Anhur
12,443
957
30
2
2
260,135
0
W
Neith
13,888
1,068
59
5
0
191,078
2
L
Bacchus
10,311
793
2
0
0
146,922
2
L
Odin
11,556
889
37
3
0
239,248
3
W
Kukulkan
15,693
1,207
141
11
1
248,041
0
L
Xing Tian
12,229
941
23
2
2
258,027
0
L
Ah Puch
13,088
1,007
67
5
1
225,948
0
W
Cthulhu
12,913
993
41
3
1
221,896
2
W
Ganesha
13,073
1,006
4
0
0
212,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role