Player Matchup

Bellona
Bellona
 
Bellona
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
 
Kali
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Ba11istic Devi1
Cthulhu
Level 62
God Stats
38W - 37L
1,490 SR
Queue Stats
86W - 88L
1,497 Elo+
Party 3
Ra
Ra
RX JemStone
Ra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
TheCraigBox
Artemis
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 143L
1,543 Elo+
Party 3
Team Averages
Level 76
1,498 SR
1,508 Elo+

VS

Team Averages
Level 61
1,556 SR
1,496 Elo+
Fenrir
Fenrir
 
Fenrir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
PsionicHydra
Gilgamesh
Level 157
God Stats
12W - 6L
1,641 SR
Queue Stats
51W - 47L
1,599 Elo+
Party 1
Sobek
Sobek
SheffP
Sobek
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 44L
1,324 Elo+
Party 1
Danzaburou
Danzaburou
bigschmeat69420
Danzaburou
Level 28
God Stats
14W - 10L
1,557 SR
Queue Stats
28W - 35L
1,452 Elo+
Party 1
Agni
Agni
forskin1
Agni
Level 65
God Stats
1W - 1L
1,580 SR
Queue Stats
4W - 3L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 2 / 2
5,160
1,032
989
3,542
3,062
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Kali
 
Kali
8
0 / 2 / 0
4,904
981
707
2,865
900
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
1 / 1 / 3
6,151
1,230
3,840
7,831
6,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 5 / 3
5,340
1,068
3,048
4,915
1,662
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
TheCraigBox
Artemis
11
3 / 3 / 0
6,111
1,222
5,914
4,546
1,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

273

VS

Team 2 Tickets

417

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 1 / 6
5,554
1,111
2,304
3,951
3,105
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
PsionicHydra
Gilgamesh
11
3 / 2 / 4
6,265
1,253
5,264
5,575
4,119
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
SheffP
Sobek
10
0 / 1 / 7
5,405
1,081
1,140
3,730
2,825
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
bigschmeat69420
Danzaburou
11
4 / 0 / 3
6,624
1,325
4,918
3,692
1,243
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
12
6 / 0 / 4
7,020
1,404
7,493
2,536
836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
13
13
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
2
0.5
L
Kali
 
Kali
0
2
0
0
W
Fenrir
 
Fenrir
0
1
6
3
L
1
1
3
2.5
W
Gilgamesh
PsionicHydra
Gilgamesh
3
2
4
2.5
L
0
5
3
0.3
W
Sobek
SheffP
Sobek
0
1
7
3.5
L
Artemis
TheCraigBox
Artemis
3
3
0
1
W
Danzaburou
bigschmeat69420
Danzaburou
4
0
3
5.5
W
Agni
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,498
Damage
21,119
23,699
Taken
19,484
13,445
Mitigated
12,128
523
Healing
2,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
989
141
0
0
3,542
3,062
0
1,276
2,266
0
1,940
L
Kali
 
Kali
707
365
0
139
2,865
900
0
710
2,155
0
4,447
W
Fenrir
 
Fenrir
2,304
782
0
88
3,951
3,105
0
1,197
2,754
74
2,625
L
3,840
498
0
0
7,831
6,357
0
2,772
5,059
11,067
0
W
Gilgamesh
PsionicHydra
Gilgamesh
5,264
1,377
0
774
5,575
4,119
0
1,838
3,611
0
12,383
L
3,048
399
384
0
4,915
1,662
0
2,444
2,471
7,803
0
W
Sobek
SheffP
Sobek
1,140
94
0
447
3,730
2,825
0
1,479
2,251
2,053
0
L
Artemis
TheCraigBox
Artemis
5,914
3,900
0
0
4,546
1,464
0
1,505
3,041
0
12,716
W
Danzaburou
bigschmeat69420
Danzaburou
4,918
2,775
0
1,437
3,692
1,243
0
1,742
1,950
0
16,114
W
Agni
7,493
1,005
0
73
2,536
836
0
632
1,904
26,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,666
Gold Earned
30,868
53
Minions Killed
100
3
Camps Cleared
5
336,290
Distance Traveled
452,073
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,160
1,032
3
1
0
44,341
0
L
Kali
4,904
981
7
1
0
41,095
0
W
Fenrir
5,554
1,111
2
0
0
87,251
0
L
Cthulhu
6,151
1,230
21
4
1
110,126
0
W
Gilgamesh
6,265
1,253
18
4
0
104,059
0
L
Ra
5,340
1,068
13
3
0
54,913
0
W
Sobek
5,405
1,081
4
1
0
65,001
2
L
Artemis
6,111
1,222
9
2
2
85,815
0
W
Danzaburou
6,624
1,325
37
7
3
99,036
0
W
Agni
7,020
1,404
39
8
2
96,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role