Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
AfroMonokuma
King Arthur
Level 146
God Stats
4W - 5L
1,505 SR
Queue Stats
67W - 60L
1,627 Elo+
Party 1
Persephone
Persephone
BaraCroft
Persephone
Level 126
God Stats
20W - 9L
1,611 SR
Queue Stats
225W - 252L
1,521 Elo+
Solo
Medusa
Medusa
HORSY12
Medusa
Level 39
God Stats
9W - 5L
1,585 SR
Queue Stats
48W - 33L
1,612 Elo+
Party 1
Chang'e
Chang'e
Swartz4
Chang'e
Level 28
God Stats
33W - 20L
1,536 SR
Queue Stats
393W - 364L
1,497 Elo+
Party 1
Team Averages
Level 98
1,547 SR
1,551 Elo+

VS

Team Averages
Level 94
1,545 SR
1,502 Elo+
Scylla
Scylla
 
Scylla
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Dodofin
Susano
Level 114
God Stats
11W - 6L
1,651 SR
Queue Stats
32W - 18L
1,597 Elo+
Party 3
Cupid
Cupid
Radionic
Cupid
Level 157
God Stats
267W - 250L
1,516 SR
Queue Stats
402W - 394L
1,502 Elo+
Solo
Cu Chulainn
Cu Chulainn
SzKonig
Cu Chulainn
Level 156
God Stats
1W - 3L
1,592 SR
Queue Stats
39W - 44L
1,585 Elo+
Party 2
King Arthur
King Arthur
xXOscatex
King Arthur
Level 27
God Stats
5W - 5L
1,465 SR
Queue Stats
14W - 26L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
5 / 0 / 20
10,904
1,090
12,276
11,473
17,027
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
AfroMonokuma
King Arthur
17
8 / 1 / 21
11,605
1,161
19,435
14,983
16,836
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Persephone
BaraCroft
Persephone
17
4 / 1 / 11
10,473
1,047
10,706
6,072
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
HORSY12
Medusa
17
9 / 0 / 11
10,784
1,078
14,176
7,062
3,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Swartz4
Chang'e
17
3 / 1 / 16
10,150
1,015
10,255
10,633
5,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

278

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 5 / 2
8,902
890
8,655
11,206
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Dodofin
Susano
15
0 / 7 / 3
8,635
864
13,509
17,313
5,760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Radionic
Cupid
15
0 / 2 / 2
8,882
888
4,370
7,665
2,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
SzKonig
Cu Chulainn
15
3 / 8 / 0
9,611
961
13,403
18,136
16,267
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

King Arthur
xXOscatex
King Arthur
15
0 / 7 / 2
8,298
830
4,136
17,082
10,734
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
12
29
Kills
3
3
Deaths
29
79
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
20
15
L
Scylla
 
Scylla
0
5
2
0.2
W
King Arthur
AfroMonokuma
King Arthur
8
1
21
18.5
W
Persephone
BaraCroft
Persephone
4
1
11
9.5
L
Susano
Dodofin
Susano
0
7
3
0.21
W
Medusa
HORSY12
Medusa
9
0
11
14.5
L
Cupid
Radionic
Cupid
0
2
2
0.5
W
Chang'e
Swartz4
Chang'e
3
1
16
11
L
Cu Chulainn
SzKonig
Cu Chulainn
3
8
0
0.38
L
King Arthur
xXOscatex
King Arthur
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,848
Damage
44,073
50,223
Taken
71,402
45,434
Mitigated
38,993
22,260
Healing
3,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,276
2,012
885
1,172
11,473
17,027
0
2,371
8,901
15,595
0
L
Scylla
 
Scylla
8,655
930
0
606
11,206
3,403
0
5,069
6,003
24,160
0
W
King Arthur
AfroMonokuma
King Arthur
19,435
2,526
0
4,143
14,983
16,836
0
3,061
11,822
8,510
20,740
W
Persephone
BaraCroft
Persephone
10,706
403
0
673
6,072
2,411
0
1,831
4,084
41,731
0
L
Susano
Dodofin
Susano
13,509
2,824
0
150
17,313
5,760
0
9,193
7,682
0
29,095
W
Medusa
HORSY12
Medusa
14,176
6,832
0
1,230
7,062
3,613
0
1,509
5,497
0
38,416
L
Cupid
Radionic
Cupid
4,370
1,542
1,147
570
7,665
2,829
0
3,430
4,169
0
22,449
W
Chang'e
Swartz4
Chang'e
10,255
276
8,658
5,499
10,633
5,547
0
2,347
8,130
21,851
0
L
Cu Chulainn
SzKonig
Cu Chulainn
13,403
449
0
0
18,136
16,267
0
8,563
8,882
6,162
33,718
L
King Arthur
xXOscatex
King Arthur
4,136
206
0
813
17,082
10,734
0
9,941
6,832
0
12,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,916
Gold Earned
44,328
211
Minions Killed
199
7
Camps Cleared
7
1,078,376
Distance Traveled
928,388
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,904
1,090
11
1
1
241,193
1
L
Scylla
8,902
890
54
5
1
180,814
0
W
King Arthur
11,605
1,161
24
2
2
190,862
0
W
Persephone
10,473
1,047
87
9
1
219,240
1
L
Susano
8,635
864
48
5
1
199,086
0
W
Medusa
10,784
1,078
42
4
1
210,191
0
L
Cupid
8,882
888
40
4
5
161,184
1
W
Chang'e
10,150
1,015
47
5
2
216,890
1
L
Cu Chulainn
9,611
961
51
5
0
191,455
0
L
King Arthur
8,298
830
6
1
0
195,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role