Player Matchup

Fenrir
Fenrir
SeraphsTaint
Fenrir
Level 67
God Stats
6W - 9L
1,124 SR
Queue Stats
247W - 254L
1,439 Elo+
Party 1
Olorun
Olorun
SovietDixon
Olorun
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 191L
1,436 Elo+
Party 1
Chaac
Chaac
physcokiller979
Chaac
Level 58
God Stats
16W - 17L
1,416 SR
Queue Stats
145W - 168L
1,354 Elo+
Party 1
Team Averages
Level 51
1,347 SR
1,410 Elo+

VS

Team Averages
Level 53
1,392 SR
1,367 Elo+
Ymir
Ymir
GlockPrince270
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 52L
1,428 Elo+
Party 2
Neith
Neith
GreenYang24
Neith
Level 80
God Stats
2W - 7L
1,403 SR
Queue Stats
72W - 91L
1,366 Elo+
Party 2
Aphrodite
Aphrodite
MechaSharkGundam
Aphrodite
Level 66
God Stats
1W - 4L
1,273 SR
Queue Stats
90W - 99L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
12 / 1 / 4
13,277
738
22,298
19,301
8,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
16
1 / 2 / 8
11,109
617
11,578
10,448
4,528
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 9
11,633
646
4,765
13,194
13,521
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
9,377
521
3,351
13,606
14,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 6 / 3
11,274
626
17,819
16,009
6,389
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
15
3 / 6 / 3
10,820
601
7,020
15,645
7,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
16
Kills
6
6
Deaths
16
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
3
6
3
0.75
L
Aphrodite
3
6
3
0.75
W
Fenrir
12
1
4
14
W
Olorun
1
2
8
2.5
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,641
Damage
28,190
42,943
Taken
45,260
27,022
Mitigated
28,463
14,905
Healing
14,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,351
624
0
0
13,606
14,618
125
5,044
8,562
14,106
0
L
17,819
10,529
0
1,966
16,009
6,389
994
4,187
11,822
0
57,364
L
Aphrodite
7,020
734
5,930
6,287
15,645
7,456
176
2,347
13,298
17,904
0
W
Fenrir
22,298
9,667
0
7,617
19,301
8,973
1,204
6,082
13,219
0
68,212
W
Olorun
11,578
5,086
2,228
3,151
10,448
4,528
1,426
1,536
8,912
56,317
0
W
4,765
732
0
1,909
13,194
13,521
0
2,753
10,441
0
28,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,019
Gold Earned
31,471
188
Minions Killed
141
0
Camps Cleared
0
916,609
Distance Traveled
771,046
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,377
521
16
1
0
238,088
3
L
Neith
11,274
626
85
5
0
253,300
4
L
Aphrodite
10,820
601
40
2
0
279,658
5
W
Fenrir
13,277
738
73
4
0
356,171
1
W
Olorun
11,109
617
74
4
0
315,926
4
W
Chaac
11,633
646
41
2
0
244,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role