Player Matchup

Baron Samedi
Baron Samedi
FuJeff
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 33L
1,732 Elo+
Party 2
Hercules
Hercules
MrDaBigD69
Hercules
Level 52
God Stats
2W - 1L
1,539 SR
Queue Stats
84W - 36L
1,776 Elo+
Party 2
Jing Wei
Jing Wei
helaryx
Jing Wei
Level 127
God Stats
9W - 4L
1,617 SR
Queue Stats
90W - 36L
1,792 Elo+
Party 2
Team Averages
Level 68
1,552 SR
1,767 Elo+

VS

Team Averages
Level 65
1,613 SR
1,514 Elo+
Merlin
Merlin
Gryphon117
Merlin
Level 87
God Stats
1W - 6L
1,448 SR
Queue Stats
511W - 468L
1,611 Elo+
Party 1
Izanami
Izanami
Rampage76
Izanami
Level 103
God Stats
18W - 5L
1,747 SR
Queue Stats
545W - 528L
1,604 Elo+
Party 1
Ymir
Ymir
iamgood567874
Ymir
Level 5
God Stats
4W - 3L
1,643 SR
Queue Stats
5W - 9L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FuJeff
Baron Samedi
15
1 / 1 / 2
10,774
567
6,607
9,335
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
MrDaBigD69
Hercules
16
1 / 1 / 6
11,790
621
6,520
18,400
13,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jing Wei
helaryx
Jing Wei
19
6 / 1 / 2
13,329
702
18,410
13,048
4,410
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gryphon117
Merlin
15
1 / 4 / 1
11,026
580
14,794
9,917
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Rampage76
Izanami
16
1 / 3 / 2
11,218
590
13,462
10,762
4,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 1
10,126
533
2,741
14,714
23,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
3
3
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FuJeff
Baron Samedi
1
1
2
2
L
Merlin
Gryphon117
Merlin
1
4
1
0.38
W
Hercules
MrDaBigD69
Hercules
1
1
6
4
L
Izanami
Rampage76
Izanami
1
3
2
0.67
W
Jing Wei
helaryx
Jing Wei
6
1
2
7
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,537
Damage
30,997
40,783
Taken
35,393
22,545
Mitigated
33,238
14,633
Healing
1,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FuJeff
Baron Samedi
6,607
211
2,138
1,692
9,335
4,295
174
3,513
5,822
40,555
0
L
Merlin
Gryphon117
Merlin
14,794
649
0
550
9,917
4,628
0
703
9,214
63,743
0
W
Hercules
MrDaBigD69
Hercules
6,520
1,855
415
6,133
18,400
13,840
946
8,500
9,900
0
21,986
L
Izanami
Rampage76
Izanami
13,462
8,511
0
118
10,762
4,993
0
1,272
9,490
0
65,527
W
Jing Wei
helaryx
Jing Wei
18,410
14,955
0
4,255
13,048
4,410
2,068
5,522
7,526
0
95,348
L
2,741
562
0
1,070
14,714
23,617
0
4,632
10,082
10,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,893
Gold Earned
32,370
234
Minions Killed
229
0
Camps Cleared
0
1,132,850
Distance Traveled
1,048,165
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,774
567
46
2
0
377,102
0
L
Merlin
11,026
580
84
4
0
336,720
2
W
Hercules
11,790
621
37
2
0
355,258
6
L
Izanami
11,218
590
131
7
0
343,750
2
W
Jing Wei
13,329
702
151
8
0
400,490
2
L
Ymir
10,126
533
14
1
0
367,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role