Player Matchup

Odin
Odin
Goudify
Odin
Level 125
God Stats
0W - 3L
1,726 SR
Queue Stats
143W - 104L
1,649 Elo+
Party 1
Cupid
Cupid
Jiggy
Cupid
Level 147
God Stats
2W - 4L
1,698 SR
Queue Stats
101W - 117L
1,535 Elo+
Solo
Raijin
Raijin
PlatinumSlug
Raijin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 39L
1,712 Elo+
Party 1
Hun Batz
Hun Batz
PriserBudweiser
Hun Batz
Level 125
God Stats
1W - 2L
1,775 SR
Queue Stats
191W - 179L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
TealDragon2025
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 160L
1,549 Elo+
Solo
Team Averages
Level 102
1,640 SR
1,601 Elo+

VS

Team Averages
Level 116
1,517 SR
1,529 Elo+
Jing Wei
Jing Wei
Fringehead
Jing Wei
Level 160
God Stats
5W - 1L
1,708 SR
Queue Stats
223W - 248L
1,525 Elo+
Solo
Anubis
Anubis
JeffBezosTTV
Anubis
Level 69
God Stats
4W - 4L
1,349 SR
Queue Stats
202W - 180L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingsGambit96
Ah Muzen Cab
Level 88
God Stats
7W - 0L
1,750 SR
Queue Stats
222W - 229L
1,555 Elo+
Solo
Geb
Geb
SoulReapers123
Geb
Level 121
God Stats
1W - 2L
1,277 SR
Queue Stats
86W - 69L
1,559 Elo+
Solo
Anhur
Anhur
qricardof
Anhur
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Goudify
Odin
20
7 / 6 / 16
13,583
755
12,539
19,523
23,350
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Jiggy
Cupid
20
8 / 6 / 11
13,255
736
20,308
20,661
9,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
20
2 / 7 / 14
12,150
675
19,836
18,665
10,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
19
3 / 9 / 8
11,737
652
14,470
17,918
11,398
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 7 / 13
13,834
769
15,622
30,629
38,111
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fringehead
Jing Wei
19
5 / 5 / 18
12,346
686
16,407
17,971
7,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
20
17 / 4 / 10
15,214
845
34,034
22,030
15,124
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
KingsGambit96
Ah Muzen Cab
20
8 / 3 / 20
13,354
742
24,228
14,061
7,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 7 / 24
12,846
714
10,516
21,289
34,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
qricardof
Anhur
20
4 / 6 / 22
12,555
698
11,108
18,191
8,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
128
24
Kills
34
35
Deaths
25
62
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Fringehead
Jing Wei
5
5
18
2.8
L
Odin
Goudify
Odin
7
6
16
2.5
W
Anubis
17
4
10
5.5
L
Cupid
Jiggy
Cupid
8
6
11
2.25
W
Ah Muzen Cab
KingsGambit96
Ah Muzen Cab
8
3
20
6
L
Raijin
2
7
14
1.29
L
Hun Batz
3
9
8
0.78
W
0
7
24
1.71
L
4
7
13
1.5
W
Anhur
qricardof
Anhur
4
6
22
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,775
Damage
96,293
107,396
Taken
93,542
93,326
Mitigated
73,908
28,957
Healing
36,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Fringehead
Jing Wei
16,407
11,863
2,494
6,392
17,971
7,981
1,188
5,835
12,136
0
34,594
L
Odin
Goudify
Odin
12,539
2,388
2,048
1,540
19,523
23,350
425
6,956
12,567
1,085
19,105
W
Anubis
34,034
941
3,942
12,005
22,030
15,124
695
9,731
12,299
68,557
0
L
Cupid
Jiggy
Cupid
20,308
7,843
3,657
6,056
20,661
9,654
1,735
9,114
11,547
0
53,846
W
Ah Muzen Cab
KingsGambit96
Ah Muzen Cab
24,228
4,662
2,204
4,606
14,061
7,042
438
8,001
6,060
0
41,173
L
Raijin
19,836
1,949
789
3,920
18,665
10,813
236
7,943
10,722
39,918
0
L
Hun Batz
14,470
2,056
1,949
788
17,918
11,398
1,335
8,898
9,020
0
21,733
W
10,516
1,038
230
344
21,289
34,939
390
5,887
15,402
17,994
0
L
15,622
536
2,967
5,243
30,629
38,111
112
11,639
18,990
32,814
0
W
Anhur
qricardof
Anhur
11,108
4,854
1,758
2,339
18,191
8,822
1,959
6,689
11,502
0
21,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,559
Gold Earned
66,315
223
Minions Killed
198
0
Camps Cleared
0
1,530,409
Distance Traveled
1,587,194
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,346
686
33
2
0
337,709
1
L
Odin
13,583
755
21
1
0
328,378
0
W
Anubis
15,214
845
81
5
0
312,708
1
L
Cupid
13,255
736
114
6
0
308,744
1
W
Ah Muzen Cab
13,354
742
45
3
0
356,392
2
L
Raijin
12,150
675
49
3
0
295,371
1
L
Hun Batz
11,737
652
19
1
0
270,783
0
W
Geb
12,846
714
15
1
0
312,453
5
L
Cthulhu
13,834
769
20
1
0
327,133
0
W
Anhur
12,555
698
24
1
0
267,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role