Player Matchup

Cthulhu
Cthulhu
ExponentPear177
Cthulhu
Level 8
God Stats
1W - 4L
1,365 SR
Queue Stats
4W - 11L
1,151 Elo+
Party 1
Nemesis
Nemesis
Konnah_
Nemesis
Level 7
God Stats
0W - 3L
1,336 SR
Queue Stats
6W - 12L
1,215 Elo+
Party 1
Sun Wukong
Sun Wukong
Pyroll7
Sun Wukong
Level 29
God Stats
134W - 93L
1,511 SR
Queue Stats
194W - 183L
1,349 Elo+
Solo
Thor
Thor
ShlimyShlomy
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
Skiwolf16
Neith
Level 26
God Stats
32W - 36L
1,425 SR
Queue Stats
100W - 145L
1,318 Elo+
Solo
Team Averages
Level 14
1,428 SR
1,307 Elo+

VS

Team Averages
Level 15
1,541 SR
1,421 Elo+
Danzaburou
Danzaburou
Hunting Demon22
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,341 Elo+
Solo
Pele
Pele
KEVINCHO0104
Pele
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Solo
Bacchus
Bacchus
Uniek89_pl
Bacchus
Level 15
God Stats
13W - 1L
1,808 SR
Queue Stats
28W - 12L
1,537 Elo+
Solo
Anhur
Anhur
Woodybazz14
Anhur
Level 9
God Stats
3W - 1L
1,354 SR
Queue Stats
144W - 133L
1,340 Elo+
Solo
Kukulkan
Kukulkan
destructifero
Kukulkan
Level 28
God Stats
9W - 9L
1,543 SR
Queue Stats
474W - 496L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
9,016
1,002
7,685
19,567
9,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Konnah_
Nemesis
14
1 / 14 / 1
8,479
942
16,205
20,288
7,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Pyroll7
Sun Wukong
14
0 / 5 / 2
8,448
939
6,569
18,223
13,980
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 14 / 0
8,279
920
4,789
17,142
5,094
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Skiwolf16
Neith
14
0 / 4 / 1
7,994
888
6,998
8,003
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hunting Demon22
Danzaburou
16
5 / 1 / 14
10,121
1,125
4,522
7,530
4,850
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
22 / 0 / 12
12,964
1,440
32,033
17,121
6,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Uniek89_pl
Bacchus
17
4 / 0 / 25
10,896
1,211
9,080
10,282
11,560
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
10 / 0 / 18
11,445
1,272
17,536
9,946
3,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
destructifero
Kukulkan
17
3 / 1 / 21
9,845
1,094
12,375
5,515
2,045
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
134
2
Kills
44
44
Deaths
2
5
Assists
90
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Danzaburou
Hunting Demon22
Danzaburou
5
1
14
12
W
22
0
12
28
L
Nemesis
Konnah_
Nemesis
1
14
1
0.11
L
Sun Wukong
Pyroll7
Sun Wukong
0
5
2
0.2
L
1
14
0
0.07
L
Neith
Skiwolf16
Neith
0
4
1
0.13
W
Bacchus
Uniek89_pl
Bacchus
4
0
25
16.5
W
10
0
18
19
W
Kukulkan
destructifero
Kukulkan
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,246
Damage
75,546
83,223
Taken
50,394
38,960
Mitigated
28,358
5,200
Healing
14,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,685
753
284
0
19,567
9,797
0
5,263
14,304
18,188
0
W
Danzaburou
Hunting Demon22
Danzaburou
4,522
1,047
0
1,125
7,530
4,850
0
245
7,285
0
10,554
W
32,033
11,969
0
9,157
17,121
6,107
0
1,949
15,172
0
52,791
L
Nemesis
Konnah_
Nemesis
16,205
5,357
0
2,088
20,288
7,797
0
5,292
14,996
0
21,623
L
Sun Wukong
Pyroll7
Sun Wukong
6,569
1,347
0
2,206
18,223
13,980
0
6,888
11,335
0
22,868
L
4,789
2,691
0
0
17,142
5,094
0
3,675
13,467
0
9,885
L
Neith
Skiwolf16
Neith
6,998
4,168
0
622
8,003
2,292
0
337
7,666
0
15,635
W
Bacchus
Uniek89_pl
Bacchus
9,080
2,003
0
847
10,282
11,560
0
1,863
8,419
27,517
0
W
17,536
14,465
0
2,584
9,946
3,796
0
2,374
7,572
0
33,382
W
Kukulkan
destructifero
Kukulkan
12,375
2,786
0
560
5,515
2,045
0
1,254
4,261
21,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,216
Gold Earned
55,271
96
Minions Killed
162
0
Camps Cleared
8
720,034
Distance Traveled
942,182
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,016
1,002
28
3
0
171,624
1
W
Danzaburou
10,121
1,125
4
0
1
159,262
1
W
Pele
12,964
1,440
57
6
2
210,653
0
L
Nemesis
8,479
942
10
1
0
154,529
1
L
Sun Wukong
8,448
939
35
4
0
171,835
3
L
Thor
8,279
920
8
1
0
145,362
0
L
Neith
7,994
888
15
2
0
76,684
3
W
Bacchus
10,896
1,211
46
5
3
214,703
0
W
Anhur
11,445
1,272
37
4
2
182,201
1
W
Kukulkan
9,845
1,094
18
2
0
175,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role