Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Betoxb
Hercules
Level 30
God Stats
2W - 0L
1,747 SR
Queue Stats
29W - 7L
1,708 Elo+
Party 1
Bacchus
Bacchus
TamalesDeChorizo
Bacchus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 30L
1,613 Elo+
Party 1
Tiamat
Tiamat
TheRipperMx
Tiamat
Level 46
God Stats
2W - 0L
1,351 SR
Queue Stats
12W - 4L
1,771 Elo+
Party 1
Team Averages
Level 73
1,520 SR
1,618 Elo+

VS

Team Averages
Level 58
1,480 SR
1,546 Elo+
Mulan
Mulan
NutShade
Mulan
Level 27
God Stats
1W - 2L
1,367 SR
Queue Stats
53W - 51L
1,480 Elo+
Party 3
Izanami
Izanami
Snuffleupagus63
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
StarBonez
Skadi
Level 78
God Stats
0W - 1L
1,719 SR
Queue Stats
19W - 17L
1,559 Elo+
Party 2
Kali
Kali
StarKipz
Kali
Level 25
God Stats
0W - 2L
1,285 SR
Queue Stats
16W - 10L
1,625 Elo+
Party 2
Heimdallr
Heimdallr
pullshark703
Heimdallr
Level 143
God Stats
0W - 3L
1,527 SR
Queue Stats
115W - 106L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
10 / 5 / 21
11,131
928
14,870
15,401
8,721
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
 
Olorun
17
14 / 3 / 17
10,909
909
17,299
11,446
6,606
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Betoxb
Hercules
17
8 / 5 / 15
10,635
886
14,013
11,353
6,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 3 / 29
10,054
838
8,459
13,605
20,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tiamat
20
9 / 1 / 25
11,649
971
9,017
9,408
15,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
NutShade
Mulan
17
7 / 8 / 7
10,513
876
14,644
18,720
19,393
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 15 / 4
7,949
662
4,812
16,672
4,328
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
StarBonez
Skadi
15
2 / 6 / 9
9,264
772
9,031
11,140
3,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kali
16
4 / 8 / 5
9,572
798
5,998
13,877
4,790
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
pullshark703
Heimdallr
16
3 / 7 / 10
9,561
797
11,740
12,433
4,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
52
44
Kills
17
17
Deaths
44
107
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
5
21
4.1
W
Olorun
 
Olorun
14
3
17
7.5
W
Hercules
Betoxb
Hercules
8
5
15
3.1
L
Mulan
NutShade
Mulan
7
8
7
1.31
L
1
15
4
0.2
L
Skadi
StarBonez
Skadi
2
6
9
1.08
L
Kali
4
8
5
0.81
W
3
3
29
5.83
W
Tiamat
9
1
25
21.5
L
Heimdallr
pullshark703
Heimdallr
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,658
Damage
46,225
61,213
Taken
72,842
57,629
Mitigated
35,865
20,466
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,870
590
0
6,537
15,401
8,721
462
0
15,401
25,515
0
W
Olorun
 
Olorun
17,299
11,035
954
4,434
11,446
6,606
3,193
0
11,446
33,424
0
W
Hercules
Betoxb
Hercules
14,013
4,934
182
1,150
11,353
6,348
463
0
11,353
0
24,182
L
Mulan
NutShade
Mulan
14,644
1,123
722
3,093
18,720
19,393
0
12,065
6,509
0
24,755
L
4,812
3,712
80
226
16,672
4,328
20
14,141
2,531
0
10,607
L
Skadi
StarBonez
Skadi
9,031
3,667
266
1,491
11,140
3,300
656
8,270
2,830
0
19,680
L
Kali
5,998
2,146
873
2,285
13,877
4,790
0
9,554
4,323
0
13,757
W
8,459
1,534
897
1,943
13,605
20,665
176
0
13,605
13,207
0
W
Tiamat
9,017
1,438
176
4,193
9,408
15,289
1,093
0
9,408
23,094
0
L
Heimdallr
pullshark703
Heimdallr
11,740
6,208
0
1,311
12,433
4,054
582
5,429
7,004
0
25,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,378
Gold Earned
46,859
93
Minions Killed
101
0
Camps Cleared
0
1,084,393
Distance Traveled
890,923
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,131
928
23
2
0
174,385
2
W
Olorun
10,909
909
23
2
0
211,711
0
W
Hercules
10,635
886
17
1
0
223,533
0
L
Mulan
10,513
876
18
2
0
177,696
1
L
Izanami
7,949
662
12
1
0
163,239
0
L
Skadi
9,264
772
23
2
0
187,124
0
L
Kali
9,572
798
26
2
0
198,329
0
W
Bacchus
10,054
838
6
1
0
214,376
1
W
Tiamat
11,649
971
24
2
0
260,388
3
L
Heimdallr
9,561
797
22
2
0
164,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role