Player Matchup

Cthulhu
Cthulhu
GetShagged
Cthulhu
Level 14
God Stats
40W - 30L
1,639 SR
Queue Stats
223W - 201L
1,558 Elo+
Party 4
Fenrir
Fenrir
PAC0KNUCKLEZ
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,484 Elo+
Party 2
Anubis
Anubis
Snacky69
Anubis
Level 27
God Stats
24W - 14L
1,648 SR
Queue Stats
202W - 202L
1,518 Elo+
Party 4
Ne Zha
Ne Zha
TheWolfShinobi
Ne Zha
Level 29
God Stats
16W - 22L
1,684 SR
Queue Stats
259W - 252L
1,540 Elo+
Party 4
Kukulkan
Kukulkan
popapepipacio
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,672 Elo+
Party 2
Team Averages
Level 16
1,594 SR
1,554 Elo+

VS

Team Averages
Level 16
1,371 SR
1,410 Elo+
Tiamat
Tiamat
AlfredoV
Tiamat
Level 26
God Stats
8W - 7L
1,566 SR
Queue Stats
89W - 98L
1,442 Elo+
Party 3
Susano
Susano
Ddakk
Susano
Level 21
God Stats
2W - 1L
1,278 SR
Queue Stats
38W - 46L
1,515 Elo+
Party 3
Ares
Ares
GreatPanMan
Ares
Level 18
God Stats
2W - 3L
1,278 SR
Queue Stats
9W - 14L
1,384 Elo+
Party 1
Artemis
Artemis
PlasticCupEater
Artemis
Level 7
God Stats
5W - 6L
1,370 SR
Queue Stats
7W - 10L
1,359 Elo+
Party 1
Cthulhu
Cthulhu
smellyballcheese
Cthulhu
Level 6
God Stats
2W - 5L
1,361 SR
Queue Stats
2W - 5L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GetShagged
Cthulhu
15
4 / 4 / 2
9,655
460
11,742
20,021
13,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
12
2 / 9 / 2
8,321
396
4,700
11,012
4,274
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
Snacky69
Anubis
16
7 / 8 / 3
10,213
486
15,551
17,831
9,545
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 6 / 1
10,151
483
6,595
16,763
6,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
popapepipacio
Kukulkan
11
0 / 7 / 1
7,622
363
4,875
9,557
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlfredoV
Tiamat
17
8 / 5 / 8
11,194
533
13,414
13,496
8,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
Ddakk
Susano
16
11 / 7 / 7
11,100
529
14,674
17,794
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 2 / 8
11,457
546
8,239
17,497
16,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 4 / 7
10,450
498
10,334
11,801
4,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 2 / 6
10,401
495
10,980
12,978
10,351
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
17
Kills
34
34
Deaths
20
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AlfredoV
Tiamat
8
5
8
2.4
W
Susano
Ddakk
Susano
11
7
7
2.07
L
Cthulhu
GetShagged
Cthulhu
4
4
2
1.25
W
6
2
8
5
L
Fenrir
2
9
2
0.33
W
5
4
7
2.13
L
Anubis
Snacky69
Anubis
7
8
3
1.06
L
4
6
1
0.75
L
Kukulkan
popapepipacio
Kukulkan
0
7
1
0.07
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,463
Damage
57,641
75,184
Taken
73,566
36,485
Mitigated
45,856
17,287
Healing
14,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AlfredoV
Tiamat
13,414
1,319
82
4,696
13,496
8,841
763
6,579
6,917
56,835
0
W
Susano
Ddakk
Susano
14,674
4,467
0
3,158
17,794
5,666
1,869
6,956
10,838
0
59,117
L
Cthulhu
GetShagged
Cthulhu
11,742
597
321
5,424
20,021
13,106
1,438
8,413
11,568
56,376
0
W
8,239
703
0
3,631
17,497
16,132
34
7,614
8,902
28,064
0
L
Fenrir
4,700
1,672
0
481
11,012
4,274
59
4,731
5,993
0
16,741
W
10,334
7,157
0
1,507
11,801
4,866
2,844
6,489
5,037
0
53,927
L
Anubis
Snacky69
Anubis
15,551
492
196
5,336
17,831
9,545
857
9,979
7,420
53,358
0
L
6,595
2,984
0
5,321
16,763
6,033
1,258
3,819
12,714
0
68,982
L
Kukulkan
popapepipacio
Kukulkan
4,875
569
0
208
9,557
3,527
0
4,565
4,856
23,765
0
W
10,980
134
1,198
462
12,978
10,351
810
8,124
4,675
43,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,962
Gold Earned
54,602
351
Minions Killed
388
0
Camps Cleared
0
1,854,941
Distance Traveled
1,983,799
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,194
533
99
5
0
382,380
3
W
Susano
11,100
529
87
4
0
402,709
5
L
Cthulhu
9,655
460
84
4
0
401,135
0
W
Ares
11,457
546
37
2
0
430,195
3
L
Fenrir
8,321
396
27
1
0
369,171
0
W
Artemis
10,450
498
98
5
0
350,166
3
L
Anubis
10,213
486
85
4
0
350,719
0
L
Ne Zha
10,151
483
119
6
0
408,070
0
L
Kukulkan
7,622
363
36
2
0
325,846
0
W
Cthulhu
10,401
495
67
3
0
418,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role