Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
CanudoMafioso
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,500 Elo+
Party 2
Rama
Rama
HentaiNota10
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 67L
1,395 Elo+
Party 3
Kukulkan
Kukulkan
PBalada_SEP
Kukulkan
Level 59
God Stats
7W - 19L
1,373 SR
Queue Stats
286W - 346L
1,377 Elo+
Party 2
Fenrir
Fenrir
ratoloko
Fenrir
Level 125
God Stats
6W - 3L
1,573 SR
Queue Stats
143W - 143L
1,477 Elo+
Party 2
Team Averages
Level 67
1,489 SR
1,450 Elo+

VS

Team Averages
Level 72
1,454 SR
1,378 Elo+
The Morrigan
The Morrigan
EddRM
The Morrigan
Level 86
God Stats
1W - 4L
993 SR
Queue Stats
327W - 466L
1,332 Elo+
Party 1
Terra
Terra
Jenovha
Terra
Level 45
God Stats
8W - 5L
1,591 SR
Queue Stats
88W - 83L
1,514 Elo+
Solo
Artemis
Artemis
Wichux
Artemis
Level 23
God Stats
2W - 0L
1,724 SR
Queue Stats
39W - 45L
1,387 Elo+
Party 1
Bellona
Bellona
elm4iki
Bellona
Level 103
God Stats
13W - 5L
1,641 SR
Queue Stats
275W - 385L
1,331 Elo+
Party 1
Athena
Athena
joyeriasL
Athena
Level 102
God Stats
12W - 21L
1,320 SR
Queue Stats
532W - 706L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
3 / 1 / 2
5,551
505
2,188
4,757
1,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
10
0 / 0 / 1
5,898
536
2,090
4,593
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 1 / 1
5,924
539
3,390
5,714
1,385
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
PBalada_SEP
Kukulkan
10
2 / 2 / 1
5,861
533
1,542
5,444
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ratoloko
Fenrir
7
0 / 2 / 0
4,645
422
2,143
8,579
2,213
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EddRM
The Morrigan
10
0 / 3 / 2
5,757
523
3,088
5,146
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
Jenovha
Terra
9
2 / 0 / 2
5,736
521
1,849
4,549
2,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Wichux
Artemis
8
0 / 2 / 3
5,086
462
5,827
5,463
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
elm4iki
Bellona
11
4 / 2 / 0
6,401
582
3,089
7,706
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
joyeriasL
Athena
10
0 / 0 / 1
5,416
492
3,388
5,187
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
7
Kills
6
6
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
1
2
4
L
Bellona
0
0
1
0.5
W
The Morrigan
EddRM
The Morrigan
0
3
2
0.33
L
2
1
1
2.5
W
Terra
Jenovha
Terra
2
0
2
3
L
Kukulkan
PBalada_SEP
Kukulkan
2
2
1
1.25
W
Artemis
Wichux
Artemis
0
2
3
0.75
W
Bellona
elm4iki
Bellona
4
2
0
2
W
Athena
joyeriasL
Athena
0
0
1
0.5
L
Fenrir
ratoloko
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,353
Damage
17,241
29,087
Taken
28,051
9,198
Mitigated
11,272
9,389
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,188
379
0
1,692
4,757
1,379
0
812
3,907
0
16,689
L
Bellona
2,090
66
0
2,530
4,593
2,500
0
2,518
2,075
0
28,784
W
The Morrigan
EddRM
The Morrigan
3,088
1,042
0
693
5,146
1,869
0
1,088
3,978
30,360
294
L
3,390
2,795
0
2,450
5,714
1,385
0
844
4,824
0
25,995
W
Terra
Jenovha
Terra
1,849
508
287
2,094
4,549
2,167
0
440
4,109
12,009
0
L
Kukulkan
PBalada_SEP
Kukulkan
1,542
126
0
1,853
5,444
1,721
0
2,751
2,491
25,406
0
W
Artemis
Wichux
Artemis
5,827
2,439
0
2,220
5,463
1,365
326
232
5,231
0
27,760
W
Bellona
elm4iki
Bellona
3,089
727
0
2,772
7,706
3,678
10
160
7,546
0
32,441
W
Athena
joyeriasL
Athena
3,388
641
0
983
5,187
2,193
406
48
5,139
25,953
0
L
Fenrir
ratoloko
Fenrir
2,143
509
0
864
8,579
2,213
0
916
7,663
0
18,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,879
Gold Earned
28,396
270
Minions Killed
276
0
Camps Cleared
0
946,601
Distance Traveled
1,070,811
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,551
505
35
3
0
168,685
1
L
Bellona
5,898
536
75
7
0
191,032
0
W
The Morrigan
5,757
523
70
6
0
203,274
5
L
Rama
5,924
539
72
7
0
172,614
0
W
Terra
5,736
521
27
2
0
215,141
5
L
Kukulkan
5,861
533
58
5
0
205,909
3
W
Artemis
5,086
462
45
4
0
168,350
1
W
Bellona
6,401
582
75
7
0
228,969
1
W
Athena
5,416
492
59
5
0
255,077
0
L
Fenrir
4,645
422
30
3
0
208,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role