Player Matchup

Sun Wukong
Sun Wukong
Brunmpo
Sun Wukong
Level 4
God Stats
0W - 2L
1,503 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
PrivateEyeMagpie
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
jr_legend09
Cthulhu
Level 5
God Stats
0W - 2L
1,338 SR
Queue Stats
1W - 3L
1,193 Elo+
Solo
Team Averages
Level 5
1,447 SR
1,398 Elo+

VS

Team Averages
Level 59
1,476 SR
1,445 Elo+
Bacchus
Bacchus
AirUnicycle9728
Bacchus
Level 29
God Stats
11W - 1L
1,640 SR
Queue Stats
168W - 184L
1,415 Elo+
Party 1
Zhong Kui
Zhong Kui
Darth Friker
Zhong Kui
Level 47
God Stats
17W - 11L
1,547 SR
Queue Stats
292W - 250L
1,423 Elo+
Party 1
Set
Set
It is Forty Two
Set
Level 102
God Stats
3W - 1L
1,241 SR
Queue Stats
223W - 185L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brunmpo
Sun Wukong
11
1 / 6 / 5
7,488
749
3,158
13,847
5,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 11 / 4
6,275
628
2,552
10,595
3,229
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
jr_legend09
Cthulhu
10
4 / 12 / 1
8,608
861
5,075
15,029
6,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 17
8,949
895
6,481
7,085
7,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Darth Friker
Zhong Kui
14
12 / 1 / 15
9,936
994
13,572
8,364
5,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
11 / 4 / 7
9,517
952
12,305
10,348
4,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
5
Kills
29
29
Deaths
6
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
6
1
17
14.5
L
Sun Wukong
Brunmpo
Sun Wukong
1
6
5
0.58
W
Zhong Kui
Darth Friker
Zhong Kui
12
1
15
19.5
W
11
4
7
3.63
L
0
11
4
0.18
L
Cthulhu
jr_legend09
Cthulhu
4
12
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,785
Damage
32,358
39,471
Taken
25,797
14,471
Mitigated
17,016
1,273
Healing
9,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,481
862
529
1,524
7,085
7,167
505
2,437
4,648
13,355
0
L
Sun Wukong
Brunmpo
Sun Wukong
3,158
918
15
298
13,847
5,077
0
6,756
7,091
0
15,148
W
Zhong Kui
Darth Friker
Zhong Kui
13,572
2,661
0
4,984
8,364
5,481
803
2,686
5,678
30,520
0
W
12,305
6,926
0
2,774
10,348
4,368
534
2,504
7,844
0
42,054
L
2,552
1,125
113
731
10,595
3,229
0
5,650
4,945
13,035
0
L
Cthulhu
jr_legend09
Cthulhu
5,075
928
116
0
15,029
6,165
0
7,647
7,382
16,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,371
Gold Earned
28,402
54
Minions Killed
102
0
Camps Cleared
0
378,098
Distance Traveled
533,326
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,949
895
7
1
0
185,455
0
L
Sun Wukong
7,488
749
22
2
0
156,248
0
W
Zhong Kui
9,936
994
42
4
0
168,951
0
W
Set
9,517
952
53
5
0
178,920
1
L
Ra
6,275
628
10
1
0
114,350
0
L
Cthulhu
8,608
861
22
2
0
107,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role